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Port details
dlangui Cross Platform GUI for D programming language
0.9.178 devel on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port
Maintainer: acm@FreeBSD.org search for ports maintained by this maintainer
Port Added: 23 Jul 2017 03:05:48
License: BSL
Cross platform GUI for D. Widgets, layouts, styles, themes, unicode, i18n, 
OpenGL based acceleration

- Crossplatform (Win32, OSX, Linux, FreeBSD and Android are supported in 
  current version)
- Mostly inspired by Android UI API (layouts, styles, two phase layout, ...)
- Supports highly customizable UI themes and styles
- Supports internationalization
- Hardware acceleration using OpenGL (when built with version USE_OPENGL)
- Fallback to pure Win32 API / SDL / X11 when OpenGL is not available (e.g. 
  opengl dynamic library cannot be loaded)
- Actually it's a port (with major refactoring) of GUI library for cross 
  platform OpenGL based implementation of Cool Reader app project from C++.
- Non thread safe - all UI operations should be preformed in single thread
- Simple 3d engine - allows to embed 3D scenes within GUI

WWW: https://github.com/buggins/dlangui
SVNWeb : Homepage : PortsMon
    Pseudo-pkg-plist information, but much better, from make generate-plist
    Expand this list (102 items)
  1. /usr/local/share/licenses/dlangui-0.9.178/catalog.mk
  2. /usr/local/share/licenses/dlangui-0.9.178/LICENSE
  3. /usr/local/share/licenses/dlangui-0.9.178/BSL
  4. include/d/dlangui/core/asyncsocket.d
  5. include/d/dlangui/core/collections.d
  6. include/d/dlangui/core/config.d
  7. include/d/dlangui/core/css.d
  8. include/d/dlangui/core/cssparser.d
  9. include/d/dlangui/core/dom.d
  10. include/d/dlangui/core/editable.d
  11. include/d/dlangui/core/events.d
  12. include/d/dlangui/core/filemanager.d
  13. include/d/dlangui/core/files.d
  14. include/d/dlangui/core/i18n.d
  15. include/d/dlangui/core/linestream.d
  16. include/d/dlangui/core/logger.d
  17. include/d/dlangui/core/math3d.d
  18. include/d/dlangui/core/parseutils.d
  19. include/d/dlangui/core/queue.d
  20. include/d/dlangui/core/settings.d
  21. include/d/dlangui/core/signals.d
  22. include/d/dlangui/core/stdaction.d
  23. include/d/dlangui/core/streams.d
  24. include/d/dlangui/core/textsource.d
  25. include/d/dlangui/core/types.d
  26. include/d/dlangui/dialogs/dialog.d
  27. include/d/dlangui/dialogs/filedlg.d
  28. include/d/dlangui/dialogs/inputbox.d
  29. include/d/dlangui/dialogs/msgbox.d
  30. include/d/dlangui/dialogs/settingsdialog.d
  31. include/d/dlangui/dml/annotations.d
  32. include/d/dlangui/dml/dmlhighlight.d
  33. include/d/dlangui/dml/parser.d
  34. include/d/dlangui/dml/tokenizer.d
  35. include/d/dlangui/dom/cssparser.d
  36. include/d/dlangui/dom/encoding.d
  37. include/d/dlangui/graphics/colors.d
  38. include/d/dlangui/graphics/domrender/domrender.d
  39. include/d/dlangui/graphics/domrender/renderblock.d
  40. include/d/dlangui/graphics/drawbuf.d
  41. include/d/dlangui/graphics/fonts.d
  42. include/d/dlangui/graphics/ftfonts.d
  43. include/d/dlangui/graphics/gldrawbuf.d
  44. include/d/dlangui/graphics/glsupport.d
  45. include/d/dlangui/graphics/iconprovider.d
  46. include/d/dlangui/graphics/images.d
  47. include/d/dlangui/graphics/resources.d
  48. include/d/dlangui/graphics/scene/camera.d
  49. include/d/dlangui/graphics/scene/drawableobject.d
  50. include/d/dlangui/graphics/scene/effect.d
  51. include/d/dlangui/graphics/scene/fbximport.d
  52. include/d/dlangui/graphics/scene/light.d
  53. include/d/dlangui/graphics/scene/material.d
  54. include/d/dlangui/graphics/scene/mesh.d
  55. include/d/dlangui/graphics/scene/model.d
  56. include/d/dlangui/graphics/scene/node.d
  57. include/d/dlangui/graphics/scene/objimport.d
  58. include/d/dlangui/graphics/scene/scene3d.d
  59. include/d/dlangui/graphics/scene/skybox.d
  60. include/d/dlangui/graphics/scene/transform.d
  61. include/d/dlangui/graphics/xpm/reader.d
  62. include/d/dlangui/graphics/xpm/xpmcolors.d
  63. include/d/dlangui/package.d
  64. include/d/dlangui/platforms/android/androidapp.d
  65. include/d/dlangui/platforms/ansi_console/consoleapp.d
  66. include/d/dlangui/platforms/ansi_console/consolefont.d
  67. include/d/dlangui/platforms/ansi_console/dconsole.d
  68. include/d/dlangui/platforms/common/platform.d
  69. include/d/dlangui/platforms/common/startup.d
  70. include/d/dlangui/platforms/dsfml/dsfmlapp.d
  71. include/d/dlangui/platforms/external/externalapp.d
  72. include/d/dlangui/platforms/sdl/sdlapp.d
  73. include/d/dlangui/platforms/windows/win32drawbuf.d
  74. include/d/dlangui/platforms/windows/win32fonts.d
  75. include/d/dlangui/platforms/windows/winapp.d
  76. include/d/dlangui/platforms/x11/x11app.d
  77. include/d/dlangui/widgets/appframe.d
  78. include/d/dlangui/widgets/charts.d
  79. include/d/dlangui/widgets/combobox.d
  80. include/d/dlangui/widgets/controls.d
  81. include/d/dlangui/widgets/dmlwidgets.d
  82. include/d/dlangui/widgets/docks.d
  83. include/d/dlangui/widgets/editors.d
  84. include/d/dlangui/widgets/grid.d
  85. include/d/dlangui/widgets/groupbox.d
  86. include/d/dlangui/widgets/layouts.d
  87. include/d/dlangui/widgets/lists.d
  88. include/d/dlangui/widgets/menu.d
  89. include/d/dlangui/widgets/metadata.d
  90. include/d/dlangui/widgets/popup.d
  91. include/d/dlangui/widgets/progressbar.d
  92. include/d/dlangui/widgets/scroll.d
  93. include/d/dlangui/widgets/scrollbar.d
  94. include/d/dlangui/widgets/srcedit.d
  95. include/d/dlangui/widgets/statusline.d
  96. include/d/dlangui/widgets/styles.d
  97. include/d/dlangui/widgets/tabs.d
  98. include/d/dlangui/widgets/toolbars.d
  99. include/d/dlangui/widgets/tree.d
  100. include/d/dlangui/widgets/widget.d
  101. include/d/dlangui/widgets/winframe.d
  102. lib/d/libdlangui.a
  103. Collapse this list.

