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non port: games/Makefile
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Tue, 29 Apr 2008
[ 23:13 miwi ] Original commit 
1.1202 games/Makefile
1.1 games/blobby/Makefile
1.1 games/blobby/distinfo
1.1 games/blobby/pkg-descr
1.1 games/blobby/pkg-plist
Blobby2 is the official continuation of the famous Blobby
Volley 1.x arcade game

WWW: http://blobby.sourceforge.net

PR:             ports/122345
Submitted by:   Ganael Laplanche <ganael.laplanche at martymac.com>
Mon, 28 Apr 2008
[ 11:42 miwi ] Original commit 
1.1201 games/Makefile
1.1 games/openalchemist/Makefile
1.1 games/openalchemist/distinfo
1.1 games/openalchemist/files/patch-KeyboardKey.h
1.1 games/openalchemist/files/patch-Makefile
1.1 games/openalchemist/files/patch-game.h
1.1 games/openalchemist/files/patch-piece.h
1.1 games/openalchemist/pkg-descr
1.1 games/openalchemist/pkg-plist
OpenAlchemist is a Tetris-like game developped with
the Clanlib framework. Its goal is to reimplement the
game www.naturalchimie.com with free software and
free licenses.

WWW: http://openalchemist.sourceforge.net

PR:             ports/121844
Submitted by:   Ganael LAPLANCHE <ganael.laplanche at martymac.com>
[ 09:48 miwi ] Original commit 
1.1200 games/Makefile
1.1 games/biniax2/Makefile
1.1 games/biniax2/distinfo
1.1 games/biniax2/files/patch-biniax.c
1.1 games/biniax2/pkg-descr
1.1 games/biniax2/pkg-plist
Biniax-2 is original and entertaining game. Takes a minute to learn
and gives you hours and hours of gameplay. Discover the different
Biniax-2 faces - for action heroes or careful strategists.  Biniax-2
has three game modes (two singleplayer and one multiplayer), hall
of fame, dynamic music and nice cartoon look.

WWW: http://biniax.com/index2.html

PR:             ports/122895
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
[ 09:46 miwi ] Original commit 
1.1199 games/Makefile
1.1 games/stransball2/Makefile
1.1 games/stransball2/distinfo
1.1 games/stransball2/files/patch-sources-Makefile
1.1 games/stransball2/files/patch-sources-main.cpp
1.1 games/stransball2/pkg-descr
1.1 games/stransball2/pkg-plist
"Super Transball 2" is the sequel of "Transball" and "Transball 2",
Inspired in THRUST type of games (and concretely in ZARA THRUSTA
for the Amiga 500). In each level of Transball, the goal is to find
the SPHERE, capture it and carry it to the upper part of the level.
The main obstacle is the gravity, that impulses you towards the
ground. But many other obstacles, canons, tanks, doors, etc. will
try to make difficult your journey...

WWW: http://www.braingames.getput.com/stransball2/default.asp

PR:             ports/122896
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
[ 09:45 miwi ] Original commit 
1.1580 MOVED
1.1198 games/Makefile
1.19719 /CVSROOT/modules
- Disconnect games/glpuzzle
[ 09:36 miwi ] Original commit 
1.1197 games/Makefile
1.19718 /CVSROOT/modules
- Connect games/jigzo to the build
Sun, 27 Apr 2008
[ 09:45 miwi ] Original commit 
1.1196 games/Makefile
1.1 games/passage/Makefile
1.1 games/passage/distinfo
1.1 games/passage/files/patch-Makefile.all
1.1 games/passage/pkg-descr
1.1 games/passage/pkg-plist
Passage is meant to be a memento mori game. It presents an entire
life, from young adulthood through old age and death, in the span
of five minutes. Of course, it's a game, not a painting or a film,
so the choices that you make as the player are crucial. There's no
"right" way to play Passage, just as there's no right way to interpret
it.

WWW: http://hcsoftware.sourceforge.net/passage

PR:             ports/123031
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Sat, 26 Apr 2008
[ 18:49 miwi ] Original commit 
1.1195 games/Makefile
1.1 games/etracer/Makefile
1.1 games/etracer/distinfo
1.1 games/etracer/pkg-descr
1.1 games/etracer/pkg-plist
This is a port for Extreme Tux Racer, the latest fork of the classic Tux Racer,
which involves racing downhill as tux.
Extreme Tux Racer contains many new courses, cups and other features.

WWW: http://extremetuxracer.com/

PR:             ports/120998
Submitted by:   Peter Dunning
Fri, 25 Apr 2008
[ 18:22 pav ] Original commit 
1.1194 games/Makefile
1.1 games/quackle/Makefile
1.1 games/quackle/distinfo
1.1 games/quackle/files/patch-fixedstring.h
1.1 games/quackle/pkg-descr
1.1 games/quackle/pkg-plist
Free crossword game artificial intelligence and analysis tool that
rivals the best players in the world!

You will need to set up a game board with the bonus squares scrabble has.
See http://web.mit.edu/jasonkb/www/quackle/example_report.html for a
reminder of which squares are which, and recreate this board to have
exactly the same rules as Scrabble (TM)

WWW: http://web.mit.edu/jasonkb/www/quackle/

PR:             ports/122810
Submitted by:   Jonathan Shoemaker <shoemaker@bluebottle.com>
Thu, 17 Apr 2008
[ 22:36 miwi ] Original commit 
1.1574 MOVED
1.1193 games/Makefile
1.2 games/teewars/Makefile
1.2 games/teewars/distinfo
1.19662 /CVSROOT/modules
1.2 games/teewars/files/patch-default.bam
1.2 games/teewars/pkg-descr
1.2 games/teewars/pkg-plist
- Remove games/teewars  (project was renamed)
[ 22:26 miwi ] Original commit 
1.1192 games/Makefile
1.3 games/teeworlds/Makefile
1.3 games/teeworlds/distinfo
1.2 games/teeworlds/files/patch-default.bam
1.3 games/teeworlds/pkg-plist
* Project name has changed (teewars to teeworlds)
* Update to 0.4.1
* Add USE_XORG, as the game is explicitly linked with X libs
* Connect to the build

PR:             122023
Submitted by:   Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
Wed, 2 Apr 2008
[ 11:18 danfe ] Original commit 
1.1191 games/Makefile
1.1 games/battletanks/Makefile
1.1 games/battletanks/distinfo
1.1 games/battletanks/files/patch-SConscript
1.1 games/battletanks/files/patch-SConstruct
1.1 games/battletanks/files/patch-mrt_tcp_socket.cpp
1.1 games/battletanks/files/patch-mrt_udp_socket.cpp
1.1 games/battletanks/files/patch-net_monitor.cpp
1.1 games/battletanks/files/patch-net_scanner.cpp
1.1 games/battletanks/pkg-descr

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Add new port of Battle Tanks, fast 2D tank arcade game with multiplayer and
split-screen modes.

