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non port: net/dgd-lpmud/pkg-plist
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Number of commits found: 7

Wed, 3 Feb 2016
[ 20:08 pawel search for other commits by this committer ] Original commit   Revision:407975
- Remove deprecated @dirrm
- Creating kfun link and tmp directory is already done in post-install
  target there's no need to do it with @exec in pkg-plist again
- Use options helper

PR:		206377
Submitted by:	myself
Approved by:	maintainer timeout
Thu, 29 May 2014
[ 14:15 glewis search for other commits by this committer ] Original commit   Revision:355701
. Fix mudlib ownership for staging.
Mon, 6 Jul 2009
[ 02:27 glewis search for other commits by this committer ] Original commit 
. Make this work with DGD 1.3.
. Fix some portlint warnings.
. Fix some compilation warnings.
. Make deinstall work a little better after the mud has been started and
  someone has logged in.
Fri, 29 Aug 2003
[ 18:40 glewis search for other commits by this committer ] Original commit 
. . Make this port act more like a standard FreeBSD port:
  . Don't install everything in ${PREFIX}/dgd instead place the
    executables, docs and configuration in the standard places and
    place the mudlib in DATADIR.
  . Don't use the packing list as a list of things to install.
  . Fix up the configuration file to point to the install locations.
  . Add a sample rc script which can be used to start and stop dgd
    with this mudlib (need a 5.x RCng version as well).
  . Create a user to run the dgd service as (this is the same user
    as used by the net/dgd port).
  . More standard Makefile.
  . Add a post-extract target which removes the need for do-build.
  . Add a do-configure target and remove the obsolete configure script.
. Remove devel from CATEGORIES, it really doesn't belong.  This port
  should really just be in games, but thats another story.
. Catch up dependencies with changes to net/dgd.
Mon, 17 Jun 2002
[ 02:44 glewis search for other commits by this committer ] Original commit 
Really fix the packing list.  There is some issue with respect to
including files which DGD generates, but they will always be there
if the mud has been started and even if it hasn't they only generate
a warning.
[ 02:35 glewis search for other commits by this committer ] Original commit 
. Rejig the packing list so the PKG_ARGS redefinition in the Makefile
  is no longer necessary.  Also, create and remove directories which are
  initially empty but necessary for normal mud operation.
. Take maintainership.
. Install an example of the ACCESS.ALLOW and ACCESS.DENY files and
  adjust the installation process to take account of the new packing
  list (which it uses).

Still to address is the issue of the mud setting up its own directory.
This needs to be addressed in the context of the server port (net/dgd).
[ 02:26 glewis search for other commits by this committer ] Original commit 
Unbreak the packing list for this port.  As the list of files to
install for the port is generated from the packing list, this
also unbreaks the port (a critical file was not installed, meaning
the mud couldn't be started).  In particular:

. Don't include empty directories (these will be addressed in a
  later commit).
. Don't include non-existent files.
. Do include a critical header file, namely auto.h without which
  the mud cannot start.

Number of commits found: 7