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non port: graphics/crystalspace/pkg-plist
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Number of commits found: 6

Sun, 17 Jul 2011
[ 14:27 jlaffaye search for other commits by this committer ] Original commit  (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
- Remove graphics/crystalspace as it has expired
- Remove graphics/crystalentitylayer as it depends on graphics/crystalspace

Approved by:    acm (maintainer), bapt (mentor)
Mon, 15 Oct 2007
[ 03:42 acm search for other commits by this committer ] Original commit 
- Fix pkg-plist file
- Bump PORTREVISION

Reported by:    linimon, erwin
Thu, 13 Sep 2007
[ 17:10 acm search for other commits by this committer ] Original commit 
- Update to 1.0.2
- Remove BROKEN [1]
- Remove obolete patch file

Reported by:    kris, linimon
Sun, 20 Aug 2006
[ 08:28 acm search for other commits by this committer ] Original commit 
- Fix build on i386/amd64 [1]
- Fix pkg-plist
- Add missing dependencies
- Add CONFLICTS with graphics/crystalspace-devel (i'll commit it soon)
- Add one patch file for building this with new version of graphics/cal3d
- Others tiny modifications

Reported by:    kris [1]
Approved by:    garga (mentor)
Thu, 9 Feb 2006
[ 12:37 lawrance search for other commits by this committer ] Original commit 
Update to 0.99 (2006-01-27).

PR:             ports/92525
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Wed, 23 Nov 2005
[ 01:19 pav search for other commits by this committer ] Original commit 
Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
C++.  It supports: true six degrees of freedom, colored lighting, lightmapped
and stencil based lighting, shader support (CG, vertex programs, fragment
programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
surfaces, 3D sprites (frame based or with skeletal animation using cal3d
animation library), procedural textures, particle systems, halos, volumetric
fog, scripting (using Python, Perl, Java, or potentially other languages),
16-bit and 32-bit display support, OpenGL, and software renderer, font support
(also with freetype), hierarchical transformations, physics plugin based on ODE

PR:             ports/89291
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>

Number of commits found: 6