To install the port: cd /usr/ports/devel/dlangui/ && make install clean
To add the package: pkg install dlangui

PKGNAME: dlangui

distinfo:

TIMESTAMP = 1525933643
SHA256 (buggins-dlangui-v0.9.178_GH0.tar.gz) = 4bbe0568609b585ee96cb259dbf11cb2bdc83dea7facdca1c98603aa89a1cbc3
SIZE (buggins-dlangui-v0.9.178_GH0.tar.gz) = 8560169


NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Build dependencies:
  1. ldmd2 : lang/ldc
  2. dub : devel/dub
  3. libDerelictUtil.a : devel/derelict-util
  4. libDerelictGL3.a : graphics/derelict-gl3
  5. libDerelictFT.a : print/derelict-ft
  6. libDerelictSDL2.a : devel/derelict-sdl2
  7. libdlib.a : devel/dlib

This port is required by:

for Build * - deleted ports are only shown under the This port is required by section. It was harder to do for the Required section. Perhaps later...
Configuration Options
     No options to configure

Master Sites:
  1. https://codeload.github.com/buggins/dlangui/tar.gz/v0.9.178?dummy=/

Number of commits found: 3

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
03 Jun 2018 07:10:04
Original commit files touched by this commit  0.9.178
Revision:471469
acm search for other commits by this committer
- Update to 0.9.178
26 Jul 2017 13:16:39
Original commit files touched by this commit  0.9.82
Revision:446655
mat search for other commits by this committer
Convert (again) every usage of https://github.com/.../archive/xxx to USE_GITHUB.

Pointy hat:	acm
Sponsored by:	Absolight
23 Jul 2017 02:47:41
Original commit files touched by this commit  0.9.82
Revision:446441  Sanity Test Failure
acm search for other commits by this committer
- New port: devel/dlangui

Cross platform GUI for D. Widgets, layouts, styles, themes, unicode, i18n,
OpenGL based acceleration

- Crossplatform (Win32, OSX, Linux, FreeBSD and Android are supported in
  current version)
- Mostly inspired by Android UI API (layouts, styles, two phase layout, ...)
- Supports highly customizable UI themes and styles
- Supports internationalization
- Hardware acceleration using OpenGL (when built with version USE_OPENGL)
- Fallback to pure Win32 API / SDL / X11 when OpenGL is not available (e.g.
  opengl dynamic library cannot be loaded)
- Actually it's a port (with major refactoring) of GUI library for cross
  platform OpenGL based implementation of Cool Reader app project from C++.
- Non thread safe - all UI operations should be preformed in single thread
- Simple 3d engine - allows to embed 3D scenes within GUI

WWW: https://github.com/buggins/dlangui

Number of commits found: 3

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