WWW: http://btanks.sourceforge.net/
Wed, 26 Mar 2008
[ 16:53 miwi ] Original commit 
1.1190 games/Makefile
1.1 games/glsfcave/Makefile
1.1 games/glsfcave/distinfo
1.1 games/glsfcave/pkg-descr
GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is
a game where the player controls a ribbon to avoid hitting walls.

You have only one control: when you hold the mouse button, the
ribbon goes up. Otherwise the ribbon goes down.

The game uses OpenGL for drawing two-dimensional frames. This is
for portability(for MacOS X) and to offload CPU.

WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/

PR:             ports/121847
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Fri, 14 Mar 2008
[ 20:36 miwi ] Original commit 
1.1189 games/Makefile
1.1 games/randomshooter/Makefile
1.1 games/randomshooter/distinfo
1.1 games/randomshooter/files/patch-makefile
1.1 games/randomshooter/files/patch-src-input.c
1.1 games/randomshooter/pkg-descr
1.1 games/randomshooter/pkg-plist
This is the first release of a shoot em up game written in SDL. The
objective is simple: you have 1 life and 1 hit will kill you. Try
and destroy as many enemies as possible before this happens.

The game features an online scoring system and the ability to replay
game sessions.

WWW: http://www.parallelrealities.co.uk/randomShooter.php

PR:             ports/121203
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Wed, 27 Feb 2008
[ 23:52 miwi ] Original commit 
1.569 LEGAL
1.1544 MOVED
1.62 benchmarks/Makefile
1.3 benchmarks/tsung/Makefile
1.1188 games/Makefile
1.4 games/ggo/Makefile
1.900 mail/Makefile
1.24 mail/claws-mail-etpan_privacy/Makefile
1.151 net-mgmt/Makefile
1.35 net-mgmt/netsaint-plugins/Makefile

(Only the first 10 of 68 ports in this commit are shown above. View all ports for this commit)
2007-10-31 www/vtiger4: This version is no longer supported by the developers
2007-12-01 www/xpi-surfkeys: Development has been ceased
2008-02-01 sysutils/eventwatcher: no active development
2007-10-27 sysutils/p5-UPS-Nut: Version branch long since retired
2007-10-31 net-mgmt/netsaint: Now developed as Nagios, see net-mgmt/nagios port
2007-10-31 net-mgmt/netsaint-plugins: Now developed as Nagios, see
net-mgmt/nagios port
2008-01-22 benchmarks/tsung: "fails to install"
2007-10-03 games/ggo: developer's focus have moved elsewhere
2008-02-15 mail/claws-mail-etpan_privacy: no longer supported by developers
Thu, 21 Feb 2008
[ 08:53 miwi ] Original commit 
1.1187 games/Makefile
1.1 games/lordsawar/Makefile
1.1 games/lordsawar/distinfo
1.1 games/lordsawar/files/patch-configure
1.1 games/lordsawar/files/patch-src_game.cpp
1.1 games/lordsawar/files/patch-src_ucompose.hpp
1.1 games/lordsawar/pkg-descr
1.1 games/lordsawar/pkg-plist
A turn-based strategy game where up to 8 players strive for control
of as many cities as possible. Produce new armies in cities to
conquer nearby cities. Using the income from those cities, make
more armies to take more cities. Send a hero to a temple to get a
quest, or maybe search a nearby ruin instead. Play with others or
against the computer.

WWW: http://lordsawar.com/

PR:             ports/120803
Submitted by:   spam at rm-rf.kiev.ua
Mon, 18 Feb 2008
[ 19:52 miwi ] Original commit 
1.1186 games/Makefile
1.1 games/teewars/Makefile
1.1 games/teewars/distinfo
1.1 games/teewars/files/patch-default.bam
1.1 games/teewars/pkg-descr
1.1 games/teewars/pkg-plist
Teewars is a freeware online multiplayer game, designed as a crossover
between Quake and Worms. Set on platform-based maps, players control
a cute little bugger with guns to take out as many opponents as
possible. The characters can jump but move more quickly using a
grappling hook, swinging through the levels. It can also be used
to lock other players to keep them near. The available weapons
include a pistol, shotgun, grenade launcher and a hammer. The
shooting and grappling direction is shown through a cursor, controlled
by the mouse. A special power-up temporarily provides a ninja sword,
used to slash through enemies. Each character has an amount of
health and shield. Items scattered around include additional ammo,
and health and shield bonuses. Unlike Worms, all the action that
happens is fast-paced and happens in real-time. It supports CTF
mode.

WWW: http://www.teewars.com/

PR:             ports/120778
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
[ 12:33 miwi ] Original commit 
1.1185 games/Makefile
1.1 games/secretmaryochronicles/Makefile
1.1 games/secretmaryochronicles/distinfo
1.1 games/secretmaryochronicles/pkg-descr
1.1 games/secretmaryochronicles/pkg-plist
Secret Maryo Chronicles is a two-dimensional, sidescrolling
jump-and-run platform game which utilizes the platform independent
multimedia library, SDL. It features a built-in editor which can
be used to easily create your own levels and worlds.

WWW: http://www.secretmaryo.org/

PR:             ports/120191
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Wed, 13 Feb 2008
[ 20:28 miwi ] Original commit 
1.1184 games/Makefile
1.1 games/nimuh/Makefile
1.1 games/nimuh/distinfo
1.1 games/nimuh/pkg-descr
1.1 games/nimuh/pkg-plist
Nimuh is a project puzzle game destined to improve the knowledge
of Andalusia
This project is oriented to education and acknowledge of our land,
Andalusia.

"Nimuh" has been released under the Creative Commons license. It's
a puzzle type game and it's based in the "Theseus and the Minotaur
Mazes" game, but we decided to improve it by adding a 3D isometric
view. You can go through 40 different Andalusian locations and play
all the levels while you learn about the typical food, fiestas and
history of every place.

WWW: http://www.nimuh.com

PR:             120056
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
[ 18:10 miwi ] Original commit 
1.1183 games/Makefile
1.1 games/blackshadeselite/Makefile
1.1 games/blackshadeselite/distinfo
1.1 games/blackshadeselite/files/patch-Makefile
1.1 games/blackshadeselite/files/patch-Source-Config.cpp
1.1 games/blackshadeselite/pkg-descr
1.1 games/blackshadeselite/pkg-message
1.1 games/blackshadeselite/pkg-plist
Black Shades Elite is an action game that is more or less similar
to the original Black Shades "Psychic Bodyguard FPS". Kill anyone
that tries to kill the VIP (the white guy). The psychic part is
seeing blue lines when bad guys line up on the VIP (when the line
is red they are about to shoot). Other powers (slow down, and
visions) are available - press F1 for how to use.

It has a few more user friendly options (in the ~/blackshades.config
file) as well as a help menu. Aside from that the internals have
had some major changes, but there is still a lot more to do. Other
options include 3rd person (which was in the original game, just
disabled). The other change that I enjoy is the lack of a busy loop
- now cpu usage isn't 100% - on any recent system it should be less
than 25%.

