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Port details
reactphysics3d C++ physics engine library in 3D
0.7.1 graphics on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port 0.7.0Version of this port present on the latest quarterly branch.
Maintainer: yuri@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2018-08-04 07:16:33
Last Update: 2019-08-02 21:21:34
SVN Revision: 507912
License: ZLIB
Description:
SVNWeb : Homepage
pkg-plist: as obtained via: make generate-plist
Expand this list (94 items)
  1. /usr/local/share/licenses/reactphysics3d-0.7.1/catalog.mk
  2. /usr/local/share/licenses/reactphysics3d-0.7.1/LICENSE
  3. /usr/local/share/licenses/reactphysics3d-0.7.1/ZLIB
  4. include/reactphysics3d/AABB.h
  5. include/reactphysics3d/BallAndSocketJoint.h
  6. include/reactphysics3d/Body.h
  7. include/reactphysics3d/BoxShape.h
  8. include/reactphysics3d/BroadPhaseAlgorithm.h
  9. include/reactphysics3d/CapsuleShape.h
  10. include/reactphysics3d/CapsuleVsCapsuleAlgorithm.h
  11. include/reactphysics3d/CapsuleVsConvexPolyhedronAlgorithm.h
  12. include/reactphysics3d/CollisionBody.h
  13. include/reactphysics3d/CollisionCallback.h
  14. include/reactphysics3d/CollisionDetection.h
  15. include/reactphysics3d/CollisionDispatch.h
  16. include/reactphysics3d/CollisionShape.h
  17. include/reactphysics3d/CollisionWorld.h
  18. include/reactphysics3d/ConcaveMeshShape.h
  19. include/reactphysics3d/ConcaveShape.h
  20. include/reactphysics3d/ConstraintSolver.h
  21. include/reactphysics3d/ContactManifold.h
  22. include/reactphysics3d/ContactManifoldInfo.h
  23. include/reactphysics3d/ContactManifoldSet.h
  24. include/reactphysics3d/ContactPoint.h
  25. include/reactphysics3d/ContactPointInfo.h
  26. include/reactphysics3d/ContactSolver.h
  27. include/reactphysics3d/ConvexMeshShape.h
  28. include/reactphysics3d/ConvexPolyhedronShape.h
  29. include/reactphysics3d/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h
  30. include/reactphysics3d/ConvexShape.h
  31. include/reactphysics3d/DefaultAllocator.h
  32. include/reactphysics3d/DefaultCollisionDispatch.h
  33. include/reactphysics3d/DynamicAABBTree.h
  34. include/reactphysics3d/DynamicsWorld.h
  35. include/reactphysics3d/EventListener.h
  36. include/reactphysics3d/FixedJoint.h
  37. include/reactphysics3d/GJKAlgorithm.h
  38. include/reactphysics3d/HalfEdgeStructure.h
  39. include/reactphysics3d/HeightFieldShape.h
  40. include/reactphysics3d/HingeJoint.h
  41. include/reactphysics3d/Island.h
  42. include/reactphysics3d/Joint.h
  43. include/reactphysics3d/LinkedList.h
  44. include/reactphysics3d/List.h
  45. include/reactphysics3d/Logger.h
  46. include/reactphysics3d/Map.h
  47. include/reactphysics3d/Material.h
  48. include/reactphysics3d/Matrix2x2.h
  49. include/reactphysics3d/Matrix3x3.h
  50. include/reactphysics3d/MemoryAllocator.h
  51. include/reactphysics3d/MemoryManager.h
  52. include/reactphysics3d/MiddlePhaseTriangleCallback.h
  53. include/reactphysics3d/NarrowPhaseAlgorithm.h
  54. include/reactphysics3d/NarrowPhaseInfo.h
  55. include/reactphysics3d/OverlapCallback.h
  56. include/reactphysics3d/OverlappingPair.h
  57. include/reactphysics3d/Pair.h
  58. include/reactphysics3d/PolygonVertexArray.h
  59. include/reactphysics3d/PolyhedronMesh.h
  60. include/reactphysics3d/PoolAllocator.h
  61. include/reactphysics3d/Profiler.h
  62. include/reactphysics3d/ProxyShape.h
  63. include/reactphysics3d/Quaternion.h
  64. include/reactphysics3d/Ray.h
  65. include/reactphysics3d/RaycastInfo.h
  66. include/reactphysics3d/RigidBody.h
  67. include/reactphysics3d/SATAlgorithm.h
  68. include/reactphysics3d/Set.h
  69. include/reactphysics3d/SingleFrameAllocator.h
  70. include/reactphysics3d/SliderJoint.h
  71. include/reactphysics3d/SphereShape.h
  72. include/reactphysics3d/SphereVsCapsuleAlgorithm.h
  73. include/reactphysics3d/SphereVsConvexPolyhedronAlgorithm.h
  74. include/reactphysics3d/SphereVsSphereAlgorithm.h
  75. include/reactphysics3d/Stack.h
  76. include/reactphysics3d/Timer.cpp
  77. include/reactphysics3d/Timer.h
  78. include/reactphysics3d/Transform.h
  79. include/reactphysics3d/TriangleMesh.h
  80. include/reactphysics3d/TriangleShape.h
  81. include/reactphysics3d/TriangleVertexArray.h
  82. include/reactphysics3d/Vector2.h
  83. include/reactphysics3d/Vector3.h
  84. include/reactphysics3d/VoronoiSimplex.h
  85. include/reactphysics3d/configuration.h
  86. include/reactphysics3d/decimal.h
  87. include/reactphysics3d/mathematics.h
  88. include/reactphysics3d/mathematics_functions.h
  89. include/reactphysics3d/reactphysics3d.h
  90. lib/libreactphysics3d.so
  91. lib/libreactphysics3d.so.0.7
  92. lib/libreactphysics3d.so.0.7.0
  93. @postexec /usr/sbin/service ldconfig restart > /dev/null
  94. @postunexec /usr/sbin/service ldconfig restart > /dev/null
Collapse this list.
Dependency lines:
  • reactphysics3d>0:graphics/reactphysics3d
To install the port: cd /usr/ports/graphics/reactphysics3d/ && make install clean
To add the package: pkg install reactphysics3d
PKGNAME: reactphysics3d
Flavors: there is no flavor information for this port.
distinfo:

Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. cmake : devel/cmake
  2. ninja : devel/ninja
There are no ports dependent upon this port

Configuration Options

USES:

Master Sites:
  1. https://codeload.github.com/DanielChappuis/reactphysics3d/tar.gz/f3be5384997da7ddeccc526036985a80de660bae?dummy=/

Number of commits found: 6

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
02 Aug 2019 20:21:34
Original commit files touched by this commit  0.7.1
Revision:507912
yuri search for other commits by this committer
graphics/reactphysics3d: 0.7.0 -> 0.7.1

Reported by:	portscout
26 Jul 2019 20:46:57
Original commit files touched by this commit  0.7.0_2
Revision:507372
gerald search for other commits by this committer
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
   c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.

PR:		238330
13 Feb 2019 07:03:11
Original commit files touched by this commit  0.7.0_1
Revision:492830
yuri search for other commits by this committer
graphics/reactphysics3d: fix build with GCC-based architectures

PR:		235685
Submitted by:	Piotr Kubaj <pkubaj@anongoth.pl>
25 Dec 2018 20:25:40
Original commit files touched by this commit  0.7.0_1
Revision:488341
tcberner search for other commits by this committer
Change cmake default behaviour to outsource.

Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".

I tried to only set insource where explictely needed.

PR:		232038
Exp-run by:	antoine
16 Aug 2018 19:03:32
Original commit files touched by this commit  0.7.0_1
Revision:477368
yuri search for other commits by this committer
graphics/reactphysics3d: Update to the latest revision; Add the 'test' target.
04 Aug 2018 07:16:22
Original commit files touched by this commit  0.7.0
Revision:476335
yuri search for other commits by this committer
New port: graphics/reactphysics3d: C++ physics engine library in 3D

Number of commits found: 6

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