non port: games/scummvm/distinfo |
Number of commits found: 51 |
Sunday, 22 Dec 2024
|
21:09 Kai Knoblich (kai)
games/scummvm: Update to 2.9.0
* Remove the backported patch introduced in 7999da064c4b for
compatibility with FreeType2 2.13.3 and newer as it's included in this
release and hence no longer required.
* Disable the Unix /dev/sequencer support via OSS for the time being to
prevent build errors. ScummVM has recently received OSS synth device
support and FreeBSD's implementation of OSS lacks a corresponding
IOCTL command SNDCTL_SYNTH_ID for this.
* Take this opportunity to set the FLUIDSYNTH option as default to
enable general MIDI device emulation via FluidSynth, which requires
little additional dependencies. Support for FluidSynth is provided by
default with the official upstream binary packages and has also been
enabled as well among other BSDs and distros for some time.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.9.0/ReleaseNotes.html
MFH: No (feature release)
dab26e2 |
Saturday, 14 Sep 2024
|
08:00 Daniel Engberg (diizzy)
games/scummvm: Fix build with Freetype2 2.13.3
Backport upstream commit 65977961b20ba97b1213b5267da0cb1efb49063b
Reference:
https://github.com/scummvm/scummvm/commit/65977961b20ba97b1213b5267da0cb1efb49063b
PR: 281345
Approved by: portmgr (blanket, build fix)
7999da0 |
Sunday, 31 Mar 2024
|
14:34 Kai Knoblich (kai)
games/scummvm: Update to 2.8.1
* Remove the no longer required workaround for the "xeen" engine as the
engine is now built by default.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.8.1/ReleaseNotes.html
c3d4f83 |
Saturday, 30 Dec 2023
|
15:22 Kai Knoblich (kai)
games/scummvm: Update to 2.8.0
* Add new default option MIKMOD, which adds support for Impulse Tracker
audio files that are used by some games of the "ags" engine.
* Introduce the non-default options SONIVOX and VPX as well. The latter
one adds movie support for the "sludge" engine which is still
considered as unstable and therefore not built by default.
* Add a workaround make the "xeen" engine, which could be built by
default since release 2.5.0, still available and remove a no longer
required patch for the "hpl" engine.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.8.0/ReleaseNotes.html
MFH: No (feature release)
2073b53 |
Tuesday, 1 Aug 2023
|
06:36 Kai Knoblich (kai)
games/scummvm: Update to 2.7.1
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.7.1/ReleaseNotes.html
MFH: 2023Q3
9774464 |
Sunday, 26 Feb 2023
|
10:58 Kai Knoblich (kai)
games/scummvm: Update to 2.7.0
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.7.0/ReleaseNotes.html
MFH: No (feature release)
953c79c |
Saturday, 5 Nov 2022
|
22:21 Kai Knoblich (kai)
games/scummvm: Update to 2.6.1
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.6.1/ReleaseNotes.html
MFH: 2022Q4
19c6804 |
Monday, 1 Aug 2022
|
19:12 Kai Knoblich (kai)
games/scummvm: Update to 2.6.0
* Upstream has changed the license, set LICENSE accordingly.
* In order to compile the whole code, a compiler which can at least
C++11 is now required.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.6.0/ReleaseNotes.html
MFH: No (feature release)
04c014c |
Sunday, 2 Jan 2022
|
22:17 Kai Knoblich (kai)
games/scummvm: Update to 2.5.1
* Update pkg-descr while I'm here.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.5.1/ReleaseNotes.html
MFH: 2022Q1
6aa9851 |
Saturday, 9 Oct 2021
|
19:14 Kai Knoblich (kai)
games/scummvm: Update to 2.5.0
* Version 2.4 was skipped because this is the first release that
supports 2.5D games (almost 3D), thanks to the merge with ResidualVM.
* Fold the A52, MP3, PNG and VORBIS options because their dependencies
are now required to provide the full set of stable engines.
* Remove now obsolete patch from 05a45a5e50775.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.5.0/ReleaseNotes.html
MFH: No (feature release)
9a8da9f |
Saturday, 19 Dec 2020
|
12:29 kai
games/scummvm: Update to 2.2.0
* Introduce A52 and CURL options to avoid possible QA stage errors with
build environments that have already audio/liba52 or ftp/curl installed
because the configure script automatically adds them as an additional
dependencies in that case. [1]
Set the A52 option as default as it improves the user experience with the
"zvision" engine regarding audio/video playback.