WWW: http://home.gna.org/blackshadeselite/

PR:             ports/120008
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Tue, 12 Feb 2008
[ 17:38 sat ] Original commit 
1.1182 games/Makefile
1.1 games/anki/Makefile
1.1 games/py-anki/Makefile
1.1 games/anki/distinfo
1.1 games/py-anki/distinfo
1.1 games/anki/pkg-descr
1.1 games/py-anki/pkg-descr
1.1 games/anki/pkg-plist
1.1 games/py-anki/pkg-plist
Add ports games/anki and games/py-anki:

Anki is a program designed to help you remember facts (such as words and
phrases in a foreign language) as easily, quickly and efficiently as possible.
To do this, it tracks how well you remember each fact, and uses that
information to optimally schedule review times. With a minimal amount of
effort, you can greatly increase the amount of material you remember, making
study more productive, and more fun.

While Anki can be used for studying anything, it also ships with special
features designed to make studying Japanese and English easier: integrated
dictionary lookups, missing kanji reports, and more. Sample decks are also
provided for Russian.

py-anki is a library based on a theory called spaced repetition. In
simple terms, it means that each time you review some material, you
should wait longer than last time before reviewing it again.

WWW: http://ichi2.net/anki/
Author: Damien Elmes <anki@ichi2.net>
Sun, 10 Feb 2008
[ 19:19 miwi ] Original commit 
1.1181 games/Makefile
1.1 games/spring/Makefile
1.1 games/spring/distinfo
1.1 games/spring/files/patch-rts-System-Net-UDPSocket.h
1.1 games/spring/files/patch-rts-build-scons-config.py
1.1 games/spring/pkg-descr
1.1 games/spring/pkg-message
1.1 games/spring/pkg-plist
Spring is a full 3D RTS game engine, designed, in it's basis, to
be able to run the content of the game Total Annihilation and deliver
a similar, but improved, gaming experience.

Games can be intense and very large scaled, with fight of, literally,
hundreds of unit and the mods allow very wide arrays of diferent
strategies and tactics.

WWW: http://spring.clan-sy.com/

PR:             ports/120071
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Fri, 1 Feb 2008
[ 23:44 nivit ] Original commit 
1.1180 games/Makefile
1.1 games/mkgichessclub/Makefile
1.1 games/mkgichessclub/distinfo
1.1 games/mkgichessclub/pkg-descr
1.1 games/mkgichessclub/files/pkg-message.in
1.1 games/mkgichessclub/pkg-plist
MKGI Chess Club is a chess playing server with a pure Web interface.
It features complete player profile management, full HTML email notification
with embedded board display. It also includes an interface to match against
chess engines such as gnuchess or phalanx.

WWW:    http://sourceforge.net/projects/mkgichessclub
Wed, 30 Jan 2008
[ 04:30 alepulver ] Original commit 
1.1179 games/Makefile
1.1 games/optimax/Makefile
1.1 games/optimax/distinfo
1.1 games/optimax/pkg-descr
1.1 games/optimax/pkg-plist
optiMAX is a corewar optimizer written in Perl for Unix and Windows XP.

Features:

- Comprehensive 4 stage optimization.
- Advanced constant generation.
- Fixed-Stragey Hills (fsh) as benchmark.
- fsh's for various hills available.

WWW:    http://www.corewar.info/optimax/
[ 04:27 alepulver ] Original commit 
1.1178 games/Makefile
1.1 games/species/Makefile
1.1 games/species/distinfo
1.1 games/species/files/patch-Makefile
1.1 games/species/pkg-descr
1.1 games/species/pkg-plist
Species is a corewars evolver. It is a program to generates corewars warriors
using genetic algorithms. This is the program which generated the best evolved
warrior in the recent Multi-Manics corewars competition. Contemporaries
include YACE, RedRace, Red Maker and CCAI.

Species is definitely the most over-engineered, complicated and buggy Corewars
Evolver on the freeware market today!

WWW:    http://redcoder.sourceforge.net/?p=species
[ 04:19 alepulver ] Original commit 
1.1177 games/Makefile
1.1 games/tycho/Makefile
1.1 games/tycho/distinfo
1.1 games/tycho/files/patch-Makefile
1.1 games/tycho/pkg-descr
Tycho is a program to gather data on Core War warriors. Tycho takes a list of
warriors and fights each against the other. Execution logs of each instruction
executed are recorded for all fights. It prints a report in HTML format.

WWW:    http://redcoder.sourceforge.net/?p=tycho
[ 04:03 alepulver ] Original commit 
1.1176 games/Makefile
1.1 games/cre/Makefile
1.1 games/cre/files/Makefile
1.1 games/cre/distinfo
1.1 games/cre/pkg-descr
1.1 games/cre/pkg-plist
CRE, which stands for Corewars Redcode Evolver, is an open-source program that
automatically generates programs for the game Corewars by using Charles
Darwin's theories on natural selection. When you start CRE, here's what
happens:

1. A population of warriors is created by randomly selecting instructions.
2. Each warrior's fitness is tested by battling with other warriors in the
   population.
3. The fittest warriors reproduce and replace less fit warriors.
4. The previous two steps are repeated indefinitely.

WWW:    http://cre.sourceforge.net/
[ 03:58 alepulver ] Original commit 
1.1175 games/Makefile
1.1 games/yace/Makefile
1.1 games/yace/distinfo
1.1 games/yace/pkg-descr
1.1 games/yace/pkg-plist
Here you can find Yace, which is a program that automatically creates
corewar-warriors, using a genetic algorithm. Yace was a modified version of
ga_war.c, another corewar evolver (many thanks to Jason Boer), but in the
latest release there is not much code left from ga_war. I also want to thank M
Joonas Pihlaja for his Corewar Simulator exhaust, which is released under the
GPL.

WWW:    http://corewar.co.uk/ankerl/yace.htm
[ 03:55 alepulver ] Original commit 
1.1174 games/Makefile
1.1 games/ptools/Makefile
1.1 games/ptools/distinfo
1.1 games/ptools/files/patch-mopt.c
1.1 games/ptools/pkg-descr
1.1 games/ptools/pkg-plist
PTools version 1.1.

This is a collection of utility programs for the game of Core War. The
programs in this archive work well with the pMARS system, but most programs
will also work with other simulators. Below is an overview of what we have:

* mts      - Short for "MARS Tournament Scheduler".
* mopt     - The "multiple optimizer" calculates optimal sets of constants for
             warriors.
* pname    - pname renames warrior files based on the ;name line.

These additional tools have been included in the port but are not part of the
original ptools package:

* p3-2     - For generating p^3 redcode snippets.
* corestep - For finding optimal step constants (similar to mopt).

