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Ukraine
Some details on the 2023-01-16 website outage.
We just rebooted with several updates: * new HMTLify code * no port maintainer is now highly visible (e.g. https://freshports.org/security/sssd/) * fixed search logic error when using plain/ text details at https://github.com/FreshPorts/freshports/releases/tag/2.2.34
non port: games/openra/pkg-plist
SVNWeb

Number of commits found: 9

Mon, 20 Jan 2020
[ 02:01 jbeich search for other commits by this committer ] Original commit   Revision:523601 (Only the first 10 of 24 ports in this commit are shown above. View all ports for this commit)
Simplify port-specific manpages location after r523104

Not all of my ports are covered because:
- USES=cmake requires patching devel/cmake to undo BSD-specific defaults
  (A good example why BSD quirks should stay in ports, not to be upstreamed)
- USES=meson and GNU_CONFIGURE require dropping --mandir argument
- ponscripter-sekai requires Templates/BSD.local.dist to NOT create PREFIX/man
Mon, 24 Sep 2018
[ 11:31 jbeich search for other commits by this committer ] Original commit   Revision:480599
games/openra: update to 20180923

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20180923
MFH:		2018Q3 (for multiplayer, mostly bug fixes otherwise)
Sat, 14 Oct 2017
[ 17:00 jbeich search for other commits by this committer ] Original commit   Revision:452072
games/openra: update to 20171014

- Drop DOCS as Lua API docs aren't available anymore
- Drop ZENITY as it's only used to show FAQ link on crashes
- Move game data to DATADIR, better mimicking hier(7)

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20171014
MFH:		2017Q4 (for multiplayer)
Sun, 16 Oct 2016
[ 12:35 jbeich search for other commits by this committer ] Original commit   Revision:424059
games/openra: update to 20161015

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20161015
Mon, 9 May 2016
[ 13:53 jbeich search for other commits by this committer ] Original commit   Revision:414854
games/openra: update to 20160403

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20160508
Sun, 20 Sep 2015
[ 01:14 jbeich search for other commits by this committer ] Original commit   Revision:397352
games/openra: update to 20150830

Changes:	https://github.com/OpenRA/OpenRA/wiki/Changelog#release-20150919
Thu, 3 Sep 2015
[ 19:37 jbeich search for other commits by this committer ] Original commit   Revision:396040
games/openra: install MIME data

From ChangeLog for 20150614:
- Added file associations for .orarep replay files and handling of
  openra:// URLs for connecting directly to game servers.
  [OpenRA#4528, OpenRA#7934]
Sat, 21 Feb 2015
[ 03:22 jbeich search for other commits by this committer ] Original commit   Revision:379478
Move icons under hicolor (fallback) theme

Strip ending / (slash) when copying hicolor directory to avoid
installing icons under a theme with empty name. This should unbreak
expanding Icon in .desktop file by gtk_icon_theme_lookup_icon().

While here, add missing / to WWW per Porter's Handbook.

Note, the historic behavior of |cp -R foo/ bar| == |cp -R foo/. bar|
was disabled by NetBSD and OpenBSD years ago to match POSIX. Other
cp(1) implementations don't seem to be affected.
Fri, 31 Oct 2014
[ 12:54 marino search for other commits by this committer ] Original commit   Revision:371809
Add new port games/openra

PR:		193422
Submitted by:	Jan Beich

A reimplementation of the Command & Conquer: Red Alert game engine
using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimagninations
of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as
well as Dune 2000. These combine the classic gameplay of the originals
with modern improvements such as unit veterancy and the fog of war.

Number of commits found: 9