Shockolate is an opensource remake of System Shock, a 1994 FPS game in
cyberpunk setting.
You will need original System Shock data files to run the game.
To run the game, copy the game's datafiles (data and sound
directories) into %%PREFIX%%/shared/shockolate/res, then run
$ systemshock
If you want to play MIDI soundtracks with fluidsynth, you need to
manually install audio/fluid-soundfont port.
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
Add compiler:c++11-lang to USES to fix build on GCC-based systems:
CMake Error in CMakeLists.txt:
Target "systemshock" requires the language dialect "CXX11" (with compiler
extensions), but CMake does not know the compile flags to use to enable it.
Approved by: portmgr (tier-2 blanket)