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Port details
quake2-data Quake II data files
3.20_3 games on this many watch lists=3 search for ports that depend on this port Find issues related to this port Report an issue related to this port
Maintainer: danfe@FreeBSD.org search for ports maintained by this maintainer
Port Added: 16 Oct 2005 22:32:18
License: not specified in port
Quake II data files.

This port installs the data files needed to run Quake II: the updates for the
original game, or the demo (shareware) data if requested.

For a full game, you need to have a legitimate copy of the game in order to
obtain the pak0.pak file.

WWW: http://www.idsoftware.com/games/quake/quake2/
SVNWeb : Homepage : PortsMon
    Pseudo-pkg-plist information, but much better, from make generate-plist
    Expand this list (329 items)
  1. share/quake2/baseq2/maps.lst
  2. share/quake2/baseq2/game.so
  3. @comment share/quake2/baseq2/pak0.pak
  4. share/quake2/baseq2/pak1.pak
  5. share/quake2/baseq2/pak2.pak
  6. share/quake2/baseq2/players/crakhor/a_grenades.md2
  7. share/quake2/baseq2/players/crakhor/w_bfg.md2
  8. share/quake2/baseq2/players/crakhor/w_blaster.md2
  9. share/quake2/baseq2/players/crakhor/w_chainfist.md2
  10. share/quake2/baseq2/players/crakhor/w_chaingun.md2
  11. share/quake2/baseq2/players/crakhor/w_disrupt.md2
  12. share/quake2/baseq2/players/crakhor/w_etfrifle.md2
  13. share/quake2/baseq2/players/crakhor/w_glauncher.md2
  14. share/quake2/baseq2/players/crakhor/w_grapple.md2
  15. share/quake2/baseq2/players/crakhor/w_hyperblaster.md2
  16. share/quake2/baseq2/players/crakhor/w_machinegun.md2
  17. share/quake2/baseq2/players/crakhor/w_phalanx.md2
  18. share/quake2/baseq2/players/crakhor/w_plasma.md2
  19. share/quake2/baseq2/players/crakhor/w_plauncher.md2
  20. share/quake2/baseq2/players/crakhor/w_railgun.md2
  21. share/quake2/baseq2/players/crakhor/w_ripper.md2
  22. share/quake2/baseq2/players/crakhor/w_rlauncher.md2
  23. share/quake2/baseq2/players/crakhor/w_shotgun.md2
  24. share/quake2/baseq2/players/crakhor/w_sshotgun.md2
  25. share/quake2/baseq2/players/cyborg/a_grenades.md2
  26. share/quake2/baseq2/players/cyborg/bump1.wav
  27. share/quake2/baseq2/players/cyborg/death1.wav
  28. share/quake2/baseq2/players/cyborg/death2.wav
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  49. share/quake2/baseq2/players/cyborg/tris.md2
  50. share/quake2/baseq2/players/cyborg/tyr574.pcx
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  52. share/quake2/baseq2/players/cyborg/w_bfg.md2
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  55. share/quake2/baseq2/players/cyborg/w_chaingun.md2
  56. share/quake2/baseq2/players/cyborg/w_disrupt.md2
  57. share/quake2/baseq2/players/cyborg/w_etfrifle.md2
  58. share/quake2/baseq2/players/cyborg/w_glauncher.md2
  59. share/quake2/baseq2/players/cyborg/w_grapple.md2
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  61. share/quake2/baseq2/players/cyborg/w_machinegun.md2
  62. share/quake2/baseq2/players/cyborg/w_phalanx.md2
  63. share/quake2/baseq2/players/cyborg/w_plasma.md2
  64. share/quake2/baseq2/players/cyborg/w_plauncher.md2
  65. share/quake2/baseq2/players/cyborg/w_railgun.md2
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  73. share/quake2/baseq2/players/female/a_grenades.md2
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  108. share/quake2/baseq2/players/female/tris.md2
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  118. share/quake2/baseq2/players/female/w_etfrifle.md2
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  123. share/quake2/baseq2/players/female/w_phalanx.md2
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  128. share/quake2/baseq2/players/female/w_rlauncher.md2
  129. share/quake2/baseq2/players/female/w_shotgun.md2
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  131. share/quake2/baseq2/players/female/weapon.md2
  132. share/quake2/baseq2/players/female/weapon.pcx
