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non port: games/quake2-extras/Makefile
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Number of commits found: 15

Wed, 7 Sep 2022
[ 21:10 Stefan Eßer (se) search for other commits by this committer ]    commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  b7f0544  (Only the first 10 of 27931 ports in this commit are shown above. View all ports for this commit)
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Wed, 20 Jul 2022
[ 14:21 Tobias C. Berner (tcberner) search for other commits by this committer ]    commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  d56127b  (Only the first 10 of 744 ports in this commit are shown above. View all ports for this commit)
games: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  <benlutz@datacomm.ch>
  *  <janos.mohacsi@bsd.hu>
  *  Aaron Baugher
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Aaron Dalton <aaron@daltons.ca>
  *  Aaron VonderHaar <avh4@usa.net>
  *  Aaron Zauner <az_mail@gmx.at>
  *  Adam Kranzel (adam@alameda.edu)
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Tue, 6 Apr 2021
[ 14:31 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148  (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Fri, 1 Apr 2016
[ 14:00 mat search for other commits by this committer ] Original commit   Revision:412346 (Only the first 10 of 5103 ports in this commit are shown above. View all ports for this commit)
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
Mon, 17 Aug 2015
[ 14:20 mat search for other commits by this committer ] Original commit   Revision:394508 (Only the first 10 of 271 ports in this commit are shown above. View all ports for this commit)
Remove UNIQUENAME and LATEST_LINK.

UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now,
we won't have conflicts there.

Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer
is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel
has the correct PKGNAME anyway.

Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called
OPTIONS_FILE now.)

Reviewed by:	antoine, bapt
Exp-run by:	antoine
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D3336
Wed, 9 Jul 2014
[ 02:29 danfe search for other commits by this committer ] Original commit   Revision:361325 (Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
  which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port)
Thu, 3 Jul 2014
[ 22:12 wg search for other commits by this committer ] Original commit   Revision:360472
games/quake2-extras: support stage
Wed, 2 Jul 2014
[ 18:22 antoine search for other commits by this committer ] Original commit   Revision:360239 (Only the first 10 of 58 ports in this commit are shown above. View all ports for this commit)
Resetting maintainership on ports that have not been staged and without any
pending PR

With hat:	portmgr
Mon, 10 Mar 2014
[ 14:49 bapt search for other commits by this committer ] Original commit   Revision:347760 (Only the first 10 of 191 ports in this commit are shown above. View all ports for this commit)
Convert g* to USES=zip
Fri, 20 Sep 2013
[ 17:36 bapt search for other commits by this committer ] Original commit   Revision:327730 (Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Fri, 9 Aug 2013
[ 08:35 danfe search for other commits by this committer ] Original commit   Revision:324420
Fix a typo made in r317957 during OptionsNG conversion and unbreak the
build; also fix URI of the optional models.zip distfile while here.
Sun, 12 May 2013
[ 13:06 danfe search for other commits by this committer ] Original commit   Revision:317957
Trim Makefile header; convert to OptionsNG (courtesy of jgh@).
Mon, 14 Mar 2011
[ 16:47 danfe search for other commits by this committer ] Original commit  (Only the first 10 of 26 ports in this commit are shown above. View all ports for this commit)
Bring unmaintained Quake ports under my wing.
Sun, 27 Feb 2011
[ 04:54 tabthorpe search for other commits by this committer ] Original commit  (Only the first 10 of 147 ports in this commit are shown above. View all ports for this commit)
- Reassign ports to heap

Submitted by:   alepulver
Fri, 28 Jul 2006
[ 21:58 alepulver search for other commits by this committer ] Original commit 
This port installs various Quake II extras:

- High quality texture pack (requires support in engine).
- High quality skin pack (requires JPEG and PNG support in engine).

WWW: http://www-personal.umich.edu/~jimw/q2/index.htm

Number of commits found: 15