SameBoy is a user friendly, powerful and open source Game Boy, Game
Boy Color and Super Game Boy emulator. SameBoy is extremely accurate
and includes a wide range of powerful debugging features, making
it ideal for both casual players and developers. In addition to
accuracy and developer capabilities, SameBoy has all the features
one would expect from an emulator from save states to scaling
filters.
===> The following configuration options are available for sameboy-1.0.4:
LIBRETRO=on: Build libretro core
===> Use 'make config' to modify these settings
gnome.mk: rename gdkpixbuf2 to gdkpixbuf to prepare for port move
The GTK 1-based gdk-pixbuf has not existed for some time.
No functional or package changes.
emulators/sameboy: Upstream rerolled release/distfile
Upstream rerolled release/distfile as previous still had versioning
referring to previous version
Reported by: pkg-fallout
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
emulators/sameboy: fix build on powerpc64le
error: loop not unrolled: the optimizer was unable to perform the requested
transformation; the transformation might be disabled or specified as part of an
unsupported transformation ordering [-Werror,-Wpass-failed=transform-warning]
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
emulators/sameboy: Try to unreak build with multiple make jobs
gmake -C ../ build/bin/BootROMs/agb_boot.bin
gmake[3]: Entering directory
'/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2'
gmake -C ../ build/bin/BootROMs/cgb_boot.bin
gmake[3]: Entering directory
'/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2'
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o
build/bin/BootROMs/agb_boot.bin.tmp BootROMs/agb_boot.asm
rgblink -o build/bin/BootROMs/agb_boot.bin.tmp2
build/bin/BootROMs/agb_boot.bin.tmp
dd if=build/bin/BootROMs/agb_boot.bin.tmp2 of=build/bin/BootROMs/agb_boot.bin
count=1 bs=2304 2> /dev/null
gmake[3]: Leaving directory
'/wrkdirs/usr/ports/emulators/sameboy/work/SameBoy-0.14.2'
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o
build/bin/BootROMs/cgb_boot.bin.tmp BootROMs/cgb_boot.asm
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o
build/bin/BootROMs/cgb_boot.bin.tmp BootROMs/cgb_boot.asm
rgblink -o build/bin/BootROMs/cgb_boot.bin.tmp2
build/bin/BootROMs/cgb_boot.bin.tmp
dd if=build/bin/BootROMs/cgb_boot.bin.tmp2 of=build/bin/BootROMs/cgb_boot.bin
count=1 bs=2304 2> /dev/null
rgblink -o build/bin/BootROMs/cgb_boot.bin.tmp2
build/bin/BootROMs/cgb_boot.bin.tmp
error: Could not open file build/bin/BootROMs/cgb_boot.bin.tmp: No such file or
directory
rgbasm -i build/obj/BootROMs/ -i BootROMs/ -o
build/bin/BootROMs/agb_boot.bin.tmp BootROMs/agb_boot.asm
http://package18.nyi.freebsd.org/data/122amd64-default-foo/2021-04-10_08h07m32s/logs/errors/sameboy-0.14.2.log
I believe this is because at the moment the sdl program and libretro
module are built in one go but both depend on the bootroms and
should actually be built in separate steps. Try that before adding
MAKE_JOBS_UNSAFE.
Add emulators/sameboy
SameBoy is a user friendly, powerful and open source Game Boy, Game
Boy Color and Super Game Boy emulator. SameBoy is extremely accurate
and includes a wide range of powerful debugging features, making
it ideal for both casual players and developers. In addition to
accuracy and developer capabilities, SameBoy has all the features
one would expect from an emulator from save states to scaling
filters.
WWW: https://sameboy.github.io/