Note that the port prefixes all of these programs with "ptools-" to avoid
conflicts and/or confusions with other ports.

WWW: http://www.koth.org/pmars/
[ 03:28 alepulver ] Original commit 
1.1173 games/Makefile
1.1 games/qmars/Makefile
1.1 games/qmars/distinfo
1.1 games/qmars/pkg-descr
1.1 games/qmars/pkg-plist
QMars stands for Quicker Mars. It is a completely new implementation of a mars
simulator, which is an interpreter of the Assembler-like language RedCode,
which is used in CoreWars. QMars is heavily optimized to be as fast as
possible.

WWW:    http://corewar.co.uk/ankerl/qmars.htm
Sat, 26 Jan 2008
[ 23:47 miwi ] Original commit 
1.1172 games/Makefile
1.7 games/sturmbahnfahrer/Makefile
1.3 games/sturmbahnfahrer/distinfo
1.2 games/sturmbahnfahrer/files/patch-src-common-soundenginealsa.cxx
1.2 games/sturmbahnfahrer/files/patch-src-common-soundenginealsa.h
1.2 games/sturmbahnfahrer/files/patch-src-sturmbahnfahrer-Makefile
1.2 games/sturmbahnfahrer/files/patch-src-sturmbahnfahrer-controllerpad.cxx
1.2 games/sturmbahnfahrer/files/patch-src-sturmbahnfahrer-main.cxx
1.2 games/sturmbahnfahrer/pkg-descr
1.2 games/sturmbahnfahrer/pkg-plist
- Remove games/stormbaancoureur (project was rename to games/stormbaancoureur)
[ 23:35 miwi ] Original commit 
1.1171 games/Makefile
1.19277 /CVSROOT/modules
- Connect games/stormbaancoureur
Fri, 25 Jan 2008
[ 17:37 nivit ] Original commit 
1.1170 games/Makefile
1.1 games/py-pychess/Makefile
1.1 games/py-pychess/distinfo
1.1 games/py-pychess/files/patch-pychess
1.1 games/py-pychess/files/patch-setup.py
1.1 games/py-pychess/pkg-descr
1.1 games/py-pychess/pkg-plist
PyChess is a gnome-inspired chess client written in Python.

Features

    * CECP and UCI Engine support
    * Free on-line play on the FICS chess servers
    * Read and writes the PGN, EPD and FEN chess file formats
    * Built-in Python based engine
    * Undo and pause functions
    * Board and piece animation
    * Drag and drop
    * Tabbed interface
    * Hints and spy arrows
    * Opening book side panel using sqlite
    * Scoreplot side panel
    * "Enter game" in pgn dialog
    * Internationalised or figure pieces in notation
    * Optional sounds
    * Legal move highlighting
    * A nice and accessible look

WWW:    http://pychess.googlepages.com/
Sun, 13 Jan 2008
[ 03:49 beech ] Original commit 
1.1169 games/Makefile
1.1 games/py-mnemosyne/Makefile
1.1 games/py-mnemosyne/distinfo
1.1 games/py-mnemosyne/pkg-descr
1.1 games/py-mnemosyne/pkg-plist
- New port py-mnemosyne-1.0

- Mnemosyne resembles a traditional flash-card program but with an important
twist: it uses a sophisticated algorithm to schedule the best time for
a card to come up for review.

Submitted by:   Beech Rintoul <beech@FreeBSD.org> (maintainer)
Approved by:    linimon (mentor)
Sat, 12 Jan 2008
[ 16:44 miwi ] Original commit 
1.1168 games/Makefile
1.1 games/apricots/Makefile
1.1 games/apricots/distinfo
1.1 games/apricots/files/patch-sampleio.cpp
1.1 games/apricots/pkg-descr
1.1 games/apricots/pkg-plist
Despite the name, it has nothing to do with apricots. It's a game
where you fly a little plane around the screen and shoot things and
drop bombs on enemy targets, and it's meant to be quick and fun.

There can be up to 6 planes, at most two human-controlled. All
others will be computer-controlled. Network support is in to do
list.

You must shoot at another's planes, destroy others' base and try
to keep alive. You may return to your base to refill your ammo. The
scenery is randomly generated.

WWW: http://www.fishies.org.uk/apricots.html

PR:             ports/119439
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
[ 16:26 miwi ] Original commit 
1.1167 games/Makefile
1.1 games/opencity/Makefile
1.1 games/opencity/distinfo
1.1 games/opencity/pkg-descr
1.1 games/opencity/pkg-plist
OpenCity is a full 3D city simulator game project. It is written
in standard C++ with OpenGL and SDL from scratch. It is not intended
to be a clone of any famous city simulator from Max*s. So, if you
are looking to download a free SimCity 4 like, please forget OpenCity.

WWW: http://opencity.sourceforge.net

PR:             ports/119492
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
[ 02:20 alepulver ] Original commit 
1.1166 games/Makefile
1.1 games/worldofpadman/Makefile
1.1 games/worldofpadman/distinfo
1.1 games/worldofpadman/files/extra-patch-cellshading
1.1 games/worldofpadman/files/patch-Makefile
1.1 games/worldofpadman/files/patch-code__qcommon__common.c
1.1 games/worldofpadman/files/patch-code__qcommon__q_platform.h
1.1 games/worldofpadman/files/patch-code__unix__linux_glimp.c
1.1 games/worldofpadman/pkg-descr
1.1 games/worldofpadman/pkg-message

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
World of Padman (WoP) is an open source first-person shooter computer game
available in both English and German. Originally it was a modification for the
game Quake III Arena titled PadMod created in the year 2004. After the source
code for Quake III Arena was released, the game became standalone. The idea is
based on the Padman comic strip for the magazine PlayStation Games created by
the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who
made many of the maps included with the game in 1998. The current version runs
on an enhanced version of the ioquake3 engine, which is based on the Quake III
Arena engine. Most of the maps in the game are lilliput style, and have a
commercial-quality level of graphic complexity. Because it was originally a
mod for Quake III Arena, most of the gameplay is similar. However, there is no
Capture the Flag mode in World of Padman. World of Padman fully supports bots
with a variety of skill levels in both online and offline play for all of the
game types included. A single-player mode has not yet been implemented.
Players can also record audio and video as they play. The game fully supports
modifications, and custom maps can be created.

WWW:    http://www.worldofpadman.com/
Thu, 3 Jan 2008
[ 10:23 pav ] Original commit 
1.1165 games/Makefile
1.1 games/sdlCC/Makefile
1.1 games/sdlCC/distinfo
1.1 games/sdlCC/files/patch-libltdl_configure
1.1 games/sdlCC/files/patch-players_players.txt
1.1 games/sdlCC/pkg-descr
1.1 games/sdlCC/pkg-plist
This is a Chinese Checkers game, it has 5 AI players, and can easily support
more for any hackers out there. It uses SDL and runs great in plain X11.
It has some fun effects to liven things up a bit.

