PyOpenGL is an interface between the Python programming language and the OpenGL
library (and related libraries). The package provides interfaces to:
- The OpenGL library itself, which is a three-dimensional graphical
rendering interface. For more information, visit
http://www.opengl.org.
- The GLU library which provides access to routines for doing
quadrics, tesselation etc.
- The GLUT (GL UTilitity) library from Mark Kilgard, which provides a
windowing environment.
- The Togl (Tk/OpenGL) widget from Brian Paul and Ben Benderson (an
alternative to GLUT which interfaces to Tk).
The Python bindings offer some value-added tools in addition to the
standard API, including support for fast processing of arrays of
coordinates, trackball support, etc.
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above. NOTE: This is a Python port. Instead of py39-PyOpenGL listed in the above command, you can pick from the names under the Packages section.
===> The following configuration options are available for py39-PyOpenGL-3.1.6:
TKINTER=on: Build with tkinter for X support
===> Use 'make config' to modify these settings