| Commit History - (may be incomplete: see SVNWeb link above for full details) |
| Date | By | Description |
22 Mar 2013 20:06:15
0.9.17_4
|
makc  |
- convert USE_CMAKE to USES
- while here clean up some ports from CMAKE_VERBOSE, which is intended
for users
Approved by: portmgr (miwi) |
23 Jan 2013 15:00:19
0.9.17_4
|
makc  |
Bump PORTREVISION after DESKTOP_ENTRIES update |
06 Jun 2012 06:44:38
0.9.17_3
|
miwi  |
- Convert USE_QT_VER=4 and QT_COMPONETS to USE_QT4
Review by: bapt, David Naylor (kde team) |
01 Jun 2012 05:26:28
0.9.17_3
|
dinoex  |
- update png to 1.5.10 |
19 Apr 2012 06:51:44
0.9.17_2
|
acm  |
- Bump PORTREVISION (freepascal ports were updated) |
18 Feb 2012 10:18:33
0.9.17_1
|
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
20 Nov 2011 20:54:16
0.9.17
|
amdmi3  |
- Update to 0.9.17
Feature safe: yes |
24 Sep 2011 14:20:06
0.9.16
|
amdmi3  |
- Update to 0.9.16
- Switch to dynamic plist |
23 Jun 2011 05:39:27
0.9.15_1
|
acm  |
- Bump PORTREVISION. lang/fpc has been updated to 2.4.4 |
30 Dec 2010 22:27:22
0.9.15
|
amdmi3  |
- Update to 0.9.15 |
18 Nov 2010 15:34:05
0.9.14.1
|
amdmi3  |
- Update to 0.9.14.1 |
15 Nov 2010 22:50:44
0.9.13_3
|
acm  |
- Welcome to fpc 2.4.2
- Bump PORTREVISIOON |
16 Aug 2010 18:46:23
0.9.13_2
|
acm  |
- Bump PORTREVISION. lang/fpc was updated and now it supports amd64 |
11 Aug 2010 06:57:34
0.9.13_1
|
mva  |
- Update graphics/sdl_ttf to version 2.0.10
- Bump portrevisions for all ports depending on graphics/sdl_ttf
- Update Mk/bsd.sdl.mk for the new shared library version. |
05 Apr 2010 14:43:33
0.9.13
|
amdmi3  |
- Update to 0.9.13 |
28 Mar 2010 06:47:48
0.9.12_3
|
dinoex  |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
05 Feb 2010 11:46:55
0.9.12_2
|
dinoex  |
- update to jpeg-8 |
30 Jan 2010 09:43:31
0.9.12_1
|
mva  |
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit) |
20 Oct 2009 03:11:32
0.9.12
|
amdmi3  |
- Update to 0.9.12 |
11 Sep 2009 21:57:40
0.9.11_1
|
amdmi3  |
- Add DESKTOP_ENTRY to bunch of ports
- Mark some ports MAKE_JOBS_SAFE |
06 Aug 2009 18:48:36
0.9.11_1
|
miwi  |
- Fix build after Qt4 update
Reported by: pointyhat |
31 Jul 2009 13:57:52
0.9.11_1
|
dinoex  |
- bump all port that indirectly depends on libjpeg and have not yet been bumped
or updated
Requested by: edwin |
28 Jul 2009 16:34:36
0.9.11
|
amdmi3  |
- Update URL of my distfile mirror in 87 ports
Approved by: portmgr (erwin) |
26 May 2009 23:25:11
0.9.11
|
amdmi3  |
- Update to 0.9.11 |
21 Apr 2009 22:13:29
0.9.10
|
amdmi3  |
- Update to 0.9.10 |
31 Mar 2009 17:05:17
0.9.9_1
|
amdmi3  |
- Mark MAKE_JOBS_SAFE
- Use SF/subdir abbreviation for some ports |
24 Mar 2009 19:13:32
0.9.9_1
|
makc  |
bump PORTREVISION after cmake update |
23 Jan 2009 01:07:07
0.9.9
|
amdmi3  |
- Update to 0.9.9 |
11 Jan 2009 22:09:25
0.9.8
|
amdmi3  |
- Update to 0.9.8 |
05 Jan 2009 16:14:51
0.9.7
|
amdmi3  |
- Update address of my distfile mirror |
04 Nov 2008 11:41:05
0.9.7
|
amdmi3  |
- Update to 0.9.7
- Add ONLY_FOR_ARCHS |
04 Aug 2008 23:33:44
0.9.6
|
miwi  |
- Fix build after qt 4.4.1 update |
30 Jul 2008 13:44:55
0.9.6
|
amdmi3  |
- Update to 0.9.6
Approved by: miwi (mentor implicit) |
09 Jul 2008 16:49:34
0.9.5
|
amdmi3  |
- Update to 0.9.5
Approved by: miwi (mentor) |
24 Jun 2008 21:50:31
0.9.4
|
amdmi3  |
Each player controls a team of several hedgehogs. During the course
of the game, players take turns with one of their hedgehogs. They
then use whatever tools and weapons are available to attack and
kill the opponents' hedgehogs, thereby winning the game. Hedgehogs
may move around the terrain in a variety of ways, normally by walking
and jumping but also by using particular tools such as the "Rope"
or "Parachute", to move to otherwise inaccessible areas. Each turn
is time-limited to ensure that players do not hold up the game with
excessive thinking or moving.
A large variety of tools and weapons are available for players
during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun,
Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope,
Pneumatic pick, Parachute. Most weapons, when used, cause explosions
that deform the terrain, removing circular chunks. The landscape (Only the first 15 lines of the commit message are shown above ) |