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To deter bots pegging the database CPU to 100%, a bot testing filter to be added to the website. This should not affect newsfeeds etc. Anubis seems light-weight - it''''''''s already in use within the FreeBSD Project. This notice is just a heads up in case you see something odd. This notice will be updated after Anubis is installed.

non port: games/worldofpadman/files/patch-Makefile

Number of commits found: 6

Thursday, 17 Jun 2021
10:38 Piotr Kubaj (pkubaj) search for other commits by this committer
games/worldofpadman: fix build on powerpc64
commit hash: 6b2a6a0435e77a7fb2e6fb379985af1f68bcd7af commit hash: 6b2a6a0435e77a7fb2e6fb379985af1f68bcd7af commit hash: 6b2a6a0435e77a7fb2e6fb379985af1f68bcd7af commit hash: 6b2a6a0435e77a7fb2e6fb379985af1f68bcd7af 6b2a6a0
Thursday, 17 Jul 2008
22:43 alepulver search for other commits by this committer
- Bump PORTREVISION.
- Fix GAMELIBS (both when required and optional).
- Remove pkg-message comment about CELLSHADING (removed in previous commits).
- Don't install game libraries for Q3 expansion (unused).
Original commit
Saturday, 21 Jun 2008
23:53 alepulver search for other commits by this committer
- Update to version 1.2.20080621 (1.2 data with 20080621 code from SVN).
- Add maint-gen-distfile target (for personal use).
- Download source from an SVN snapshot hosted on MASTER_SITE_LOCAL.
- Avoid creating a botlib.log file in the current directory.
- Remove SDL_AUDIO and SDL_VIDEO options (they are mandatory now).
Original commit
Saturday, 19 Apr 2008
17:56 miwi search for other commits by this committer
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Original commit
Tuesday, 29 Jan 2008
04:10 alepulver search for other commits by this committer
- Bump PORTREVISION.
- Fix CURL option (flag wasn't passed to the build).
- Fix CURL_DLOPEN option (was trying to open the wrong file, so remove version:
  libcurl.so.4 -> libcurl.so).

The original PR was for games/iourbanterror, but also applies to
games/worldofpadman.

PR:             ports/119813
Submitted by:   "Nerius Landys" <nlandys@gmail.com>
Original commit
Saturday, 12 Jan 2008
02:20 alepulver search for other commits by this committer
World of Padman (WoP) is an open source first-person shooter computer game
available in both English and German. Originally it was a modification for the
game Quake III Arena titled PadMod created in the year 2004. After the source
code for Quake III Arena was released, the game became standalone. The idea is
based on the Padman comic strip for the magazine PlayStation Games created by
the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who
made many of the maps included with the game in 1998. The current version runs
on an enhanced version of the ioquake3 engine, which is based on the Quake III
Arena engine. Most of the maps in the game are lilliput style, and have a
commercial-quality level of graphic complexity. Because it was originally a
mod for Quake III Arena, most of the gameplay is similar. However, there is no
Capture the Flag mode in World of Padman. World of Padman fully supports bots
with a variety of skill levels in both online and offline play for all of the
game types included. A single-player mode has not yet been implemented.
Players can also record audio and video as they play. The game fully supports
modifications, and custom maps can be created.

WWW:    http://www.worldofpadman.com/
Original commit

Number of commits found: 6