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To deter bots pegging the database CPU to 100%, a bot testing filter to be added to the website. This should not affect newsfeeds etc. Anubis seems light-weight - it is already in use within the FreeBSD Project. This notice is just a heads up in case you see something odd. This notice will be updated after Anubis is installed.

non port: graphics/osgearth/files/patch-src-osgEarth-ThreadingUtils.cpp

Number of commits found: 2

Saturday, 14 May 2016
21:44 woodsb02 search for other commits by this committer
graphics/osgearth:
- Update to 2.7 (this new version also allows osgearth to build against
osg-3.4.0)
- Rename and update patch of src/osgEarth/ThreadingUtils.cpp (pet portlint)
- Fix COMMENT (pet portlint)
- Fix BUILD_DEPENDS for minizip

Changes this release:
  http://docs.osgearth.org/en/latest/releasenotes.html#version-2-7-july-2015

PR:		209236
Reviewed by:	mat (mentor)
Approved by:	lbartoletti@tuxfamily.org (maintainer), adamw (mentor)
Differential Revision:	https://reviews.freebsd.org/D6344
Original commitRevision:415199 
Friday, 17 Jan 2014
22:54 mandree search for other commits by this committer
Add new port graphics/osgearth, pkg-descr:

osgEarth is a C++ terrain rendering SDK. Just create a simple XML file,
point it at your imagery, elevation, and vector data, load it into your
favorite OpenSceneGraph application, and go! osgEarth supports all kinds
of data and comes with lots of examples to help you get up and running
quickly and easily.

WWW: http://osgearth.org/

PR:		ports/184706
Submitted by:	lbartoletti <coder@tuxfamily.org>
Original commitRevision:340133 

Number of commits found: 2