notbugAs an Amazon Associate I earn from qualifying purchases.
Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)

Why was the website so slow for so long?

The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

Port details
reactphysics3d C++ physics engine library in 3D
0.7.1 graphics on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port 0.7.1Version of this port present on the latest quarterly branch.
Maintainer: yuri@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2018-08-04 07:16:33
Last Update: 2019-08-02 21:21:34
SVN Revision: 507912
License: ZLIB
Description:
SVNWeb : Homepage
pkg-plist: as obtained via: make generate-plist
Expand this list (94 items)
  1. /usr/local/share/licenses/reactphysics3d-0.7.1/catalog.mk
  2. /usr/local/share/licenses/reactphysics3d-0.7.1/LICENSE
  3. /usr/local/share/licenses/reactphysics3d-0.7.1/ZLIB
  4. include/reactphysics3d/AABB.h
  5. include/reactphysics3d/BallAndSocketJoint.h
  6. include/reactphysics3d/Body.h
  7. include/reactphysics3d/BoxShape.h
  8. include/reactphysics3d/BroadPhaseAlgorithm.h
  9. include/reactphysics3d/CapsuleShape.h
  10. include/reactphysics3d/CapsuleVsCapsuleAlgorithm.h
  11. include/reactphysics3d/CapsuleVsConvexPolyhedronAlgorithm.h
  12. include/reactphysics3d/CollisionBody.h
  13. include/reactphysics3d/CollisionCallback.h
  14. include/reactphysics3d/CollisionDetection.h
  15. include/reactphysics3d/CollisionDispatch.h
  16. include/reactphysics3d/CollisionShape.h
  17. include/reactphysics3d/CollisionWorld.h
  18. include/reactphysics3d/ConcaveMeshShape.h
  19. include/reactphysics3d/ConcaveShape.h
  20. include/reactphysics3d/ConstraintSolver.h
  21. include/reactphysics3d/ContactManifold.h
  22. include/reactphysics3d/ContactManifoldInfo.h
  23. include/reactphysics3d/ContactManifoldSet.h
  24. include/reactphysics3d/ContactPoint.h
  25. include/reactphysics3d/ContactPointInfo.h
  26. include/reactphysics3d/ContactSolver.h
  27. include/reactphysics3d/ConvexMeshShape.h
  28. include/reactphysics3d/ConvexPolyhedronShape.h
  29. include/reactphysics3d/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h
  30. include/reactphysics3d/ConvexShape.h
  31. include/reactphysics3d/DefaultAllocator.h
  32. include/reactphysics3d/DefaultCollisionDispatch.h
  33. include/reactphysics3d/DynamicAABBTree.h
  34. include/reactphysics3d/DynamicsWorld.h
  35. include/reactphysics3d/EventListener.h
  36. include/reactphysics3d/FixedJoint.h
  37. include/reactphysics3d/GJKAlgorithm.h
  38. include/reactphysics3d/HalfEdgeStructure.h
  39. include/reactphysics3d/HeightFieldShape.h
  40. include/reactphysics3d/HingeJoint.h
  41. include/reactphysics3d/Island.h
  42. include/reactphysics3d/Joint.h
  43. include/reactphysics3d/LinkedList.h
  44. include/reactphysics3d/List.h
  45. include/reactphysics3d/Logger.h
  46. include/reactphysics3d/Map.h
  47. include/reactphysics3d/Material.h
  48. include/reactphysics3d/Matrix2x2.h
  49. include/reactphysics3d/Matrix3x3.h
  50. include/reactphysics3d/MemoryAllocator.h
  51. include/reactphysics3d/MemoryManager.h
  52. include/reactphysics3d/MiddlePhaseTriangleCallback.h
  53. include/reactphysics3d/NarrowPhaseAlgorithm.h
  54. include/reactphysics3d/NarrowPhaseInfo.h
  55. include/reactphysics3d/OverlapCallback.h
  56. include/reactphysics3d/OverlappingPair.h
  57. include/reactphysics3d/Pair.h
  58. include/reactphysics3d/PolygonVertexArray.h
  59. include/reactphysics3d/PolyhedronMesh.h
  60. include/reactphysics3d/PoolAllocator.h
  61. include/reactphysics3d/Profiler.h
  62. include/reactphysics3d/ProxyShape.h
  63. include/reactphysics3d/Quaternion.h
  64. include/reactphysics3d/Ray.h
  65. include/reactphysics3d/RaycastInfo.h
  66. include/reactphysics3d/RigidBody.h
  67. include/reactphysics3d/SATAlgorithm.h
  68. include/reactphysics3d/Set.h
  69. include/reactphysics3d/SingleFrameAllocator.h
  70. include/reactphysics3d/SliderJoint.h
  71. include/reactphysics3d/SphereShape.h
  72. include/reactphysics3d/SphereVsCapsuleAlgorithm.h
  73. include/reactphysics3d/SphereVsConvexPolyhedronAlgorithm.h
  74. include/reactphysics3d/SphereVsSphereAlgorithm.h
  75. include/reactphysics3d/Stack.h
  76. include/reactphysics3d/Timer.cpp
  77. include/reactphysics3d/Timer.h
  78. include/reactphysics3d/Transform.h
  79. include/reactphysics3d/TriangleMesh.h
  80. include/reactphysics3d/TriangleShape.h
  81. include/reactphysics3d/TriangleVertexArray.h
  82. include/reactphysics3d/Vector2.h
  83. include/reactphysics3d/Vector3.h
  84. include/reactphysics3d/VoronoiSimplex.h
  85. include/reactphysics3d/configuration.h
  86. include/reactphysics3d/decimal.h
  87. include/reactphysics3d/mathematics.h
  88. include/reactphysics3d/mathematics_functions.h
  89. include/reactphysics3d/reactphysics3d.h
  90. lib/libreactphysics3d.so
  91. lib/libreactphysics3d.so.0.7
  92. lib/libreactphysics3d.so.0.7.0
  93. @postexec /usr/sbin/service ldconfig restart > /dev/null
  94. @postunexec /usr/sbin/service ldconfig restart > /dev/null
Collapse this list.
Dependency lines:
  • reactphysics3d>0:graphics/reactphysics3d
To install the port: cd /usr/ports/graphics/reactphysics3d/ && make install clean
To add the package: pkg install reactphysics3d
PKGNAME: reactphysics3d
Flavors: there is no flavor information for this port.
distinfo:

Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. cmake : devel/cmake
  2. ninja : devel/ninja
There are no ports dependent upon this port

Configuration Options

USES:

Master Sites:
  1. https://codeload.github.com/DanielChappuis/reactphysics3d/tar.gz/f3be5384997da7ddeccc526036985a80de660bae?dummy=/

Number of commits found: 6

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
02 Aug 2019 20:21:34
Original commit files touched by this commit  0.7.1
Revision:507912
yuri search for other commits by this committer
graphics/reactphysics3d: 0.7.0 -> 0.7.1

Reported by:	portscout
26 Jul 2019 20:46:57
Original commit files touched by this commit  0.7.0_2
Revision:507372
gerald search for other commits by this committer
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
   c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.

PR:		238330
13 Feb 2019 07:03:11
Original commit files touched by this commit  0.7.0_1
Revision:492830
yuri search for other commits by this committer
graphics/reactphysics3d: fix build with GCC-based architectures

PR:		235685
Submitted by:	Piotr Kubaj <pkubaj@anongoth.pl>
25 Dec 2018 20:25:40
Original commit files touched by this commit  0.7.0_1
Revision:488341
tcberner search for other commits by this committer
Change cmake default behaviour to outsource.

Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".

I tried to only set insource where explictely needed.

PR:		232038
Exp-run by:	antoine
16 Aug 2018 19:03:32
Original commit files touched by this commit  0.7.0_1
Revision:477368
yuri search for other commits by this committer
graphics/reactphysics3d: Update to the latest revision; Add the 'test' target.
04 Aug 2018 07:16:22
Original commit files touched by this commit  0.7.0
Revision:476335
yuri search for other commits by this committer
New port: graphics/reactphysics3d: C++ physics engine library in 3D

Number of commits found: 6

Login
User Login
Create account

Servers and bandwidth provided by
New York Internet, iXsystems, and RootBSD

This site
What is FreshPorts?
About the authors
Issues
FAQ
How big is it?
The latest upgrade!
Privacy
Blog
Contact

Search
Enter Keywords:
 
more...

Latest Vulnerabilities
apache24Apr 02
cactiApr 02
chromiumApr 02
haproxyApr 02
haproxy18Apr 02
haproxy19Apr 02
haproxy21Apr 02
rubygem-json*Apr 02
gnutlsMar 31
postgresql10-serverMar 29
postgresql11-serverMar 29
postgresql12-serverMar 29
postgresql96-serverMar 29
gitlab-ceMar 26
jenkinsMar 25

12 vulnerabilities affecting 110 ports have been reported in the past 14 days

* - modified, not new

All vulnerabilities

Last updated:
2020-04-02 20:42:28


Ports
Home
Categories
Deleted ports
Sanity Test Failures
Newsfeeds

Statistics
Graphs
NEW Graphs (Javascript)
Traffic

Calculated hourly:
Port count 39073
Broken 588
Deprecated 1065
Ignore 859
Forbidden 5
Restricted 151
No CDROM 72
Vulnerable 22
Expired 2
Set to expire 1033
Interactive 0
new 24 hours 5
new 48 hours14
new 7 days59
new fortnight112
new month184

Servers and bandwidth provided by
New York Internet, iXsystems, and RootBSD
Valid HTML, CSS, and RSS.
Copyright © 2000-2020 Dan Langille. All rights reserved.