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After the ports freeze to fix some stuff, the freeze is over. I have some work to do before FreshPorts can start processing commits again before it can start processing again. I've created an issue for that.
non port: games/retroarch/files/patch-deps_glslang_glslang_glslang_Include_PoolAlloc.h

Number of commits found: 2

Monday, 16 Aug 2021
09:16 Guangyuan Yang (ygy) search for other commits by this committer Author: Daniel Menelkir
games/retroarch: Update to 1.9.7

Changelog:	https://github.com/libretro/RetroArch/blob/master/CHANGES.md#197

PR:		257806
Approved by:	Greg V <greg@unrelenting.technology> (maintainer)
commit hash: 76215562858cbeb4aff214019c7898b3c52bd2c6 commit hash: 76215562858cbeb4aff214019c7898b3c52bd2c6 commit hash: 76215562858cbeb4aff214019c7898b3c52bd2c6 commit hash: 76215562858cbeb4aff214019c7898b3c52bd2c6 7621556
Friday, 17 Apr 2020
17:51 mandree search for other commits by this committer
games/retroarch: update to 1.8.5 (and add WAYLAND option, fix powerpc64, etc.)

This is mostly Greg's patch,
I have added the new ports to games/Makefile (missing from PR, SUBDIR+=),
and fixed a few spaces-vs-TAB glitches in the makefile,
and reformatted the pkg-descr, and changed libretro-shaders-slang/pkg-descr to:

| Vulkan GLSL RetroArch shader system
|
| WWW: https://github.com/libretro/slang-shaders

v1:

Here's 1.8.5.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Original commitRevision:531956 

Number of commits found: 2