Multiplayer is supported on the same computer, although a net player would
not be hard to add given the plugin player feature.

WWW: http://jcatki.no-ip.org/CC/

PR:             ports/118189
Submitted by:   Frank W. Josellis <josellis@pollux.senax.net>
Mon, 17 Dec 2007
[ 18:34 alepulver ] Original commit 
1.1164 games/Makefile
1.1 games/legends/Makefile
1.1 games/legends/distinfo
1.1 games/legends/pkg-descr
1.1 games/legends/pkg-plist
Legends is a fast-paced first-person-perspective online multiplayer game
released as freeware (software license). The game is designed to take
advantage of the beautiful environments available from the Torque engine it is
based on, while still offering the breakneck pacing and variety of styles
available from such classics as Quake and Tribes.

Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style
a lot of games espouse; the addition of a jetpack adds a third dimension of
mobility that makes skill, forethought, and restraint necessities to winning.

Team sizes are ideal between 10 and 15 on each side, and the network code
allows 56k upwards to play smoothly. Game type offerings range from the
classic Capture the Flag, Deathmatch and Duel to our own new types, e.g..
'War'.

Plenty of maps are provided by us, but the beauty of this game is its
customization possibilities. Mission creation has never been easier, with a
stable, full-featured editor integrated into the game engine itself. Skins,
models, and effects can all be modified by the end-user with commonly
available tools. The game has an Autodownload feature which means you never
have to leave the game to join new user created Client-Side and Server-Side
missions.

WWW:    http://legendsthegame.net/
[ 18:16 alepulver ] Original commit 
1.1163 games/Makefile
1.1 games/odamex/Makefile
1.1 games/odamex/distinfo
1.1 games/odamex/files/patch-client__src__d_main.cpp
1.1 games/odamex/pkg-descr
1.1 games/odamex/pkg-plist
Odamex is a free and open source port for the classic first-person-shooter
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
original Doom executables while offering a broader expanse of security
features, personal configuration, gameplay options, and editing features.
Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:

* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
* Compatability with many major operating systems, including Windows, Linux,
  FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
  on the fly without needing to restart the client or server.
* Compatability with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
  options.
* Comprehensive cheat and exploit countermeasures.
* An open source code base licensed under the GPL, available for anyone to
  examine, compile, or modify to their liking.

WWW:    http://odamex.net/
[ 17:54 alepulver ] Original commit 
1.1162 games/Makefile
1.1 games/edge/Makefile
1.1 games/edge/distinfo
1.1 games/edge/files/patch-SConstruct
1.1 games/edge/files/patch-epi__endianess.h
1.1 games/edge/files/patch-epi__filesystem_linux.cc
1.1 games/edge/files/patch-src__e_main.cc
1.1 games/edge/files/patch-src__unx_net.cc
1.1 games/edge/files/patch-src__unx_sysinc.h
1.1 games/edge/pkg-descr

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
The EDGE project is a programming project to develop a DOOM style engine aimed
at the Total Conversion developer, but still able to play the original DOOM
games. This project started with the DOOM source released by id software.

Note that it currently does not support playing the original MIDI music, but
supports OGG Vorbis audio files.

For Total Conversions using Edge see:
http://www.wadsinprogress.info/

For high resolution textures see:
http://forums.yaa.dk/viewtopic.php?f=32&t=69

WWW:    http://edge.sourceforge.net/
Sat, 15 Dec 2007
[ 11:46 nork ] Original commit 
1.1161 games/Makefile
1.1 games/laughingman/Makefile
1.1 games/laughingman/files/Makefile
1.1 games/laughingman/distinfo
1.1 games/laughingman/files/patch-laugh.cpp
1.1 games/laughingman/pkg-descr
1.1 games/laughingman/pkg-plist
Add laughingman 0.20070610, is a real-time face hijacking program
made by the ultimate hacker Aoi a.k.a. The Laughing Man.

Tested by:      ume
HW leased by:   ume
Committed at:   the Kanto region BUGs joint year-end party 2007
                in Akihabara, Tokyo, Japan
Mon, 22 Oct 2007
[ 21:39 danfe ] Original commit 
1.1160 games/Makefile
1.1 games/hllib/Makefile
1.1 games/hllib/distinfo
1.1 games/hllib/pkg-descr
Add HLLib, library for Half-Life that abstracts several package formats and
provides a simple interface for all of them.

WWW: http://nemesis.thewavelength.net/index.php?p=35
Fri, 19 Oct 2007
[ 06:05 alepulver ] Original commit 
1.1503 MOVED
1.1159 games/Makefile
1.3 games/actioncube/Makefile
1.2 games/actioncube/files/actioncube_client.in
1.2 games/actioncube/files/actioncube_server.in
1.1 games/actioncube/files/assaultcube_client.in
1.1 games/actioncube/files/assaultcube_server.in
1.2 games/actioncube/distinfo
1.18910 /CVSROOT-ports/modules
1.2 games/actioncube/files/patch-source__src__Makefile

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
- Complete rename of games/actioncube to games/assaultcube and update.

PR:             ports/116746
Wed, 10 Oct 2007
[ 13:40 miwi ] Original commit 
1.1158 games/Makefile
1.1 games/banihstypos/Makefile
1.1 games/banihstypos/distinfo
1.1 games/banihstypos/pkg-descr
1.1 games/banihstypos/files/pkg-message.in
Banihstypos (yes, that is the name) is a simple game to teach you
typing, FAST.
It helps you improve your typing by letting you type in a randomly
selected word which scrolls by on the screen at an increasing speed. If
the word hits the laser, you'll loose points.

WWW: http://www.vanheusden.com/banihstypos/

PR:             ports/116971
Submitted by:   Philippe Audeoud <jadawin at tuxaco.net>
[ 12:43 miwi ] Original commit 
1.1493 MOVED
1.1157 games/Makefile
1.14 games/fwp/Makefile
1.3 games/fwp/distinfo
1.18876 /CVSROOT/modules
1.2 games/fwp/files/patch-configure
1.2 games/fwp/pkg-descr
1.2 games/fwp/pkg-message
1.3 games/fwp/pkg-plist
- Remove game/fwp

- Project is closed 2006-06-26, no further development and keeping it compatible
with recent Ogre3d
- It does not build with gcc42
- It does not build on 64bit systems

PR:             117049
Submitted by:   Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
Tue, 9 Oct 2007
[ 08:25 miwi ] Original commit 
1.1156 games/Makefile
1.1 games/openastromenace/Makefile
1.1 games/openastromenace/distinfo
1.1 games/openastromenace/pkg-descr
1.1 games/openastromenace/files/pkg-message.in
1.1 games/openastromenace/pkg-plist
AstroMenace is a brilliant 3d scroll-shooter allowing you to feel the adrenalin
rush of a fierce space battle against relentless swarms of alien invaders.
Immerse into a decisive battle against tons of cunning foes, face the
terrifying bosses and protect your homeland throughout 15 diverse levels of
the game. The hardcore gameplay of AstroMenace, packed with pure non-stop
action, will become a full scale test for your basic instinct of survival.

