Port details |
- zdoom Source port for Doom-engine games
- 2.8.1_8 games
=0 Version of this port present on the latest quarterly branch. - Maintainer: kevans@FreeBSD.org
 - Port Added: 2016-08-05 23:08:45
- Last Update: 2022-09-07 21:58:51
- Commit Hash: fb16dfe
- License: DOOM
- Description:
- ZDoom is an enhanced source port of ID Software's DOOM engine. It is based on
the source code of id Software's DOOM. ZDoom boasts enhanced modding support,
as well as support for the following games:
* Ultimate Doom
* Doom II
* Final Doom
* Heretic
* Hexen
* Strife
* Chex Quest (1 & 3)
* Action Doom II
* Harmony v1.1
* Hacx
* The Adventures of Square
¦ ¦ ¦ ¦ 
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/zdoom/ && make install clean
- To add the package, run one of these commands:
- pkg install games/zdoom
- pkg install zdoom
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: zdoom
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1470284266
SHA256 (rheit-zdoom-2.8.1_GH0.tar.gz) = ed8297563268e6b3187c025e9f375369b36c8325291d0f42b33aff55031954a2
SIZE (rheit-zdoom-2.8.1_GH0.tar.gz) = 4767366
- Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- zip : archivers/zip
- cmake : devel/cmake-core
- ninja : devel/ninja
- msgfmt : devel/gettext-tools
- pkgconf>=1.3.0_1 : devel/pkgconf
- sdl2-config : devel/sdl20
- Runtime dependencies:
-
- doom-data>0 : games/doom-data
- Library dependencies:
-
- libfontconfig.so : x11-fonts/fontconfig
- libfreetype.so : print/freetype2
- libsndfile.so : audio/libsndfile
- libfluidsynth.so : audio/fluidsynth
- libintl.so : devel/gettext-runtime
- libatk-1.0.so : accessibility/atk
- libcairo.so : graphics/cairo
- libgdk_pixbuf-2.0.so : graphics/gdk-pixbuf2
- libglib-2.0.so : devel/glib20
- libintl.so : devel/gettext-runtime
- libgtk-x11-2.0.so : x11-toolkits/gtk20
- libpango-1.0.so : x11-toolkits/pango
- libjpeg.so : graphics/jpeg-turbo
- libopenal.so.1 : audio/openal-soft
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
- Configuration Options:
- ===> The following configuration options are available for zdoom-2.8.1_8:
FLUIDSYNTH=on: FluidSynth sound library support
===> Use 'make config' to modify these settings
- Options name:
- games_zdoom
- USES:
- cmake dos2unix gettext gnome jpeg openal pkgconfig sdl
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
07 Sep 2022 21:58:51
    |
Stefan Eßer (se)  |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
2.8.1_8 07 Sep 2022 21:10:59
    |
Stefan Eßer (se)  |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
2.8.1_8 20 Jul 2022 14:21:58
    |
Tobias C. Berner (tcberner)  |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
2.8.1_8 01 Apr 2022 15:09:49
    |
Dmitry Marakasov (amdmi3)  |
*/*: fix trailing whitespace in pkg-descr's
Approved by: portmgr blanket |
2.8.1_8 27 Nov 2021 10:09:44
    |
Thomas Zander (riggs)  |
audio/fluidsynth: Update to upstream version 2.2.4
MFH: 2021Q4 |
2.8.1_7 26 Oct 2021 09:37:43
    |
Piotr Kubaj (pkubaj)  |
games/zdoom: fix build on non-x86
Included assembly is only for i386 and amd64. |
2.8.1_7 04 Oct 2021 04:56:46
    |
Thomas Zander (riggs)  |
audio/fluidsynth: Update to upstream version 2.2.3
MFH: 2021Q4 |
2.8.1_6 06 Apr 2021 14:31:07
    |
Mathieu Arnold (mat)  |
Remove # $FreeBSD$ from Makefiles. |
2.8.1_6 05 Mar 2021 01:26:26
  |
pkubaj  |
games/zdoom: fix build on non-x86
gme needs the same patching as for other ports.
p_spec.cpp uses chars, which are unsigned on ARM and POWER by default.
Approved by: tier 2 blanket
MFH: 2021Q1 |
2.8.1_5 08 Nov 2019 10:47:01
  |
tobik  |
games: Add missing USES={gnome,gl,sdl,xorg} |
2.8.1_5 29 Sep 2019 10:04:32
  |
riggs  |
Chase update to audio/fluidsynth; bump PORTREVISION of dependent ports
PR: 240890 |
2.8.1_4 02 Mar 2019 16:55:53
  |
riggs  |
Chase update of fluidsynth to 2.0.3
PR: 233448 |
2.8.1_3 25 Dec 2018 20:25:40
  |
tcberner  |
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine |
2.8.1_3 12 Dec 2018 16:42:54
  |
linimon  |
To be consistent with other ports, the arch restriction ought to be
BROKEN_*.
Approved by: portmgr (tier-2 blanket) |
2.8.1_3 01 Jun 2018 22:16:12
  |
riggs  |
Bump PORTREVISIONS to chase update to audio/fluidsynth 1.1.11
PR: 228265 |
2.8.1_2 06 Jul 2017 01:39:08
  |
ultima  |
* Updated maintainer email address
PR: 220395
Submitted by: kevans
Reviewed by: lifanov (mentor)
Approved by: lifanov (mentor)
Differential Revision: https://reviews.freebsd.org/D11497 |
2.8.1_2 22 May 2017 13:17:39
  |
linimon  |
Mark some ports failing on power64. In cases where the error message
was a stub, provide a real one.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
Reported by: swills |
2.8.1_2 09 Nov 2016 22:59:06
  |
jbeich  |
games/zdoom: add .desktop file + icon for it
PR: 213904
Submitted by: Kyle Evans <bsdports@kyle-evans.net> (maintainer) |
2.8.1_1 08 Sep 2016 14:19:46
  |
amdmi3  |
- Fix path to data files
- Add LICENSE
PR: 212247
Submitted by: bsdports@kyle-evans.net (maintainer) |
2.8.1 12 Aug 2016 15:37:36
  |
pawel  |
Add PORTSCOUT limit
Upstream maintains a *.9999 branch for maintenance purposes, and sometimes
a release may get cut from this branch. However, portscout should really
ignore these, because *.9999 releases aren't *actual* releases. Actual
releases get assigned a version triple with the last part being < 9999.
PR: 211655
Submitted by: Kyle Evans (maintainer) |
2.8.1 06 Aug 2016 00:55:48
  |
pawel  |
Use ${DATADIR} in PLIST_FILES
Submitted by: mat |
2.8.1 05 Aug 2016 23:08:37
  |
pawel  |
ZDoom is an enhanced source port of ID Software's DOOM engine. It is based on
the source code of id Software's DOOM. ZDoom boasts enhanced modding support,
as well as support for the following games:
* Ultimate Doom
* Doom II
* Final Doom
* Heretic
* Hexen
* Strife
* Chex Quest (1 & 3)
* Action Doom II
* Harmony v1.1
* Hacx
* The Adventures of Square
WWW: http://www.zdoom.org/
PR: 211588
Submitted by: Kyle Evans <bsdports@kyle-evans.net> |