  133. share/quake2/baseq2/players/male/a_grenades.md2
  134. share/quake2/baseq2/players/male/bump1.wav
  135. share/quake2/baseq2/players/male/cipher.pcx
  136. share/quake2/baseq2/players/male/cipher_i.pcx
  137. share/quake2/baseq2/players/male/claymore.pcx
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  139. share/quake2/baseq2/players/male/death1.wav
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  142. share/quake2/baseq2/players/male/death4.wav
  143. share/quake2/baseq2/players/male/drown1.wav
  144. share/quake2/baseq2/players/male/fall1.wav
  145. share/quake2/baseq2/players/male/fall2.wav
  146. share/quake2/baseq2/players/male/flak.pcx
  147. share/quake2/baseq2/players/male/flak_i.pcx
  148. share/quake2/baseq2/players/male/grunt.pcx
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  150. share/quake2/baseq2/players/male/gurp1.wav
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  152. share/quake2/baseq2/players/male/howitzer.pcx
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  154. share/quake2/baseq2/players/male/jump1.wav
  155. share/quake2/baseq2/players/male/major.pcx
  156. share/quake2/baseq2/players/male/major_i.pcx
  157. share/quake2/baseq2/players/male/nightops.pcx
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  159. share/quake2/baseq2/players/male/pain100_1.wav
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  181. share/quake2/baseq2/players/male/tris.md2
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  187. share/quake2/baseq2/players/male/w_chaingun.md2
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  190. share/quake2/baseq2/players/male/w_glauncher.md2
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  204. @comment share/doc/quake2-data/manual/Manual.html
  205. @comment share/doc/quake2-data/manual/adrenaline.gif
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  299. @comment share/doc/quake2-data/manual/player_properties_screen1.gif
  300. @comment share/doc/quake2-data/manual/quad_damage.gif
  301. @comment share/doc/quake2-data/manual/rail_gun.gif
  302. @comment share/doc/quake2-data/manual/readme.txt
  303. @comment share/doc/quake2-data/manual/release.txt
  304. @comment share/doc/quake2-data/manual/rocket_launcher.gif
  305. @comment share/doc/quake2-data/manual/rockets.gif
  306. @comment share/doc/quake2-data/manual/secret_door.jpg
  307. @comment share/doc/quake2-data/manual/setup_controls_screenmenus.html
  308. @comment share/doc/quake2-data/manual/shells.gif
  309. @comment share/doc/quake2-data/manual/shotgun.gif
  310. @comment share/doc/quake2-data/manual/shotgun_guard.gif
  311. @comment share/doc/quake2-data/manual/silencer.gif
  312. @comment share/doc/quake2-data/manual/slime.jpg
  313. @comment share/doc/quake2-data/manual/start_network_server_screen1.gif
  314. @comment share/doc/quake2-data/manual/stimpack.gif
  315. @comment share/doc/quake2-data/manual/story.html
  316. @comment share/doc/quake2-data/manual/story_main.jpg
  317. @comment share/doc/quake2-data/manual/strogg_environ_1.jpg
  318. @comment share/doc/quake2-data/manual/strogg_environ_2.jpg
  319. @comment share/doc/quake2-data/manual/strogg_environ_3.jpg
  320. @comment share/doc/quake2-data/manual/supershotgun.gif
  321. @comment share/doc/quake2-data/manual/tank.gif
  322. @comment share/doc/quake2-data/manual/tank_commander.gif
  323. @comment share/doc/quake2-data/manual/technical_information.html
  324. @comment share/doc/quake2-data/manual/technician.gif
  325. @comment share/doc/quake2-data/manual/top_nav.html
  326. @comment share/doc/quake2-data/manual/top_nav_imagemap.gif
  327. @comment share/doc/quake2-data/manual/unit_exit_door.jpg
  328. @comment share/doc/quake2-data/manual/water.jpg
  329. @unexec rmdir %D/share/quake2 2>/dev/null || echo "If you are permanently removing this port, you should remove any configuration files, data files, and mods left in %D/share/quake2." | fmt
  330. Collapse this list.