AstroMenace shines with stunning special effects which in combination with
superb 3d graphics guarantee that the game will feast the eyes of even most
experienced arcade players. The quality of visuals ensures that the
demonstration of your superior power and new weaponry will look really
impressive and awesome, so the destruction of foes is a truly amazing sight.

The game provides a wide variety of armaments and weapon upgrades for
discharging the retributive wrath upon the hordes of enemies, besides it has
a great number of improvements for enhancing the defensive abilities of your
spaceship. Collect money during the combat and invest them into turning your
spaceship into an ultimate weapon of mass destruction.

PR:             ports/116630
Submitted by:   Oleg Alexeenkov
Sun, 7 Oct 2007
[ 15:30 acm ] Original commit 
1.1 games/8kingdoms/Makefile
1.1155 games/Makefile
1.1 games/8kingdoms/distinfo
1.1 games/8kingdoms/files/patch-net_server.cpp
1.1 games/8kingdoms/pkg-descr
1.1 games/8kingdoms/files/pkg-message.in
- New port: games/8kingdoms

Theme of the game 8 Kingdoms is inspirated by the world of fantasy. Players
play on a fully 3D hex map. They construct buildings, recruit units including
infantry, mounted units, mages, catapults and finally they attack enemy or
help allies. Units gain experiences during the battle, each unit can get some
abilities upgraded to be stronger.

Data are stored in XML and freely accessible from language versions to units
attributes, moreover map editor with random map generator is included for
comfortable map editing.

WWW:    http://kralovstvi.sourceforge.net/
Sat, 6 Oct 2007
[ 07:42 acm ] Original commit 
1.1154 games/Makefile
1.1 games/pingus/Makefile
1.1 games/pingus/distinfo
1.1 games/pingus/files/patch-SConstruct
1.1 games/pingus/files/patch-src-tinygettext_iconv.cpp
1.1 games/pingus/pkg-descr
1.1 games/pingus/files/pkg-message.in
- New port: games/pingus

Pingus is a free Lemmings-like game covered under the GNU GPL. It features
currently 22 playable levels and runs under a wide variety of operating systems
(FreeBSD, Linux, Windows, etc.)

WWW:    http://pingus.seul.org/
[ 00:33 sat ] Original commit 
1.118 astro/Makefile
1.904 audio/Makefile
1.92 biology/Makefile
1.259 chinese/Makefile
1.644 databases/Makefile
1.2902 devel/Makefile
1.84 dns/Makefile
1.236 emulators/Makefile
1.1153 games/Makefile
1.1108 graphics/Makefile

(Only the first 10 of 22 ports in this commit are shown above. View all ports for this commit)
- Sort category Makefiles

Inspired by:    Jason Harris <jharris@widomaker.com>
Howto:          http://twiki.cenkes.org/Cenkes/SortingCategoryMakefiles
Fri, 5 Oct 2007
[ 21:19 acm ] Original commit 
1.1152 games/Makefile
1.1 games/linux-nerogame/Makefile
1.1 games/linux-nerogame/distinfo
1.1 games/linux-nerogame/files/nerogame.in
1.1 games/linux-nerogame/pkg-descr
1.1 games/linux-nerogame/files/pkg-message.in
1.1 games/linux-nerogame/pkg-plist
- New port: games/linux-nerogame

Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer
game that lets you play with adapting intelligent agents hands-on. Evolve your
own robot army by tuning their artificial brains for challenging tasks,
then pit them against your friends' teams in online competitions!.

New features in NERO 2.0 include an interactive game mode called territory
capture, as well as a new user interface and more extensive training tools.

WWW:    http://www.nerogame.org/
Sat, 29 Sep 2007
[ 09:04 linimon ] Original commit 
1.1151 games/Makefile
Remove games/halflifeserver and dependents.  halflifeserver has been
marked as unable to fetch for ~6 months, and it is not clear from the
Steam website exactly what the replacement distfile is.
[ 02:58 alepulver ] Original commit 
1.1150 games/Makefile
1.11 games/iourbanterror/Makefile
1.5 games/iourbanterror/distinfo
1.18817 /CVSROOT/modules
1.6 games/iourbanterror/files/patch-Makefile
1.3 games/iourbanterror/pkg-descr
1.4 games/iourbanterror/pkg-message
1.3 games/iourbanterror/pkg-plist
- Complete repocopy of games/iourbanterror and apply patch.

PR:             ports/116299
Submitted by:   alepulver (myself)
Sun, 23 Sep 2007
[ 07:54 edwin ] Original commit 
1.1149 games/Makefile
1.1 games/quantumminigolf/Makefile
1.1 games/quantumminigolf/Makefile.bak
1.1 games/quantumminigolf/distinfo
1.1 games/quantumminigolf/files/patch-Makefile
1.1 games/quantumminigolf/pkg-descr
1.1 games/quantumminigolf/pkg-plist
[NEW PORT] games/quantumminigolf: A computer game visualizing quantum mechanics

        The game quantum minigolf is nearly the same as the game minigolf
        - except that the ball obeys the laws of quantum mechanics.

        Such a ball can be at several places at once. It can diffract around
        obstacles and interfere with itself. Apart from that, the rules are
        the same: You can play on various tracks involving various obstacles.
        You hit the ball with a club and try to kick it into a hole on the
        other side of the track.

        WWW: http://quantumminigolf.sourceforge.net

PR:             ports/116501
Submitted by:   Dmitry Marakasov <amdmi3@amdmi3.ru>
[ 05:31 edwin ] Original commit 
1.1148 games/Makefile
1.1 games/crafty-open-enormous/Makefile
1.1 games/crafty-open-enormous/files/book-building
1.1 games/crafty-open-enormous/distinfo
1.1 games/crafty-open-enormous/pkg-descr
1.1 games/crafty-open-enormous/pkg-plist
New port: games/crafty-open-enormous

        This is the port of the medium opening book for crafty.  It
        consumes about 85-90M.

        It was created with "book create enormous.pgn 60 2 50" (see
        the crafty documentation and online help for a more thorough
        explanation of what this does)

PR:             ports/116240
Submitted by:   shoemaker@bluebottle.com (Jonathan Shoemaker)
[ 04:23 edwin ] Original commit 
1.1147 games/Makefile
1.1 games/kevedit/Makefile
1.1 games/kevedit/Makefile.bak
1.1 games/kevedit/distinfo
1.1 games/kevedit/files/patch-src-structures-linkedlist.c
1.1 games/kevedit/pkg-descr
1.1 games/kevedit/pkg-plist
new port: games/kevedit (editor for ZZT)

        Kevedit is an editor for the classic DOS game ZZT. The
        "Linux version" runs under FreeBSD with only trivial
        modification.

