Port details |
- openjk Community effort to maintain Jedi Academy + Jedi Outcast
- g20210516 games
=1 Version of this port present on the latest quarterly branch. - Maintainer: pkubaj@FreeBSD.org
 - Port Added: 2019-04-30 18:52:20
- Last Update: 2021-07-10 23:51:27
- Commit Hash: fea7428
- People watching this port, also watch:: mkdesktop, snes9x-gtk, wmicons, gogrepo, libretro-emux
- License: GPLv2
- Description:
- OpenJK is an effort by the JACoders group to maintain and improve the game
engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on,
while maintaining full backwards compatibility with the existing games.
This project does not attempt to rebalance or otherwise modify core gameplay.
WWW: https://openjk.org
- SVNWeb : git : Homepage
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/openjk/ && make install clean
- To add the package, run one of these commands:
- pkg install games/openjk
- pkg install openjk
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: openjk
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1625960892
SHA256 (JACoders-OpenJK-g20210516-07675e2_GH0.tar.gz) = d73a06ad88ff111e9bb152e4dca502e76ad4dd2338c4f279062d7a65daef6bf8
SIZE (JACoders-OpenJK-g20210516-07675e2_GH0.tar.gz) = 13512620
- Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- cmake : devel/cmake
- ninja : devel/ninja
- sdl2-config : devel/sdl20
- xorgproto>=0 : x11/xorgproto
- xorgproto>=0 : x11/xorgproto
- x11.pc : x11/libX11
- Runtime dependencies:
-
- x11.pc : x11/libX11
- Library dependencies:
-
- libpng.so : graphics/png
- libGL.so : graphics/libglvnd
- libGLU.so : graphics/libGLU
- libjpeg.so : graphics/jpeg-turbo
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
- Configuration Options:
- No options to configure
- Options name:
- games_openjk
- USES:
- compiler:c++11-lang cmake gl jpeg localbase sdl xorg xorg
- pkg-message:
- For install:
- OpenJK requires the original game files from Star Wars: Jedi Knight:
Jedi Academy to work properly. These can come from an original CD or
from GOG.com.
If using the GOG.com version, you must extract the files from
setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe
using the innoextract package.
The files will be in a directory named app. Inside the app directory,
there is a GameData directory. Inside the GameData directory, there is
a directory named base. This base directory must be moved to
~/.local/share/openjk
The easiest way to do this is to follow these steps:
$ mkdir -p ~/.local/share/openjk
$ innoextract setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe
$ cd app/GameData
$ cp -R base ~/.local/share/openjk
You can then delete everything else that is extracted from the exe,
such as the tmp directory.
The multiplayer game binary is jamp and the single player game binary
is jasp.
If you own a copy of Star Wars: Jedi Knight: Jedi Outcast, its game
files may be used to play that game, though upstream makes no
guarantees on your success in playing this game.
- Master Sites:
|
Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
10 Jul 2021 23:51:27 g20210516 |
Piotr Kubaj (pkubaj)  |
games/openjk: update to 20210516 |
22 Jun 2021 18:53:08 g20200823_1 |
Kevin Bowling (kbowling)  |
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824 |
15 Jun 2021 08:41:03 g20200823 |
Piotr Kubaj (pkubaj)  |
games/openjk: fix build on powerpc
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/openjk_sp.powerpc:No
such file or directory |
07 Apr 2021 08:09:01 g20200823 |
Mathieu Arnold (mat)  |
One more small cleanup, forgotten yesterday.
Reported by: lwhsu |
06 Apr 2021 14:31:07 g20200823 |
Mathieu Arnold (mat)  |
Remove # $FreeBSD$ from Makefiles. |
01 Mar 2021 16:05:35
g20200823 |
pkubaj  |
games/openjk: fix packaging on armv6
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/OpenJK/cgamearmv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/OpenJK/jagamearmv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/OpenJK/jampgamearmv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/OpenJK/uiarmv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/base/cgamearmv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/base/jampgamearmv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/base/uiarmv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/openjk.armv6:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/openjk_sp.armv6:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/openjkded.armv6:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/rd-vanilla_armv6.so:No
such file or directory
pkg-static: Unable to access file
/wrkdirs/usr/ports/games/openjk/work/stage/usr/local/share/JediAcademy/rdsp-vanilla_armv6.so:No
such file or directory
MFH: 2021Q1 |
07 Nov 2020 01:58:50
g20200823 |
pkubaj  |
games/openjdk: fix packaging on powerpc64le while keeping compatibility with
powerpc64 |
20 Oct 2020 22:02:02
g20200823 |
pkubaj  |
games/openjk: fix packaging on powerpc64*
MFH: 2020Q4 (fix build blanket) |
03 Oct 2020 02:49:44
g20200823 |
pkubaj  |
games/openjk: fix packaging on powerpc64le |
24 Aug 2020 23:31:40
g20200823 |
pkubaj  |
games/openjk: update to ca63f21
This fixes build on head. |
05 Nov 2019 22:16:15
g20190428_1 |
zeising  |
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed. |
13 Oct 2019 00:04:16
g20190428_1 |
pkubaj  |
games/openjk: fix packaging on armv7
Binaries on armv7 have arm prefix, not armv7.
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D21908 |
13 Aug 2019 16:03:12
g20190428_1 |
mat  |
Convert to UCL & cleanup pkg-message (categories e-g) |
26 Jul 2019 20:46:57
g20190428_1 |
gerald  |
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330 |
12 May 2019 11:33:35
g20190428 |
pkubaj  |
games/openjk: fix packaging
powerpc64 needs ARCH to be redefined to ppc64.
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D20245 |
30 Apr 2019 18:51:53
g20190428 |
pkubaj  |
games/openjk: Community effort to maintain Jedi Academy + Jedi Outcast
OpenJK is an effort by the JACoders group to maintain and improve the game
engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on,
while maintaining full backwards compatibility with the existing games.
This project does not attempt to rebalance or otherwise modify core gameplay.
WWW: https://openjk.org
PR: 227265
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D19955 |