Leave the CURL option as non-default for now, because the ScummVM cloud
storage is a fairly new feature that has been introduced since the 2.1.0
release. That option can be set as default later if there's great demand.
* Remove now obsolete patches which were required for newer versions of
FluidSynth.
* Rebase the patch and post-processing of the configure script, switch to
the new preferred location of man pages (since r523104) and avoid
hardcoded occurences of ${LOCALBASE}.
* Many thanks to lme@ who maintained the port for over 13 years and offered
me to take over maintainership.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.2.0/ReleaseNotes.html
PR: 245741
Submitted by: Andy Mender [1]
Approved by: lme (maintainer, via private e-mail)
 |
Saturday, 21 Mar 2020
|
10:48 kai
games/scummvm: Update to 2.1.1
Clean-up some stage QA warnings/issues while I'm here:
* Fix pkg-plist issues if the MP3 option is set to off.
* Add "iconv" to USES as scummvm is linked against libiconv.so.
* Also add "--disable-ogg" to VORBIS_CONFIGURE_OFF if the VORBIS option is
set to off. Otherwise scummvm is linked against "libogg.so" which is a
dependency of the VORBIS option but "libogg.so" is already pulled in via
the non-conditional "libtheoradec.so".
Changelog:
https://www.scummvm.org/news/20200131/
PR: 244272
Approved by: maintainer timeout (4+ weeks)
MFH: 2020Q1 (blanket: bug/regression fixes)
 |
Sunday, 2 Feb 2020
|
15:23 tobik
games/scummvm: Unbreak build with FLUIDSYNTH=on
In file included from audio/softsynth/fluidsynth.cpp:38:
In file included from /usr/local/include/fluidsynth.h:105:
/usr/local/include/fluidsynth/log.h:82:25: error: expected ')'
__attribute__ ((format (printf, 2, 3)))
^
./common/forbidden.h:62:16: note: expanded from macro 'printf'
#define printf FORBIDDEN_SYMBOL_REPLACEMENT
^
./common/forbidden.h:57:89: note: expanded from macro
'FORBIDDEN_SYMBOL_REPLACEMENT'
#define FORBIDDEN_SYMBOL_REPLACEMENT
FORBIDDEN_look_at_common_forbidden_h_for_more_info SYMBOL !%*
^
PR: 243314
 |
Thursday, 7 Nov 2019
|
16:27 lme
games/scummvm:
- Update to 2.1.0
- Changelog: https://www.scummvm.org/news/20191013/
PR: 241213
Submitted by: swills
 |
Wednesday, 20 Dec 2017
|
12:18 lme
games/scummvm:
Update to 2.0.0
 |
Thursday, 8 Dec 2016
|
20:11 lme
games/scummvm:
- Update to ScummVM 1.9.0
- 1.9.0 isn't hosted on SF anymore so switch MASTER_SITES to scummvm.org
- Switch to using SDL2 which is now ScummVM's default backend.
- SDL2 has an sndio audio backend so this makes it possible to use
ScummVM with an sndio server.
- Adds an SNDIO option to the port to enable/disable the sndio MIDI
backend. Currently this is picked up by accident when users
have audio/sndio installed and compile ScummVM outside of
Poudriere/Synth.
