Port details |
- puckman Unofficial clone of the original Pac-Man game
- 1.0_6 games =2 1.0_6Version of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2012-09-21 13:13:22
- Last Update: 2022-09-07 21:58:51
- Commit Hash: fb16dfe
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: GPLv3+
- WWW:
- https://github.com/patapizza/puckman
- Description:
- This game is an unofficial clone of the original Pac-Man game
and is not endorsed by the registered trademark owners Namco, Inc.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/puckman/ && make install clean
- To add the package, run one of these commands:
- pkg install games/puckman
- pkg install puckman
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: puckman
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (patapizza-puckman-1.0-f5b809c_GH0.tar.gz) = 0ee6b819204fd09909f7718108e6acef23e7f00f9fc45db8bb73379ae73ebdf8
SIZE (patapizza-puckman-1.0-f5b809c_GH0.tar.gz) = 191372
SHA256 (puckman.png) = d00633d0b1e426d79fde35bed4aa67f7540b0e46cd5641287537d89464903d3f
SIZE (puckman.png) = 695
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.3 : devel/gmake
- sdl-config : devel/sdl12
- Library dependencies:
-
- libSDL_gfx.so : graphics/sdl_gfx
- libSDL_image.so : graphics/sdl_image
- libSDL.so : devel/sdl12
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for puckman-1.0_6:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_puckman
- USES:
- gmake sdl
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
1.0_6 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
1.0_6 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
1.0_6 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.0_6 08 Nov 2019 10:47:01 |
tobik |
games: Add missing USES={gnome,gl,sdl,xorg} |
1.0_6 30 Jan 2019 12:36:36 |
amdmi3 |
- Update sdl_gfx to 2.0.26, bump dependent ports due to shared library version
change |
1.0_5 09 Jun 2018 16:11:23 |
amdmi3 |
- Switch to options helpers |
1.0_5 12 Jan 2016 16:20:32 |
amdmi3 |
Convert LICENSE= "GPLxx # or later" to "GPLxx+"
Approved by: portmgr blanket |
1.0_5 06 May 2015 16:04:20 |
mat |
Update ports in the games category to not use GH_COMMIT.
With minor cleanups to make things simpler.
With hat: portmgr
Sponsored by: Absolight |
1.0_5 08 Dec 2014 16:48:41 |
tijl |
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above ) |
31 Oct 2014 16:11:34
|
amdmi3 |
- Release ports maintained by games@
games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino |
1.0_4 09 Oct 2014 14:00:25 |
amdmi3 |
- Clarify LICENSE
- Add LICENSE_FILE
- No need to set GH_PROJECT
- Drop @dirrm* from plist |
1.0_4 10 Sep 2014 20:50:37 |
gerald |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
1.0_3 01 Jun 2014 08:11:34 |
mva |
- Update graphics/sdl_gfx to version 2.0.25
- Bump PORTREVISION on ports depending on it, since the shlib version changed |
1.0_2 05 May 2014 22:02:10 |
nemysis |
games/bombherman
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/connectagram
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Break lines around 80 characters
games/cretan-hubris
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team (Only the first 15 lines of the commit message are shown above ) |
1.0_2 02 May 2014 14:16:49 |
tijl |
Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts. This makes the build use
the correct version information and causes a library version bump. Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed. Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.
games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.
games/oolite:
- Staging. (Only the first 15 lines of the commit message are shown above ) |
1.0_1 31 Dec 2013 18:18:06 |
nemysis |
- Change Makefile header
- Bump PORTREVISION
- Change master sites, icon, use GitHub=yes
- Remove leading article from COMMENT
- USES gmake instead of USE_GMAKE
- Use pkg-plist instead of PLIST_FILES and PORTDATA
- Support STAGEDIR
- Add DOCS Option
- Add Desktop entry file
- Use REINPLACE_CMD instead of simple patches
- Break lines around 80 characters
- Simplify Makefile
- Remove obsolete patches
Approved by: pawel / wg (mentors, implicit) |
1.0 18 Dec 2013 10:20:49 |
nemysis |
- Change maintainer email of my ports to @FreeBSD.org
Approved by: pawel / wg (mentors, implicit) |
1.0 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
1.0 21 Sep 2012 13:13:03 |
bsam |
Add puckman 1.0, an unofficial clone of the original Pac-Man game.
PR: ports/170682
Submitted by: nemysis@gmx.ch |