To install the port: cd /usr/ports/games/quake2-data/ && make install clean
To add the package: pkg install quake2-data

PKGNAME: quake2-data

distinfo:

SHA256 (q2-3.20-x86-full.exe) = ee1b430258d5fc5a897ef47c6246f5da11de885f4c29fbeca005ff27924700be
SIZE (q2-3.20-x86-full.exe) = 13842432
SHA256 (q2src320.shar.Z) = fc580dd9259a007ec3a714ec1c1140c0ced46765978eb3cbde60a25af4132862
SIZE (q2src320.shar.Z) = 392383
SHA256 (q2-314-demo-x86.exe) = 7ace5a43983f10d6bdc9d9b6e17a1032ba6223118d389bd170df89b945a04a1e
SIZE (q2-314-demo-x86.exe) = 39015499

Patch dependencies:

  1. unzip : archivers/unzip

This port is required by:

for Run * - deleted ports are only shown under the This port is required by section. It was harder to do for the Required section. Perhaps later...
Configuration Options
===> The following configuration options are available for quake2-data-3.20_3:
     MANUAL=off: Install the game HTML manual
     OPTIMIZED_CFLAGS=on: Use extra compiler optimizations
     SHAREWARE=off: Install demo version of the game data
===> Use 'make config' to modify these settings

USES:
zip:infozip

Master Sites:
    There is no master site for this port.

Number of commits found: 36

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
01 Apr 2016 14:00:57
Original commit files touched by this commit  3.20_3
Revision:412346
mat search for other commits by this committer
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
05 Nov 2015 12:36:25
Original commit files touched by this commit  3.20_3
Revision:400848
mat search for other commits by this committer
Fix ports that confused the meaning of WRKDIR and WRKSRC.

PR:		204056
Submitted by:	mat
Reviewed by:	bapt
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D2735
17 Aug 2015 14:20:41
Original commit files touched by this commit  3.20_3
Revision:394508
mat search for other commits by this committer
Remove UNIQUENAME and LATEST_LINK.

UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now,
we won't have conflicts there.

Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer
is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel
has the correct PKGNAME anyway.

Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called
OPTIONS_FILE now.)

Reviewed by:	antoine, bapt
Exp-run by:	antoine
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D3336
18 May 2015 16:37:14
Original commit files touched by this commit  3.20_3
Revision:386689
amdmi3 search for other commits by this committer
- Drop @dirrm* from plist

Approved by:	portmgr blanket
24 Jan 2015 15:07:40
Original commit files touched by this commit  3.20_3
Revision:377795
antoine search for other commits by this committer
Switch some dependencies from a directory name or a file generated by
pkg-install
to a package name,  as the former can't be attributed to a package
08 Jul 2014 08:51:31
Original commit files touched by this commit  3.20_3
Revision:361201
danfe search for other commits by this committer
Reduce the differences between `quake*-data' ports:
- Consistently use vertical bar (pipe) in :S substitutions
- Do not abuse .error statement, set IGNORE knob instead
- Drop some unnecessary quotation marks in comparisons
- Add a comment on why we cannot depend on particular .pak file
- Simplify extraction of the `linuxq3apoint-1.32b-3.x86.run'
08 Jul 2014 07:07:05
Original commit files touched by this commit  3.20_3
Revision:361191
danfe search for other commits by this committer
- Cleanup, modernize MASTER_SITES and optimize away MASTER_SITE_SUBDIR
- Switch to using vertical bars as regex separators, since they do not
  require escaping of the slash (when used as path separator)
- Move OPTIONS block where it belongs (closer to <bsd.port.options.mk>)
- Turn .error into IGNORE statement; reclaim maintainership back
03 Jul 2014 22:09:00
Original commit files touched by this commit  3.20_3
Revision:360469
wg search for other commits by this committer
games/quake2-data: support stage
02 Jul 2014 18:22:39
Original commit files touched by this commit  3.20_3
Revision:360239
antoine search for other commits by this committer
Resetting maintainership on ports that have not been staged and without any
pending PR

