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non port: games/quake-data/Makefile.include

Number of commits found: 9

Saturday, 22 Feb 2025
01:11 Vladimir Druzenko (vvd) search for other commits by this committer
games/quake-data: Add dependency from games/quake-maps, take maintainership

While here replace PORTVERSION with DISTVERSION and align options.
commit hash: dfd3a8bb3f2155fcd512e296787d4736162a82d0 commit hash: dfd3a8bb3f2155fcd512e296787d4736162a82d0 commit hash: dfd3a8bb3f2155fcd512e296787d4736162a82d0 commit hash: dfd3a8bb3f2155fcd512e296787d4736162a82d0 dfd3a8b
Friday, 1 Apr 2016
14:00 mat search for other commits by this committer
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
Original commitRevision:412346 
Tuesday, 8 Jul 2014
08:51 danfe search for other commits by this committer
Reduce the differences between `quake*-data' ports:
- Consistently use vertical bar (pipe) in :S substitutions
- Do not abuse .error statement, set IGNORE knob instead
- Drop some unnecessary quotation marks in comparisons
- Add a comment on why we cannot depend on particular .pak file
- Simplify extraction of the `linuxq3apoint-1.32b-3.x86.run'
Original commitRevision:361201 
Sunday, 12 May 2013
08:39 danfe search for other commits by this committer
Toughen the check and unbreak INDEX.
Original commitRevision:317936 
08:06 danfe search for other commits by this committer
If port is setting PKGNAMEPREFIX=${FOOPKGNAMEPREFIX}, but .include's this
file before <bsd.port.options.mk>, options handling gets broken because
options will be loaded from OPTIONSFILE which is based on UNIQUENAME and
thus PKGNAMEPREFIX, which is empty at that point.  Prevent this: ensure
that FOOPKGNAMEPREFIX is defined in advance for ports that use it to set
their PKGNAMEPREFIX and having OPTIONS.
Original commitRevision:317934 
06:35 danfe search for other commits by this committer
- Slightly improve usage description (comment) in quake2-data/Makefile.include
- Synchronize other games' -data/Makefile.include files (consistently use
  LOCALBASE, drop obvious comments, adjust formatting, etc.)
Original commitRevision:317933 
Saturday, 16 Mar 2013
13:46 danfe search for other commits by this committer
- Convert to contemporary OPTIONS framework
- Cleanup Makefiles, improve port description
- Relinquish maintainership
Original commitRevision:314355 
Monday, 12 Dec 2005
09:25 garga search for other commits by this committer
- Changed quake-data/Makefile.include to be more similar to bsd.*.mk files,
  also it doesn't override port's variables.
- Change dependant ports.

PR:             ports/90145
Submitted by:   maintainer
Original commit
Sunday, 16 Oct 2005
05:36 edwin search for other commits by this committer
[NEW PORT] games/quake-data - Quake data files

        Quake data files.

        This port installs the data files needed to run Quake.

        You still need to have a legitimate copy of the game in order to obtain
        the full game, otherwise you can use the shareware version.

        This port can also install the QuakeWorld data files, skins and sources.

PR:             ports/86166
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Original commit

Number of commits found: 9