non port: games/sdlquake2/Makefile |
Number of commits found: 27 |
Friday, 3 Jun 2016
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16:44 antoine
Deprecate ports broken for more than 6 months
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Friday, 1 Apr 2016
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14:00 mat
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Monday, 9 Nov 2015
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12:59 antoine
Mark a few ports BROKEN: unfetchable
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Monday, 22 Jun 2015
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18:33 antoine
Convert to USES=jpeg
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Monday, 5 Jan 2015
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17:55 pawel
- Switch to USES=execinfo
- Cleanup pkg-plist
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Thursday, 25 Dec 2014
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20:54 bapt
Bump portrevision after png update
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13:46 bapt
Properly support png 1.5
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Monday, 8 Dec 2014
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16:48 tijl
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version. When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.
Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it. The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20. Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.
PR: 195724
Exp-run by: antoine
Approved by: portmgr (antoine)
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Wednesday, 10 Sep 2014
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20:50 gerald
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Tuesday, 29 Jul 2014
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18:41 adamw
Convert a bunch of USE_BZIP2 to USES=tar:bzip2
Approved by: portmgr (not really, but touches unstaged ports)
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Sunday, 10 Nov 2013
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20:36 danilo
- Convert LIB_DEPENDS to new syntax
- Convert USE_GMAKE to USES
- Use options helpers
- Add stage support
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Friday, 20 Sep 2013
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17:36 bapt
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Tuesday, 12 Jun 2012
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16:35 bapt
Convert to new options framework
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Friday, 1 Jun 2012
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05:26 dinoex
- update png to 1.5.10
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Saturday, 18 Feb 2012
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10:18 mva
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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Sunday, 27 Feb 2011
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04:54 tabthorpe
- Reassign ports to heap
Submitted by: alepulver
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Sunday, 28 Mar 2010
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06:47 dinoex
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi
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Friday, 5 Feb 2010
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11:46 dinoex
- update to jpeg-8
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Saturday, 18 Jul 2009
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11:11 dinoex
- update to jpeg7
Tested by: pav on pointyhat
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Friday, 25 Jul 2008
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14:34 pav
- Remove USE_GCC where it can be satisfied with base compiler on following
FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
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Thursday, 13 Mar 2008
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14:28 miwi
- Chase devel/sdl12 shlib version bump
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Saturday, 19 May 2007
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20:32 flz
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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Thursday, 22 Mar 2007
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03:30 alepulver
- Fix building with GCC 4.x.
- Remove 2 continuous blank lines to make portlint(1) happy.
Reported by: pointyhat
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Wednesday, 20 Sep 2006
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11:21 stas
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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Friday, 28 Jul 2006
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23:14 alepulver
- Bump PORTREVISION.
- Don't build game.so by default (provided by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix handling of search
paths.
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Saturday, 22 Jul 2006
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19:24 alepulver
- Add more OPTIONS (allow building without X11 and without game).
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Friday, 5 May 2006
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17:42 alepulver
- Add games/sdlquake2.
Basically this is a combination of R1Q2 and R1GL with SDL code from
Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux client. Tested on
Debian Sarge. Both client and dedicated server.
WWW: http://koti.mbnet.fi/~turol/sdlquake2/
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Number of commits found: 27 |