Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
05 Nov 2019 22:16:15
1.35_9

|
zeising  |
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed. |
28 Jul 2018 06:17:11
1.35_9

|
tobik  |
games/edge: Fix build with Clang 6
deh_edge/english.h:35:63: error: invalid suffix on literal; C++11 requires a
space between literal and identifier [-Wreserved-user-defined-literal]
#define LOADNET "you can't do load while in a net game!\n\n"PRESSKEY
^
http://beefy12.nyi.freebsd.org/data/head-amd64-default/p475044_s336572/logs/edge-1.35_9.log |
18 Nov 2017 19:32:39
1.35_9

|
zeising  |
Bump portrevision to chase graphics/glew shard library version update.
PR: 223370
Submitted by: zeising
exp-run by: antoine
Approved by: antoine |
23 May 2017 05:03:16
1.35_8

|
rezny  |
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845 |
01 Feb 2017 05:26:51
1.35_7

|
jbeich  |
games/edge: unbreak with clang 4.0
src/p_enemy.cc:531:26: error: ordered comparison between pointer and zero
('struct mobj_s **' and 'int')
if (brain_spots.targets > 0)
~~~~~~~~~~~~~~~~~~~ ^ ~
src/w_sprite.cc:578:42: error: ordered comparison between pointer and zero
('spriteframe_c *' and 'int')
if (sprites[states[i].sprite]->frames > 0)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~
Reported by: antoine (via exp-run) |
18 Apr 2016 05:28:36
1.35_6

|
pi  |
games/edge: Fix build with libc++ 3.8.0
- Replace abs() on unsigned arguments in games/edge
PR: 208757
Submitted by: dim |
01 Apr 2016 14:00:57
1.35_6

|
mat  |
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight |
14 Oct 2015 23:49:48
1.35_6

|
amdmi3  |
- Drop PLIST_DIRSTRY
- Switch to options helpers |
19 Sep 2015 18:17:04
1.35_6

|
marino  |
Add USES=alias to 10 ports (Aids DragonFly support) |
22 Jun 2015 18:33:22
1.35_6

|
antoine  |
Convert to USES=jpeg |
25 Dec 2014 20:54:43
1.35_6

|
bapt  |
Bump portrevision after png update |
25 Dec 2014 19:04:27
1.35_5

|
antoine  |
Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgrade |
22 Dec 2014 21:38:24
1.35_5

|
bapt  |
Revert r375084
A too sharp axe causes unpredictable damages
Reported by: amdmi3 |
20 Dec 2014 18:37:12
1.35_5

|
bapt  |
Cleanup plist |
08 Dec 2014 16:48:41
1.35_5

|
tijl  |
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above ) |
10 Sep 2014 20:50:37
1.35_4

|
gerald  |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
17 Aug 2014 16:56:28
1.35_3

|
danfe  |
- Sort the knobs in a more common and logical way; standardize header
- Use USE_GL=glew knob instead of explicit LIB_DEPENDS
- Fix a typo (DEFINE_OPTIONS -> OPTIONS_DEFINE); wrap overly long lines |
13 Apr 2014 10:43:53
1.35_3

|
pawel  |
- Add staging support
- Convert to new LIB_DEPENDS format, USES=gmake tar:bzip2
- Define DOCS option |
20 Sep 2013 17:36:36
1.35_3

|
bapt  |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
14 Aug 2013 22:35:54
1.35_3

|
ak  |
- Remove MAKE_JOBS_SAFE variable
Approved by: portmgr (bdrewery) |
28 Mar 2013 16:29:01
1.35_3

|
eadler  |
Style: tab -> space.
Most contributors copy an existing port when writing their own so reduce the
number of bad examples in the tree. |
19 Jul 2012 20:15:39
1.35_3
|
naddy  |
libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora). |
01 Jun 2012 05:26:28
1.35_2
|
dinoex  |
- update png to 1.5.10 |
18 Feb 2012 10:18:33
1.35_1
|
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
09 Aug 2011 15:45:46
1.35
|
ehaupt  |
Update to 1.35
PR: 159442
Submitted by: KATO Tsuguru <tkato432@yahoo.com> |
03 Jul 2011 14:25:36
1.29_7
|
ohauer  |
-remove MD5 |
06 Jun 2010 20:44:03
1.29_7
|
naddy  |
Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora). |
28 Mar 2010 06:47:48
1.29_6
|
dinoex  |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
23 Mar 2010 21:14:39
1.29_5
|
gahr  |
- Chase x11-toolkits/fltk update |
05 Feb 2010 11:46:55
1.29_4
|
dinoex  |
- update to jpeg-8 |
22 Aug 2009 00:23:13
1.29_3 
|
amdmi3  |
- Switch SourceForge ports to the new File Release System: categories starting
with G |
18 Jul 2009 11:11:29
1.29_3
|
dinoex  |
- update to jpeg7
Tested by: pav on pointyhat |
06 Jul 2009 21:26:00
1.29_2
|
naddy  |
Bump PORTREVISION after libogg and libvorbisfile major version increment. |
27 Feb 2009 21:24:38
1.29_1
|
alepulver  |
- Drop maintainership of the following ports:
games/darkplaces
games/quake-dpmod
games/edge
games/deng
games/odamex
games/uhexen2
games/uhexen2-extras
games/vavoom
games/vavoom-extras
games/alienarena
games/alienarena-data
games/freedroidrpg
games/assaultcube (Only the first 15 lines of the commit message are shown above ) |
13 Mar 2008 14:28:35
1.29_1
|
miwi  |
- Chase devel/sdl12 shlib version bump |
17 Dec 2007 17:54:00
1.29
|
alepulver  |
The EDGE project is a programming project to develop a DOOM style engine aimed
at the Total Conversion developer, but still able to play the original DOOM
games. This project started with the DOOM source released by id software.
Note that it currently does not support playing the original MIDI music, but
supports OGG Vorbis audio files.
For Total Conversions using Edge see:
http://www.wadsinprogress.info/
For high resolution textures see:
http://forums.yaa.dk/viewtopic.php?f=32&t=69
WWW: http://edge.sourceforge.net/ |