| Port details on branch 2020Q3 |
- openshadinglanguage Advanced shading language for production GI renderers
- 1.10.10_2 graphics
=0 1.10.10_2Version of this port present on the latest quarterly branch. - Maintainer: FreeBSD@Shaneware.biz
 - Port Added: 2020-07-18 09:31:36
- Last Update: 2020-08-16 09:51:32
- Commit Hash: 75935ee
- Also Listed In: devel
- License: BSD3CLAUSE
- WWW:
- https://github.com/imageworks/openshadinglanguage
- Description:
- Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
WWW: https://github.com/imageworks/openshadinglanguage
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- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - USE_RC_SUBR (Service Scripts)
- no SUBR information found for this port
- Dependency lines:
-
- openshadinglanguage>0:graphics/openshadinglanguage
- To install the port:
- cd /usr/ports/graphics/openshadinglanguage/ && make install clean
- To add the package, run one of these commands:
- pkg install graphics/openshadinglanguage
- pkg install openshadinglanguage
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: openshadinglanguage
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1589452701
SHA256 (imageworks-OpenShadingLanguage-Release-1.10.10_GH0.tar.gz) = ce17c119c3ebdb1cc02f96e59fff4c512b4f82f12f46a5d9328a61a474ba5322
SIZE (imageworks-OpenShadingLanguage-Release-1.10.10_GH0.tar.gz) = 13549066
No package information for this port in our database- Sometimes this happens. Not all ports have packages. Perhaps there is a build error. Check the fallout link:

- Slave ports:
-
- graphics/py-openshadinglanguage
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- llvm-config90 : devel/llvm90
- bison : devel/bison
- cmake : devel/cmake
- ninja : devel/ninja
- python3.7 : lang/python37
- Runtime dependencies:
-
- llvm-config90 : devel/llvm90
- Library dependencies:
-
- libboost_thread.so : devel/boost-libs
- libImath.so : graphics/ilmbase
- libIlmImf.so : graphics/openexr
- libOpenImageIO.so : graphics/openimageio
- libpugixml.so : textproc/pugixml
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for openshadinglanguage-1.10.10_2:
MATERIALX=off: Install material library
OSLTOY=off: Interactive shader edit and visualize tool
===> Use 'make config' to modify these settings
- Options name:
- graphics_openshadinglanguage
- USES:
- bison cmake compiler:c++11-lang ncurses python:build
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
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