Port details |
- atris Atris: Alizarin Tetris
- 1.0.7_7 games =2 1.0.7_7Version of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2005-07-13 14:08:10
- Last Update: 2022-09-07 21:58:51
- Commit Hash: fb16dfe
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: GPLv2
- WWW:
- http://www.cs.virginia.edu/~weimer/atris/
- Description:
- Alizarin Tetris is a Tetris-like game with a twist for Unix, Win32 and BeOS
systems. It includes multi-player support, user-extensible color, shape and
sound styles, can use TCP/IP networking and features a few different AI
opponents. It was written using the SDL Library.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/atris/ && make install clean
- To add the package, run one of these commands:
- pkg install games/atris
- pkg install atris
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: atris
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (atris-1.0.7.tar.gz) = 94fff8846b2b8704d031951fe3cb11f0256ec7176b3aecf18cdf8b7019953919
SIZE (atris-1.0.7.tar.gz) = 441642
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.3 : devel/gmake
- sdl-config : devel/sdl12
- Library dependencies:
-
- libSDL.so : devel/sdl12
- libSDL_ttf.so : graphics/sdl_ttf
- This port is required by:
- for Run
-
- games/atris-sounds
Configuration Options:
- ===> The following configuration options are available for atris-1.0.7_7:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_atris
- USES:
- gmake sdl
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
1.0.7_7 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
1.0.7_7 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
1.0.7_7 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.0.7_7 27 Aug 2020 19:40:27 |
tcberner |
games/atris: fix build on recent current |
1.0.7_7 08 Nov 2019 10:47:01 |
tobik |
games: Add missing USES={gnome,gl,sdl,xorg} |
1.0.7_7 21 Oct 2016 12:51:41 |
mat |
${RM} already has -f.
PR: 213570
Submitted by: mat
Exp-run by: antoine
Sponsored by: Absolight |
1.0.7_7 12 Apr 2016 15:05:09 |
mat |
Unbreak.
PR: 208706
Submitted by: tkato432 yahoo com
Sponsored by: Absolight |
1.0.7_7 13 Dec 2015 09:41:23 |
bapt |
Mark as broken: does not fetch |
1.0.7_7 08 Dec 2014 16:48:41 |
tijl |
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above ) |
1.0.7_6 06 Dec 2014 08:50:38 |
amdmi3 |
- Add LICENSE
- Drop @dirrm* from plist |
1.0.7_6 10 Sep 2014 20:50:37 |
gerald |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
1.0.7_5 10 Apr 2014 22:10:10 |
pawel |
- Add staging support
- Define DOCS option |
1.0.7_5 08 Dec 2013 19:21:24 |
marino |
games/atris: Use gmake as specified
This port specifies gmake, but "make" was hardcoded. This becomes apparent
when bmake is used to build the port (it fails). The new post-patch
command allows gmake to be used as intended.
PR: ports/181731
Submitted by: Jan Beich |
1.0.7_5 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
1.0.7_5 18 Feb 2012 10:18:33 |
mva |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
1.0.7_4 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
1.0.7_4 27 Feb 2011 04:54:41 |
tabthorpe |
- Reassign ports to heap
Submitted by: alepulver |
1.0.7_4 11 Aug 2010 06:57:34 |
mva |
- Update graphics/sdl_ttf to version 2.0.10
- Bump portrevisions for all ports depending on graphics/sdl_ttf
- Update Mk/bsd.sdl.mk for the new shared library version. |
1.0.7_3 21 Jun 2008 03:15:39 |
alepulver |
- Make fetchable.
- Use alternate (and valid) WWW in pkg-descr, remove old signature.
Reported by: pav |
1.0.7_3 13 Mar 2008 14:28:35 |
miwi |
- Chase devel/sdl12 shlib version bump |
1.0.7_2 19 May 2007 20:32:57 |
flz |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
1.0.7_1 20 Sep 2006 11:21:59 |
stas |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor) |
1.0.7 07 May 2006 23:46:33 |
edwin |
Remove USE_REINPLACE for categories starting with a G |
1.0.7 09 Apr 2006 13:08:16 |
alepulver |
Change the maintainership address to the @FreeBSD.org one.
Approved by: garga (mentor) |
1.0.7 25 Nov 2005 21:47:35 |
pav |
- Add SHA256
Requested by: maintainer |
1.0.7 13 Jul 2005 14:07:41 |
pav |
Alizarin Tetris is a Tetris-like game with a twist for Unix, Win32 and BeOS
systems. It includes multi-player support, user-extensible color, shape and
sound styles, can use TCP/IP networking and features a few different AI
opponents. It was written using the SDL Library.
PR: ports/83202, ports/83207
Submitted by: Alejandro Pulver <alejandro@varnet.biz> |