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To deter bots pegging the database CPU to 100%, a bot testing filter to be added to the website. This should not affect newsfeeds etc. Anubis seems light-weight - it''''''''s already in use within the FreeBSD Project. This notice is just a heads up in case you see something odd. This notice will be updated after Anubis is installed.

non port: games/openra/pkg-plist

Number of commits found: 11

Tuesday, 8 Aug 2023
11:22 Jan Beich (jbeich) search for other commits by this committer
games/openra: update to 20210321

Changes:	https://github.com/OpenRA/OpenRA/wiki/Historical-Changelogs#release-20210321
PR:		273001
commit hash: ebf2dc7c3eb9459c522dd806390ce576082e2c12 commit hash: ebf2dc7c3eb9459c522dd806390ce576082e2c12 commit hash: ebf2dc7c3eb9459c522dd806390ce576082e2c12 commit hash: ebf2dc7c3eb9459c522dd806390ce576082e2c12 ebf2dc7
Monday, 7 Aug 2023
15:09 Jan Beich (jbeich) search for other commits by this committer
games/openra: install appdata
commit hash: a160aa07737b9a07dcd7c4f10d4c45f00db1de4f commit hash: a160aa07737b9a07dcd7c4f10d4c45f00db1de4f commit hash: a160aa07737b9a07dcd7c4f10d4c45f00db1de4f commit hash: a160aa07737b9a07dcd7c4f10d4c45f00db1de4f a160aa0
Monday, 20 Jan 2020
02:01 jbeich search for other commits by this committer
Simplify port-specific manpages location after r523104

Not all of my ports are covered because:
- USES=cmake requires patching devel/cmake to undo BSD-specific defaults
  (A good example why BSD quirks should stay in ports, not to be upstreamed)
- USES=meson and GNU_CONFIGURE require dropping --mandir argument
- ponscripter-sekai requires Templates/BSD.local.dist to NOT create PREFIX/man
Original commitRevision:523601 
Monday, 24 Sep 2018
11:31 jbeich search for other commits by this committer
games/openra: update to 20180923

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20180923
MFH:		2018Q3 (for multiplayer, mostly bug fixes otherwise)
Original commitRevision:480599 
Saturday, 14 Oct 2017
17:00 jbeich search for other commits by this committer
games/openra: update to 20171014

- Drop DOCS as Lua API docs aren't available anymore
- Drop ZENITY as it's only used to show FAQ link on crashes
- Move game data to DATADIR, better mimicking hier(7)

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20171014
MFH:		2017Q4 (for multiplayer)
Original commitRevision:452072 
Sunday, 16 Oct 2016
12:35 jbeich search for other commits by this committer
games/openra: update to 20161015

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20161015
Original commitRevision:424059 
Monday, 9 May 2016
13:53 jbeich search for other commits by this committer
games/openra: update to 20160403

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20160508
Original commitRevision:414854 
Sunday, 20 Sep 2015
01:14 jbeich search for other commits by this committer
games/openra: update to 20150830

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20150919
Original commitRevision:397352 
Thursday, 3 Sep 2015
19:37 jbeich search for other commits by this committer
games/openra: install MIME data

From ChangeLog for 20150614:
- Added file associations for .orarep replay files and handling of
  openra:// URLs for connecting directly to game servers.
  [OpenRA#4528, OpenRA#7934]
Original commitRevision:396040 
Saturday, 21 Feb 2015
03:22 jbeich search for other commits by this committer
Move icons under hicolor (fallback) theme

Strip ending / (slash) when copying hicolor directory to avoid
installing icons under a theme with empty name. This should unbreak
expanding Icon in .desktop file by gtk_icon_theme_lookup_icon().

While here, add missing / to WWW per Porter's Handbook.

Note, the historic behavior of |cp -R foo/ bar| == |cp -R foo/. bar|
was disabled by NetBSD and OpenBSD years ago to match POSIX. Other
cp(1) implementations don't seem to be affected.
Original commitRevision:379478 
Friday, 31 Oct 2014
12:54 marino search for other commits by this committer
Add new port games/openra

PR:		193422
Submitted by:	Jan Beich

A reimplementation of the Command & Conquer: Red Alert game engine
using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimagninations
of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as
well as Dune 2000. These combine the classic gameplay of the originals
with modern improvements such as unit veterancy and the fog of war.
Original commitRevision:371809 

Number of commits found: 11