Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
2.4.2 16 Sep 2024 20:14:18 |
Robert Clausecker (fuz) |
games/vvvvvv: update to 2.4.2
Changelog: https://github.com/TerryCavanagh/VVVVVV/releases/tag/2.4.2 |
2.4.1 22 Feb 2024 12:31:04 |
Robert Clausecker (fuz) |
games/vvvvvv: update to 2.4.1
A bunch of bug fixes for 2.4.
Changelog: https://github.com/TerryCavanagh/VVVVVV/releases/tag/2.4.1 |
2.4 28 Jan 2024 23:24:18 |
Robert Clausecker (fuz) |
games/vvvvvv: update to 2.4
Changelog: https://vsix.dev/wiki/Version_2.4 |
2.3.6_3 14 Dec 2023 05:49:04 |
Po-Chuan Hsieh (sunpoet) |
games/vvvvvv: Fix build with utf8cpp 4.0.3+
- Update version requirement of BUILD_DEPENDS to avoid using utf8cpp 4.0.2
utf8cpp 3.* installs to ${PREFIX}/include/utf8cpp/.
utf8cpp 4.0.{0,1,2} changes to ${PREFIX}/include/.
utf8cpp 4.0.3 changes back to ${PREFIX}/include/utf8cpp/. |
2.3.6_3 14 Nov 2023 17:16:49 |
Po-Chuan Hsieh (sunpoet) |
games/vvvvvv: Fix build with utf8cpp 4.0.0+ |
2.3.6_3 25 Apr 2023 15:17:15 |
Christian Weisgerber (naddy) |
audio/opus: bump consumers after update to 1.4 |
2.3.6_1 13 Jan 2023 11:58:10 |
Emmanuel Vadot (manu) |
games/vvvvvv: Fix distinfo
Upstream rerolled the data file.
Bump PORTREVISION in case the data changed.
Reported by: Robert Clausecker <fuz@fuz.su> |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
2.3.6 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
2.3.6 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
2.3.6 13 Jan 2022 15:31:41 |
Emmanuel Vadot (manu) Author: Robert Clausecker |
games/vvvvvv: update to 2.3.6
The game now comes in two flavours:
The commercial flavour is the regular game and requires the user to
supply his or her own copy of the data.zip file.
The makeandplay flavour is a free version of the game which doesn't
have come with the original levels, but ships player levels and
allows you to build your own.
PR: 260749 |
v2.2 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
v2.2 24 Sep 2020 20:55:05 |
linimon |
Also enable on powerpc64le.
Approved by: portmgr (tier-2 blanket) |
v2.2 06 Jul 2020 09:26:37 |
manu |
games/vvvvvv: Fix linking after sdl20 update
sdl20 was updated in r541153 and the cmake file was changed to add
directly /usr/local/lib/libSDL2 without adding -L/usr/local/lib/.
Since sdl2_mixer doesn't have a cmake file -L/usr/local/lib and this
port doesn't have other dependancy that adds it it fails to link.
Fix that by adding USES=localbase:ldflags
Reported by: pkg-fallout |
v2.2 23 Jun 2020 13:46:37 |
pkubaj |
games/vvvvvv: enable on powerpc64
It seems to compile a binary with prefix x86_64 on all 64-bit architectures.
Runtime currently untested. |
v2.2 13 Jan 2020 17:55:08 |
tobik |
games/vvvvvv: Spell ONLY_FOR_ARCHS correctly
Reported by: portscan |
v2.2 13 Jan 2020 12:29:25 |
manu |
games/vvvvvv: Mark it only for amd64 until I test it on different arches |
v2.2 11 Jan 2020 15:55:35 |
manu |
games/vvvvvv: New port
VVVVVV is a 2D platformer inspired by the Commodore C64 era. |