Port details |
- slump Fork of SLIGE that is optimized for making FreeDoom maps
- 0.003.02 games =2 0.003.02Version of this port present on the latest quarterly branch.
- Maintainer: bofh@FreeBSD.org
- Port Added: 2006-11-01 13:53:21
- Last Update: 2023-12-31 04:25:09
- Commit Hash: afcde63
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: GPLv2+
- WWW:
- https://www.samiam.org/slump.html
- Description:
- Slump is a random map generator for FreeDoom that is based on David M. Chess'
SLIGE map generator.
Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps.
In particular, Slump only places monsters that the FreeDoom artists have drawn
in to maps; this way one can play FreeDoom without feeling that the game is
incomplete.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/slump/ && make install clean
- To add the package, run one of these commands:
- pkg install games/slump
- pkg install slump
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: slump
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (slump-0.003.02.tar.bz2) = 7bc08ba36f13282a4f2735005c701b972c013cd5c7335101a2faa3466995bf5f
SIZE (slump-0.003.02.tar.bz2) = 116397
Packages (timestamps in pop-ups are UTC):
- This port has no dependencies.
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for slump-0.003.02:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_slump
- USES:
- tar:bzip2
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
0.003.02 31 Dec 2023 04:25:09 |
Muhammad Moinur Rahman (bofh) |
games/slump: Jettison byteswap/endian hacks
- Make the OSVERSION conditionals simpler |
0.003.02 13 Jun 2023 10:06:14 |
Muhammad Moinur Rahman (bofh) |
games/slump: Fix build with llvm15
- Pet portclippy
- Adopt port |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
0.003.02 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
0.003.02 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
0.003.02 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
0.003.02 12 Jan 2016 16:20:32 |
amdmi3 |
Convert LICENSE= "GPLxx # or later" to "GPLxx+"
Approved by: portmgr blanket |
0.003.02 29 Jul 2014 21:43:18 |
adamw |
Convert some more USE_BZIP2 to USES=tar:bzip2
Approved by: portmgr (not really, but touches unstaged ports) |
0.003.02 11 Nov 2013 00:50:28 |
danilo |
- Add stage support |
0.003.02 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
0.003.02 28 Mar 2013 16:29:01 |
eadler |
Style: tab -> space.
Most contributors copy an existing port when writing their own so reduce the
number of bad examples in the tree. |
0.003.02 02 Mar 2013 05:39:00 |
miwi |
- Update to 0.003.02
- OptionsNG
- Trim header
PR: 176571
Submitted by: ports fury |
0.003.01 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
0.003.01 27 Feb 2011 04:54:41 |
tabthorpe |
- Reassign ports to heap
Submitted by: alepulver |
0.003.01 31 Oct 2006 19:23:27 |
alepulver |
Slump is a random map generator for FreeDoom that is based on David M. Chess'
SLIGE map generator.
Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps.
In particular, Slump only places monsters that the FreeDoom artists have drawn
in to maps; this way one can play FreeDoom without feeling that the game is
incomplete.
WWW: http://www.samiam.org/slump.html |