This port builds development snapshots of icculus.org/quake3. The project is
known to seldomly produce releases. Due to the conservative development goals
of the project, development snapshots are generally considered reliable.
This port is based of a repository with FreeBSD specific changes:
https://github.com/lonkamikaze/ioq3-freebsd/tree/freebsd
WWW: http://ioquake3.org/
===> The following configuration options are available for ioquake3-devel-1.36:
CURL=on: Data transfer support via cURL
DEBUG=off: Build with debugging support
DLRENDERER=on: Build dynamically loaded renderer
DOCS=on: Build and/or install documentation
GAMELIBS=on: Build game libraries
MUMBLE=on: Enable Mumble support (no dependencies)
OPENAL=on: Audio support via OpenAL
OPUS=on: Opus audio codec support
SERVER=on: Install dedicated server
TOOLS=on: Enable modding tools
VORBIS=on: Ogg Vorbis audio codec support
===> Use 'make config' to modify these settings
The default renderer has switched to OpenGL2. Should you encounter
a performance drop with this update, you can return to the old
OpenGL1 rendere by executing:
ioquake3-devel +seta cl_renderer opengl1
If you have chosen to build without the DLRENDERER option OpenGL1
is used by default, OpenGL2 can be used by executing the
`iqouake3_opengl2-devel` binary.
games/ioquake3-devel: Remove in favour of ioquake3
Upstream requested us to point games/ioquake3 to github master,
making this port obsolete.
PR: 217911
Reviewed by: miwi
Approved by: miwi (mentor)
MFH: 2017Q2
Security: CVE-2017-6903
Security: e48355d7-1548-11e7-8611-0090f5f2f347
Differential Revision: https://reviews.freebsd.org/D10172
games/ioquake3-devel: Update to snapshot 2904
- Update from 2808 to 2904
- Switch to USE_GITHUB for distifles
Reviewed by: mat
Approved by: mat
Differential Revision: https://reviews.freebsd.org/D8695
Update and clean up the ioquake3 family of ports.
The following maintenance operations were performed:
- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
- Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
- Add support for slaves using different SDL versions
- games/ioquake3-devel
- Update to GIT revision 2808
- Use SDL2
- games/iourbanterror
- Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
- Update 4.2.018 to 4.2.023
- games/urbanterror-data
- Update 4.2.018 to 4.2.023
- Fix install without DOCS
Reviewed by: cs
Approved by: cs
Differential Revision: https://reviews.freebsd.org/D5816
games/ioquake3-devel: fix build with speex installed
Adjust CFLAGS to pick bundled speex instead of one installed on the system, that
is,
apparently, incompatible with the bundled one.
A similar fix was already done for games/ioquake3 in r398218.
PR: 203389
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
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Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
games: ioquak3* iourbanterror* openarena*: Update and stage support
The patch applied without incident. Tested on DragonFly poudriere,
everything built fine. It include an i386 fix, which is why the
previous commit was reverted.
The only modification was to change EXTRACT_CMD to TAR in a couple
of places.
PR: ports/187859
submitted by; maintainer (Dominic Fandrey)
games/ioquake3 and slaves: Fix options
Every touched port was build-tested and passed.
PR: ports/180675
Submitted by: Dominic Fandrey (maintainer)
Tested on: FreeBSD 9.1/amd64 with poudriere
libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora).
Submitted by: Jakub Lach <jakub_lach@mailplus.pl>
- split out -server part from ioquake3-based ports:
- games/ioquake3-devel-server added
- games/ioquake3-server added
- games/iourbanterror-server
- games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8
Doing this in single commit since all this ports are
tightly interconnected.
PR: ports/165842
Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer)
ioquake3:
- Allow slave ports to turn off some options
- Add modular renderer support for slaves
- Add WITH_DEBUG support
- Always check against non-default options so that they can be overridden
(e.g. for BATCH mode)
- Add pkg-config build dependency
ioquake3-devel, iourbanterror, openarena:
- Fix CURL support
- Link libraries instead of using dlopen
ioquake3-devel, iourbanterror:
- Update SVN snapshot r2064 to r2194
- Improved UDP download speed
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games/quake3-data
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test
games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements
games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"
games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources
games/openarena
- Update to SVN r1910 based engine sources
games/openarena-oax
- Update from B47 to B48 release
PR: ports/155716
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
games/ioquake3
- Add DESKTOP_ENTRIES if the client is installed
- Get rid of MD5 distinfo
- Backport fix for FreeBSD/i386 with PAE kernel, provided by Nerius Landys
games/ioquake3-devel
- Update to SVN snapshot 1803, contains a number of fixes including the PAE
patch by Nerius Landis
- Make the port capable of being a master port
games/openarena
- Update to the latest source release
- Add PAE fix
games/openarena-oax
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