- Add a couple of missing LIB_DEPENDS
PR: 215128
Submitted by: Tobias Kortkamp <t@tobik.me>
 |
Monday, 10 Oct 2016
|
05:16 lme
games/scummvm:
- update to 1.8.1
- Fix LICENSE
- Enable verbose build unconditionally
- Silence stripping
PR: 213247
Submitted by: amdmi3
MFH: 2016Q4
 |
Thursday, 28 Apr 2016
|
20:05 lme
Update to 1.8.0
 |
Wednesday, 23 Jul 2014
|
13:10 ak
- Update to 1.7.0
Approved by: lme (maintainer)
 |
Monday, 1 Jul 2013
|
17:25 lme
- Update to 1.6.0 [1]
- Trim Makefile header [1]
- Remove unneeded bsd.port.pre.mk/bsd.port.post.mk [1]
- Fix plist
PR: ports/179245
Submitted by: ak
 |
Monday, 30 Jul 2012
|
20:25 lme
- Update to 1.5.0
- Convert to new options framework
- Remove ABI version numbers from LIB_DEPENDS
PR: ports/170048
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: maintainer (me)
 |
Wednesday, 15 Feb 2012
|
20:36 lme
Update to 1.4.1
PR: ports/164384, ports/164757
Submitted by: Alex Kozlov, swills
Approved by: maintainer (me)
 |
Friday, 11 Nov 2011
|
16:51 lme
- Update to 1.4.0
Feature safe: yes
 |
Sunday, 28 Aug 2011
|
16:53 lme
- update to 1.3.1
- remove X86_ASM, which practically useless on x86, to unbreak sparc64
PR: ports/160238
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: Maintainer (me)
 |
Tuesday, 21 Jun 2011
|
16:56 lme
Update to 1.3.0
Changelog:
http://sourceforge.net/projects/scummvm/files/scummvm/1.3.0/ReleaseNotes/view
PR: ports/157859
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: maintainer (me)
 |
Monday, 27 Dec 2010
|
20:43 lme
- update to 1.2.1 [1]
- remove WITH_MPEG2, it's only set WITH_VORBIS [1]
- turn X86_ASM off, I [PR submitter] tested a few games and didn't see any
difference in speed, remove ONLY_FOR_ARCHS [1]
- add missing translations
PR: ports/153256
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: maintainer (me)
 |
Wednesday, 16 Jun 2010
|
20:25 lme
- Update to 1.1.1
- Install some more docs
- MPEG2 support removed
- Support for dynamic plugins removed
- Add OPTIONS for MT32EMU and X86_ASM
- Install more game engines
- Update COMMENT with a clearer description
- Add .desktop entry
PR: ports/146120
Submitted by: Andre Heider <a.heider@gmail.com>
Approved by: maintainer (me)
 |
Sunday, 20 Dec 2009
|
15:19 lme
Update to 1.0.0
PR: ports/141808
Submitted by: Oliver Herold
Approved by: maintainer (me)
 |
Sunday, 8 Nov 2009
|
14:43 lme
- Update to 1.0.0rc1
- Optionally enable dynamic plugins
 |
Sunday, 29 Mar 2009
|
20:26 lme
- Update to 0.13.0 [1]
- Add MAKE_JOBS_SAFE
PR: ports/132950
Submitted by: Alex Kozlov
 |
Thursday, 4 Sep 2008
|
13:02 lme
Update to 0.12.0
 |
Wednesday, 26 Mar 2008
|
22:17 lme
- Force commit to note the correct version. It is 0.11.1, not 0.11.2
 |
22:13 lme
- Update to 0.11.2
PR: 122022
Submitted by: Oliver Herold <oliver (AT) akephalos.de>
 |
Sunday, 20 Jan 2008
|
19:25 lme
- Update to 0.11.0
- Use PTHREAD_LIBS
Changelog: http://sourceforge.net/project/shownotes.php?release_id=568141
 |
Sunday, 9 Sep 2007
|
10:08 lme
- Update to 0.10.0a
- Clean up Makefile
Approved by: miwi (mentor)
 |
Monday, 2 Jul 2007
|
12:12 miwi
- Update to 0.10.0
- Pass maintainership to submitter
PR: 114156
Submitted by: Lars Engels <lars.engels@0x20.net>
 |
Friday, 12 Jan 2007
|
21:18 miwi
- Update to 0.9.1
PR: ports/106751
Submitted by: Oliver Herold<oli@fixmbr.de>
Approved by: maintainer timeout
 |
Tuesday, 25 Apr 2006
|
11:15 erwin
Update to 0.8.2
PR: 96231
Submitted by: Martin Wilke <freebsd@unixfreunde.de>
Approved by: maintainer
 |
Monday, 21 Nov 2005
|
16:33 pav
- Update to 0.8.0
PR: ports/89331
Submitted by: Alex Trull <freebsd.alex@trull.org> (maintainer)
 |
Wednesday, 1 Jun 2005
|
09:28 vs
Update to 0.7.1
PR: ports/81743
Submitted by: maintainer
 |
Monday, 10 Jan 2005
|
00:17 edwin
Update games/scummvm to 0.7.0
0.7.0 (2004-12-24)
New Games:
- Added 26 Humongous Entertainment titles, only a few are completable.
