Port details on branch 2024Q3 |
- openshadinglanguage Advanced shading language for production GI renderers
- 1.13.10.0 graphics
=0 1.13.10.0Version of this port present on the latest quarterly branch. - Maintainer: FreeBSD@Shaneware.biz
 - Port Added: 2024-07-04 17:27:09
- Last Update: 2024-07-04 17:25:28
- Commit Hash: 7ec92a0
- Also Listed In: devel
- License: BSD3CLAUSE
- WWW:
- https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
- Description:
- Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
¦ ¦ ¦ ¦ 
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- openshadinglanguage>0:graphics/openshadinglanguage
- To install the port:
- cd /usr/ports/graphics/openshadinglanguage/ && make install clean
- To add the package, run one of these commands:
- pkg install graphics/openshadinglanguage
- pkg install openshadinglanguage
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: openshadinglanguage
- Flavors: there is no flavor information for this port.
- ONLY_FOR_ARCHS: aarch64 amd64 powerpc64 powerpc64le
- distinfo:
- TIMESTAMP = 1717481007
SHA256 (AcademySoftwareFoundation-OpenShadingLanguage-v1.13.10.0_GH0.tar.gz) = 302f573d21c700d859fb36497d377656cb51213309d95bebda941bb0993a7f42
SIZE (AcademySoftwareFoundation-OpenShadingLanguage-v1.13.10.0_GH0.tar.gz) = 21776721
Packages (timestamps in pop-ups are UTC):
- Slave ports:
-
- graphics/py-openshadinglanguage
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- bison : devel/bison
- cmake : devel/cmake-core
- ninja : devel/ninja
- python3.11 : lang/python311
- Library dependencies:
-
- libboost_thread.so : devel/boost-libs
- libImath.so : math/Imath
- libOpenEXR.so : graphics/openexr
- libOpenImageIO.so : graphics/openimageio
- libpartio.so : graphics/partio
- libpugixml.so : textproc/pugixml
- libLLVM-15.so : devel/llvm15
- This port is required by:
- for Libraries
-
- graphics/py-openshadinglanguage
Configuration Options:
- ===> The following configuration options are available for openshadinglanguage-1.13.10.0:
OSLTOY=off: Interactive shader edit and visualize tool
===> Use 'make config' to modify these settings
- Options name:
- graphics_openshadinglanguage
- USES:
- bison cmake compiler:c++17-lang llvm:lib localbase ncurses python:build shebangfix
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Number of commits found: 1
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
1.13.10.0 04 Jul 2024 17:25:28
    |
Vladimir Druzenko (vvd)  |
graphics/openshadinglanguage: return accidentally deleted USES=llvm:lib
PR: 279846
Reported by: fluffy (via IRC)
Fixes: cfcb40e24056 (update 1.12.14.0 → 1.13.10.0)
MFH: 2024Q3
(cherry picked from commit 38034248fe1b1dbd5fe4ff687b71b646612e9140) |
Number of commits found: 1
|