R1Q2 is an enhanced client/server for Quake II. Based on the id Software 3.21
source, rather than concentrate on fancy graphics, embedded MP3 players and
other "gimmick" features, R1Q2 is focused on providing stability, security and
speed whilst remaining fully compatible with existing mods and other clients.
===> The following configuration options are available for r1q2-8012_6:
DOCS=on: Build and/or install documentation
GAME=off: Build main game (default mod)
REF_GL=on: Build renderer (required for client)
====> Clients and servers: you have to choose at least one of them
CLIENT=on: Build client
DEDICATED=on: Build dedicated server
===> Use 'make config' to modify these settings
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
games/r1q2: unbreak the build on recent -CURRENT
Something had been changed in our toolchain which broke linking of this
port because `SV_FixPlayerSkin' symbol became undefined. This function
was annotated as `__inline', change it to `static' to unbreak the build
as it is defined and called within a single file only.
While here, remove unsupported optimization flag from the CFLAGS.
Reported by: pkg-fallout
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
Ensure that there is only one variable definition per each object, as
the C (and C++) standards mandated for years and compilers started to
enforce as of recently (Clang 11, GCC 10).
Reported by: pkg-fallout
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
- Update to build 8012 (the latest official release to date)
- Modernize LIB_DEPENDS; guard dependency on `devel/libexecinfo' with
!exists(/usr/include/execinfo.h)
- Add missing FLAVOR_DESC knob; stagify and reclaim the port
- Remove BROKEN statement on sparc64, let's give it another try
- Update MASTER_SITES and WWW line in the port description text
- Trim old-school Makefile header per recent agreements
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Use more explicit "gl" or "glu" to simple "yes" in USE_GL
- Drop shlib ABI versions from LIB_DEPENDS
- Mute MKDIR's, generally cleanup Makefiles
- Synchronize GAME_DESC description text between ports
- Trim old-school Makefile header per recent agreement
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Prefer more explicit "gl" to simple "yes" in USE_GL
- Drop shlib ABI versions from LIB_DEPENDS while here
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
- Update to version 6990.
- Fix wrong error message in net_udp.c (accidentaly introduced by me when
disabling the Linux code).
Reported by: Steve Crowder <steve@crowders.org>
- Update to version 6974.
- Fix security vulnerability in the new icmp error handling code (does not
affect FreeBSD since that code is Linux specific and was disabled) [1].
Reported by: Steve Crowder <steve@crowders.org>
Security: http://www.r1ch.net/forum/index.php?topic=106.msg6601#msg6601
[1]
Update the ftp/curl port to 7.16.0.
Bump PORTREVISION of all dependent ports.
Fix the build errors in the few ports that still use the long deprecated,
and now obsoleted, cURL options.
Thanks to everyone who took the time to look over the patch!
Discussed on: -ports
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
R1Q2 is an enhanced client/server for Quake II. Based on the id Software 3.21
source, rather than concentrate on fancy graphics, embedded MP3 players and
other "gimmick" features, R1Q2 is focused on providing stability, security and
speed whilst remaining fully compatible with existing mods and other clients.
WWW: http://www.r1ch.net/stuff/r1q2/
Approved by: garga (mentor)