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Port details
puckman Unofficial clone of the original Pac-Man game
1.0_6 games on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port 1.0Version of this port present on the latest quarterly branch.
There is no maintainer for this port.
Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
search for ports maintained by this maintainer
Port Added: 2012-09-21 13:13:22
Last Update: 2019-01-30 12:36:36
SVN Revision: 491625
License: GPLv3+
Description:
SVNWeb : Homepage
pkg-plist: as obtained via: make generate-plist
Expand this list (195 items)
  1. /usr/local/share/licenses/puckman-1.0_6/catalog.mk
  2. /usr/local/share/licenses/puckman-1.0_6/LICENSE
  3. /usr/local/share/licenses/puckman-1.0_6/GPLv3+
  4. bin/puckman
  5. share/pixmaps/puckman.png
  6. share/puckman/images/0.png
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  64. share/puckman/images/back.png
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  83. share/puckman/images/dot.png
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  85. share/puckman/images/eyes0.png
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  89. share/puckman/images/fruit0.png
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  176. share/puckman/images/paused.png
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  180. share/puckman/images/quitgame0.png
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  182. share/puckman/images/rules.png
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Collapse this list.
Dependency lines:
  • puckman>0:games/puckman
To install the port: cd /usr/ports/games/puckman/ && make install clean
To add the package: pkg install puckman
PKGNAME: puckman
Flavors: there is no flavor information for this port.
distinfo:

Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. sdl-config : devel/sdl12
  2. gmake : devel/gmake
Library dependencies:
  1. libSDL.so : devel/sdl12
  2. libSDL_image.so : graphics/sdl_image
  3. libSDL_gfx.so : graphics/sdl_gfx
There are no ports dependent upon this port

Configuration Options

USES:

Master Sites:
  1. https://codeload.github.com/patapizza/puckman/tar.gz/f5b809c?dummy=/

Number of commits found: 15

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
30 Jan 2019 12:36:36
Original commit files touched by this commit  1.0_6
Revision:491625
amdmi3 search for other commits by this committer
- Update sdl_gfx to 2.0.26, bump dependent ports due to shared library version
change
09 Jun 2018 16:11:23
Original commit files touched by this commit  1.0_5
Revision:472062
amdmi3 search for other commits by this committer
- Switch to options helpers
12 Jan 2016 16:20:32
Original commit files touched by this commit  1.0_5
Revision:405891
amdmi3 search for other commits by this committer
Convert LICENSE= "GPLxx # or later" to "GPLxx+"

Approved by:	portmgr blanket
06 May 2015 16:04:20
Original commit files touched by this commit  1.0_5
Revision:385523
mat search for other commits by this committer
Update ports in the games category to not use GH_COMMIT.

With minor cleanups to make things simpler.

With hat:	portmgr
Sponsored by:	Absolight
08 Dec 2014 16:48:41
Original commit files touched by this commit  1.0_5
Revision:374303
tijl search for other commits by this committer
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
31 Oct 2014 16:11:34
Refresh Original commit files touched by this commit
Revision:371872
amdmi3 search for other commits by this committer
- Release ports maintained by games@

games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.

Suggested by:	marino
09 Oct 2014 14:00:25
Original commit files touched by this commit  1.0_4
Revision:370530
amdmi3 search for other commits by this committer
- Clarify LICENSE
- Add LICENSE_FILE
- No need to set GH_PROJECT
- Drop @dirrm* from plist
10 Sep 2014 20:50:37
Original commit files touched by this commit  1.0_4
Revision:367888
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
01 Jun 2014 08:11:34
Original commit files touched by this commit  1.0_3
Revision:356061
mva search for other commits by this committer
- Update graphics/sdl_gfx to version 2.0.25
- Bump PORTREVISION on ports depending on it, since the shlib version changed
05 May 2014 22:02:10
Original commit files touched by this commit  1.0_2
Revision:353051
nemysis search for other commits by this committer
games/bombherman

- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team

games/connectagram

- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Break lines around 80 characters

games/cretan-hubris

- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
(Only the first 15 lines of the commit message are shown above View all of this commit message)
02 May 2014 14:16:49
Original commit files touched by this commit  1.0_2
Revision:352815
tijl search for other commits by this committer
Convert graphics/sdl_gfx to USES=libtool.  Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts.  This makes the build use
the correct version information and causes a library version bump.  Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed.  Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.

games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.

games/oolite:
- Staging.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
31 Dec 2013 18:18:06
Original commit files touched by this commit  1.0_1
Revision:338332
nemysis search for other commits by this committer
- Change Makefile header
- Bump PORTREVISION
- Change master sites, icon, use GitHub=yes
- Remove leading article from COMMENT
- USES gmake instead of USE_GMAKE
- Use pkg-plist instead of PLIST_FILES and PORTDATA
- Support STAGEDIR
- Add DOCS Option
- Add Desktop entry file
- Use REINPLACE_CMD instead of simple patches
- Break lines around 80 characters
- Simplify Makefile
- Remove obsolete patches

Approved by:	pawel / wg (mentors, implicit)
18 Dec 2013 10:20:49
Original commit files touched by this commit  1.0
Revision:336812
nemysis search for other commits by this committer
- Change maintainer email of my ports to @FreeBSD.org

Approved by:	pawel / wg (mentors, implicit)
20 Sep 2013 17:36:36
Original commit files touched by this commit  1.0
Revision:327730
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
21 Sep 2012 13:13:03
Original commit files touched by this commit  1.0
Revision:304631
bsam search for other commits by this committer
Add puckman 1.0, an unofficial clone of the original Pac-Man game.

PR:		ports/170682
Submitted by:	nemysis@gmx.ch

Number of commits found: 15

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