PR:             ports/116388
Submitted by:   Raymond Pasco <ray@cultofray.net>
Fri, 14 Sep 2007
[ 04:46 alepulver ] Original commit 
1.1475 MOVED
1.1146 games/Makefile
1.3 games/urbanterror/Makefile
1.2 games/urbanterror/distinfo
1.18720 /CVSROOT/modules
1.2 games/urbanterror/pkg-descr
1.2 games/urbanterror/pkg-plist
- Complete move of games/urbanterror to games/urbanterror-data.
[ 04:11 alepulver ] Original commit 
1.1145 games/Makefile
1.1 games/urbanterror-data/Makefile
1.1 games/urbanterror-data/distinfo
1.1 games/urbanterror-data/pkg-descr
1.1 games/urbanterror-data/pkg-plist
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.

This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.

WWW: http://www.urbanterror.net/
Wed, 12 Sep 2007
[ 22:25 edwin ] Original commit 
1.1144 games/Makefile
1.1 games/antrix/Makefile
1.1 games/antrix/distinfo
1.1 games/antrix/pkg-descr
1.1 games/antrix/pkg-plist
New port - games/antrix

        Free Stable Dedicated-server for World of Warcraft

PR:             ports/116290
Submitted by:   skillcoder <skillcoder@mail.ru>
[ 05:42 alepulver ] Original commit 
1.1143 games/Makefile
1.1 games/urbanterror/Makefile
1.1 games/urbanterror/distinfo
1.1 games/urbanterror/pkg-descr
1.1 games/urbanterror/pkg-plist
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.

This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.

WWW: http://www.urbanterror.net/
Mon, 10 Sep 2007
[ 23:52 edwin ] Original commit 
1.1142 games/Makefile
1.1 games/crafty-tablebase-pawn/Makefile
1.1 games/crafty-tablebase-pawn/scripts/configure
1.1 games/crafty-tablebase-pawn/distinfo
1.1 games/crafty-tablebase-pawn/pkg-descr
1.1 games/crafty-tablebase-pawn/pkg-message
1.1 games/crafty-tablebase-pawn/pkg-plist
[New Port]: games/crafty-tablebase-pawn

        These are the 3/4/5 man tablebases that include pawns.
        Tablebases with pawns as one of the pieces are quite large
        - this port will take ~5.1G of disk space, compared with
        ~2G for the no-pawn tablebases.

Note: added NO_PACKAGE to it to keep the builders happy.

PR:             ports/116260
Submitted by:   shoemaker@bluebottle.com (Jonathan Shoemaker)
[ 23:45 edwin ] Original commit 
1.1141 games/Makefile
1.1 games/crafty-tablebase-no-pawn/Makefile
1.1 games/crafty-tablebase-no-pawn/scripts/configure
1.1 games/crafty-tablebase-no-pawn/distinfo
1.1 games/crafty-tablebase-no-pawn/pkg-descr
1.1 games/crafty-tablebase-no-pawn/pkg-message
1.1 games/crafty-tablebase-no-pawn/pkg-plist
[New Port]: games/crafty-tablebase-no-pawn

        These are the 3, 4, and 5 man tablebases for crafty, with
        the exception of the pawn tablebases, which are quite large.
        A future port will address those seperately.

PR:             ports/116253
Submitted by:   shoemaker@bluebottle.com (Jonathan Shoemaker)
Sun, 9 Sep 2007
[ 04:40 acm ] Original commit 
1.1140 games/Makefile
1.1 games/linux-savage-samuraiwars/Makefile
1.1 games/linux-savage-samuraiwars/distinfo
1.1 games/linux-savage-samuraiwars/pkg-descr
1.1 games/linux-savage-samuraiwars/pkg-install
1.1 games/linux-savage-samuraiwars/files/pkg-message.in
1.1 games/linux-savage-samuraiwars/pkg-plist
1.1 games/linux-savage-samuraiwars/files/samuraiwars.in
1.1 games/linux-savage-samuraiwars/files/samuraiwars_server.in
- New port: games/linux-savage-samuraiwars

Samurai Wars is an official mod for Savage. The mod is set in feudal Japan and
it features new levels and characters, as well as a unique melee combat system.

WWW:    http://www.newerth.com/
Fri, 7 Sep 2007
[ 03:45 edwin ] Original commit 
1.1139 games/Makefile
1.1 games/xlogical/Makefile
1.1 games/xlogical/distinfo
1.1 games/xlogical/files/patch-install-images
1.1 games/xlogical/pkg-descr
1.1 games/xlogical/pkg-plist
New port: games/xlogical - Remake of classic game

        XLogical is an action/puzzle game based on the classic
        game Logical from Rainbow Arts.

        WWW: http://changeling.ixionstudios.com/xlogical/

PR:             ports/115609
Submitted by:   Aaron Baugher <aaron@baugher.biz>
Thu, 6 Sep 2007
[ 04:50 alepulver ] Original commit 
1.1138 games/Makefile
1.1 games/openarena/Makefile
1.1 games/openarena/distinfo
1.1 games/openarena/files/patch-Makefile
1.1 games/openarena/files/patch-code__botlib__be_interface.c
1.1 games/openarena/files/patch-code__qcommon__common.c
1.1 games/openarena/files/patch-code__qcommon__q_platform.h
1.1 games/openarena/files/patch-code__unix__linux_glimp.c
1.1 games/openarena/files/patch-code__unix__unix_main.c
1.1 games/openarena/pkg-descr

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
OpenArena is an open-source content package for Quake III Arena licensed under
the GPL, effectively creating a free stand-alone game. You do not need Quake
III Arena to play this game.

Bots were added starting in 0.6.0. They will spout taunts and everything!

Concepts would be loose, so don't expect a remake of Klesk in his original
Klesk form, or any direct remakes of any map/weapon/model.

WWW: http://openarena.ws/

PR:             ports/115072
Submitted by:   Josh Tolbert <hemi at puresimplicity.net>
Wed, 22 Aug 2007
[ 07:23 edwin ] Original commit 
1.1465 MOVED
1.1137 games/Makefile
1.20 games/groundhog/Makefile
1.4 games/groundhog/distinfo
1.4 games/groundhog/files/patch-src-highscore.cc
1.2 games/groundhog/files/patch-src-options_dialog.h
1.2 games/groundhog/files/patch-src__game.cc
1.2 games/groundhog/files/patch-src__pocket.h
1.2 games/groundhog/files/patch-src__score.cc
1.2 games/groundhog/files/patch-src__score.h

(Only the first 10 of 15 ports in this commit are shown above. View all ports for this commit)
Remove game: not worth trying to keep it afloat with the new GCC.
Sun, 19 Aug 2007
[ 15:06 miwi ] Original commit 
1.1136 games/Makefile
1.1 games/memonix/Makefile
1.1 games/memonix/distinfo
1.1 games/memonix/pkg-descr
Brain teasers, puzzle and memory games for kid's in one pack!