General:
- Added support for FLAC (lossless) encoded audio files
- Added an 'On Screen Display' to the SDL backend
- Partially rewrote the backend API
- Comments and the order of section in config files are preserved now
- Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
and AdvMame2x is MMX accelerated
- Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
- Added 'Extra Path' option allows for a searching an additional datafile
location (for reencoded cutscenes and the like)
- Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
- Separate smaller font for the console, allowing for more visible
information, for example in the SCUMM debugger.
- Added support for setting output sample rate at run-time, although there
is currently no GUI for it.
- The save directory now has a default rather than the current directory on
some platforms:
Mac OS X: $HOME/Documents/ScummVM Savegames/
Other unices: $HOME/.scummvm/
- Added a new about dialog with scrolling credits
SCUMM:
- Removed the old zak256 target, use zakTowns instead
- Added native support for Macintosh versions using a special container
file. This removes the need for using the 'RESCUMM' program
- Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
(matching the original engine)
- Partially rewrote the text engine, fixing various bugs, especially in
newer games (The Dig, COMI)
- Fixed actor drawing glitches in V1 Maniac and Zak
- Fixed ship-to-ship graphic glitches in COMI
- Fixed palette glitches in COMI
Queen:
- Fixed some issues with the Dreamcast backend.
Sword1:
- Added support for compressed speech and music.
- Added support for the demo.
- Better support for the Czech version.
- Added workarounds for script and subtitle bugs in some game versions.
Sword2:
- Simplified memory/resource management
- Simplified sound effects handling
- Added support for compressed speech and music.
- Fixed various minor bugs.
BASS:
- Added workarounds for some rare scripting bugs that could render the game
unwinnable.
PR: Miguel Mendez <flynn@energyhq.es.eu.org>
Submitted by: ports/75798
 |
Wednesday, 25 Aug 2004
|
00:28 adamw
Update to 0.6.1b.
PR: ports/70923
Submitted by: Andreas Braml <a.strich.b@web.de>
Approved by: maintainer
 |
Tuesday, 13 Apr 2004
|
13:12 ale
Move scummvm back into games category for consistency with other
game interpreter.
Requested by: kris
 |
Tuesday, 6 Apr 2004
|
08:40 ale
Move scummvm port from games to emulators category.
PR: ports/65179
Requested by: Alex Trull <alexander@trull.com> (maintainer)
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Friday, 26 Mar 2004
|
23:22 ale
Update to 0.6.0 release.
Approved by: maintainer
 |
Sunday, 28 Sep 2003
|
11:24 edwin
Updated Port 'games/scummvm' to 0.5.1
Looks ok for me modulo he sent a shar instead of a diff
-ruN. Please, pass maintainership to Alex as I'm not going
to keep up with it.
PR: ports/56333
Submmited by: Alex Trull <alexander@trull.com>
 |
Monday, 2 Jun 2003
|
01:29 adamw
Update to 0.4.1.
PR: ports/52700
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org> (maintainer)
 |
Tuesday, 13 May 2003
|
22:05 anholt
Update to 0.4.0.
PR: ports/52149
Submitted by: Miguel Mendez <flynn@energyhq.es.eu.org> (maintainer)
 |
Wednesday, 1 Jan 2003
|
21:32 adamw
Update scummvm to 0.3.0b
PR: 46150
Submitted by: Miguel Mendez <flynn@energyhq.homeip.net> (maintainer)
 |
Tuesday, 14 May 2002
|
21:21 pat
Update to 0.2.0
PR: 38072
Submitted by: maintainer
 |
Tuesday, 26 Mar 2002
|
19:28 pat
Add new port games/scummvm - A free implementation of LucasArts S.C.U.M.M.
interpreter
PR: 36335
Submitted by: Miguel Mendez <flynn@energyhq.homeip.net>
 |
Number of commits found: 51 |