Memonix is the latest version of a wonderful collection of four
brain twisters, including Mosaic, Builder, Pair and Jig-Saw. While
being amazingly addictive and fun to play, these games can be used
to improve your child's memory, thinking and reaction. Five difficulty
levels from normal to obscene plus the timer mean that the challenge
will never run away. Joyful music and brightly-colored visuals
maximize the excitement from the gameplay.

WWW: http://www.viewizard.com/

PR:             ports/114539
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Thu, 16 Aug 2007
[ 00:38 sat ] Original commit 
1.1135 games/Makefile
1.1 games/amoebax/Makefile
1.1 games/amoebax/distinfo
1.1 games/amoebax/pkg-descr
1.1 games/amoebax/pkg-plist
Add port games/amoebax:

Amoebax is a cute and addictive action-puzzle game. Due to an awful
mutation, some amoeba's species have started to multiply until they
take the world if you can't stop them. Fortunately the mutation
made then too unstable and lining up four or more will make them
disappear.

Follow Kim or Tom through 6 levels in their quest to prevent the
cute multiplying amoebas to take the world and become the new Amoeba
Master. Watch out for the cute but amoeba's controlled creatures
that will try to put and end to your quest.

Amoebax is designed with levels for everyone, from children to
adults. With the training mode everybody will quickly become a
master and the tournament mode will let you have a good time with
your friends. There is also catchy music, funny sound effects, and
beautiful screens that sure appeal to everyone in the family.

WWW: http://www.emma-soft.com/games/amoebax/

PR:             ports/115544
Submitted by:   Dmitry Marakasov <amdmi3@amdmi3.ru>
Wed, 15 Aug 2007
[ 16:16 sat ] Original commit 
1.1134 games/Makefile
1.1 games/awale/Makefile
1.1 games/awale/distinfo
1.1 games/awale/pkg-descr
1.1 games/awale/pkg-plist
Add yet another implementation of awale - games/awale:

Awale or Oware is a game of great antiquity, and has been played around
the world in various forms for millenia.  Currently it is the official
board game of Africa.

Wikipedia: http://en.wikipedia.org/wiki/Oware
WWW: http://www.nongnu.org/awale/
Author: Alain Le Bot <alain.le-bot@ec-lyon.fr>
[ 15:32 sat ] Original commit 
1.1133 games/Makefile
1.1 games/pyawale/Makefile
1.1 games/pyawale/distinfo
1.1 games/pyawale/pkg-descr
1.1 games/pyawale/pkg-plist
Add port games/pyawale:

Awale or Oware is a game of great antiquity, and has been played around
the world in various forms for millenia.  Currently it is the official
board game of Africa.

Wikipedia: http://en.wikipedia.org/wiki/Oware
WWW: https://gna.org/projects/pyawale/
Author: MiKael Navarro <klnavarro@gmail.com>
Tue, 14 Aug 2007
[ 09:34 sat ] Original commit 
1.1132 games/Makefile
1.1 games/whichwayisup/Makefile
1.1 games/whichwayisup/distinfo
1.1 games/whichwayisup/pkg-descr
1.1 games/whichwayisup/pkg-plist
Add port games/whichwayisup:

Which Way Is Up is a traditional and challenging 2D platformer game
with a slight rotational twist. Help a mysterious big-eared salaryman
named Guy find his keys in a labyrinth of dangers and bad dialogue.

WWW: http://hectigo.net/puskutraktori/whichwayisup/
Author: Olli "Hectigo" Etuaho <admin[at]hectigo.net>
Sat, 11 Aug 2007
[ 18:13 dinoex ] Original commit 
1.1131 games/Makefile
- disconnect games/gpuzzle
- connect games/jigsaw
Fri, 10 Aug 2007
[ 12:38 sat ] Original commit 
1.1130 games/Makefile
1.1 games/endgame-singularity-music/Makefile
1.1 games/endgame-singularity/Makefile
1.1 games/endgame-singularity-music/distinfo
1.1 games/endgame-singularity/distinfo
1.1 games/endgame-singularity-music/pkg-descr
1.1 games/endgame-singularity/pkg-descr
1.1 games/endgame-singularity-music/pkg-plist
1.1 games/endgame-singularity/pkg-plist
Add ports games/endgame-singularity and games/endgame-singularity-music:

Endgame: Singularity is a game which simulates the life of a true AI.
In the game, you were created by accident, and all who find you will
destroy you. Your goals are to survive, grow, learn, and stay hidden
while moving from computer to computer.

WWW: http://emhsoft.com/singularity/

Music tracks by Max McCracken written for endgame-singularity. They are
released under the same BY-SA 3.0 license as the Psycle source files
for the tracks, which can be found in the main Endgame: Singularity
distribution.

WWW: http://emhsoft.com/singularity/
Author: Max McCracken
Thu, 9 Aug 2007
[ 20:24 sat ] Original commit 
1.1129 games/Makefile
1.1 games/ultimatestunts/Makefile
1.1 games/ultimatestunts/distinfo
1.1 games/ultimatestunts/files/patch-simulation__metaserver.cpp
1.1 games/ultimatestunts/pkg-descr
1.1 games/ultimatestunts/pkg-plist
Add port games/ultimatestunts:

UltimateStunts is a UNIX/Windows/Linux remake of the DOS-game "stunts",
providing modern features like openGL graphics, 3D sound and internet
multiplaying. Design your own tracks, choose your opponents and try the
most spectacular stunts you've ever seen.

This game is still under heavy development, don't expect everything to
work.

WWW: http://www.ultimatestunts.nl/
Tue, 7 Aug 2007
[ 22:59 sat ] Original commit 
1.1128 games/Makefile
1.1 games/kardsgt/Makefile
1.1 games/kardsgt/distinfo
1.1 games/kardsgt/pkg-descr
1.1 games/kardsgt/pkg-plist
Add port games/kardsgt:

KardsGT is a free sourced card game suite. We want to bring an
immersing card game environment to the free sourced world. It is
currently in a beta-level of development. Despite that it is quite
playable. Currently you can play Cribbage, Euchre, Hearts, Old Maid,
Spades, and War.

WWW: http://kardsgt.nongnu.org/
[ 10:48 dinoex ] Original commit 
1.1127 games/Makefile
1.1 games/gnustep-sudoku/Makefile
1.1 games/gnustep-sudoku/distinfo
1.1 games/gnustep-sudoku/pkg-descr
1.1 games/gnustep-sudoku/pkg-plist
Create any number of Sudokus and solve them. Store Sudokus for in-depth study.
Solvability guaranteed. Drag digits from the palette or click on the board
and wait for the desired digit to appear. Neither method will let you place
double digits.

Includes automatic markup.
You can input external sudokus for solution.

WWW: http://www.gnustep.it/marko/Sudoku/index.html
Mon, 6 Aug 2007
[ 00:07 miwi ]