With hat:	portmgr
10 Mar 2014 14:49:26
Refresh Original commit files touched by this commit
Revision:347760  Sanity Test Failure
bapt search for other commits by this committer
Convert g* to USES=zip
20 Sep 2013 17:36:36
Original commit files touched by this commit  3.20_3
Revision:327730
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
12 May 2013 08:39:29
Original commit files touched by this commit  3.20_3
Revision:317936
danfe search for other commits by this committer
Toughen the check and unbreak INDEX.
12 May 2013 08:06:32
Original commit files touched by this commit  3.20_3
Revision:317934
danfe search for other commits by this committer
If port is setting PKGNAMEPREFIX=${FOOPKGNAMEPREFIX}, but .include's this
file before <bsd.port.options.mk>, options handling gets broken because
options will be loaded from OPTIONSFILE which is based on UNIQUENAME and
thus PKGNAMEPREFIX, which is empty at that point.  Prevent this: ensure
that FOOPKGNAMEPREFIX is defined in advance for ports that use it to set
their PKGNAMEPREFIX and having OPTIONS.
12 May 2013 06:35:06
Original commit files touched by this commit  3.20_3
Revision:317933
danfe search for other commits by this committer
- Slightly improve usage description (comment) in quake2-data/Makefile.include
- Synchronize other games' -data/Makefile.include files (consistently use
  LOCALBASE, drop obvious comments, adjust formatting, etc.)
17 Mar 2013 12:18:23
Original commit files touched by this commit  3.20_3
Revision:314424
danfe search for other commits by this committer
- Makefile.include must be included before bsd.port.options.mk, otherwise
  "make config", "make showconfig" will not work correctly
- Drop redundant PKGMESSAGE assignment, tighten PLIST_SUB's
- Make a few non-functional changes while here
16 Mar 2013 13:33:12
Original commit files touched by this commit  3.20_3
Revision:314353
danfe search for other commits by this committer
- Trim Makefile header per new style guidelines
- Convert to contemporary OPTIONS framework
- Cleanup Makefiles, fix a typo, reword pkg-descr
- Add a hint where to look for data port logic description to quake3-data
  port and terminate an URL with slash while here
03 Jul 2011 14:25:36
Original commit files touched by this commit  3.20_3
ohauer search for other commits by this committer
-remove MD5
14 Mar 2011 16:47:46
Original commit files touched by this commit  3.20_3
danfe search for other commits by this committer
Bring unmaintained Quake ports under my wing.
27 Feb 2011 04:54:41
Original commit files touched by this commit  3.20_3
tabthorpe search for other commits by this committer
- Reassign ports to heap

Submitted by:   alepulver
03 Jun 2010 15:54:29
Original commit files touched by this commit  3.20_3
pav search for other commits by this committer
- Convert unzip -a to USE_DOS2UNIX

PR:             ports/146533
Submitted by:   Alex Kozlov <spam@rm-rf.kiev.ua>
17 Dec 2006 20:25:39
Original commit files touched by this commit  3.20_3
alepulver search for other commits by this committer
- Fix building with GCC 4.x.

Reported by:    pointyhat
18 Sep 2006 20:02:55
Original commit files touched by this commit  3.20_3
alepulver search for other commits by this committer
- Add the demo/manual distfile to the "data" group.

Reported by:    Volodymyr Kostyrko <arcade@synergetica.dn.ua>
04 Aug 2006 15:19:08
Original commit files touched by this commit  3.20_3
alepulver search for other commits by this committer
- Fix wrong backslash breaking the MANUAL option.
02 Aug 2006 15:45:12
Original commit files touched by this commit  3.20_3
alepulver search for other commits by this committer
- Add missing entry in distinfo (required for MANUAL and SHAREWARE options).
28 Jul 2006 21:39:00
Original commit files touched by this commit  3.20_3
alepulver search for other commits by this committer
- Bump PORTREVISION.
- Build an install the original game.so file to avoid each engine having to
  build its own version (unless it provides additional features or is
  incompatible).
- Add MANUAL option (to install the game manual).
- Add some notes about Quake II ports in Makefile.include.
- Remove CTF option (split to "games/quake2-ctf").
- Remove mention of Rogue/Xatrix mission packs in files/pkg-message.in (split
  to "games/quake2/rogue" and "games/quake2-xatrix").
24 Apr 2006 21:12:50
Original commit files touched by this commit  3.20_2
alepulver search for other commits by this committer
- Fix OPTIONS handling.
- Bump PORTREVISION.

Approved by:    garga (mentor)
09 Apr 2006 13:08:16
Original commit files touched by this commit  3.20_1
alepulver search for other commits by this committer
Change the maintainership address to the @FreeBSD.org one.

Approved by:    garga (mentor)
06 Apr 2006 00:21:42
Original commit files touched by this commit  3.20_1
edwin search for other commits by this committer
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE

        This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:

        games/doom
        games/linux-quake3
        games/linux-quake4
        games/qcc
        games/quake-data
        games/quake-source
        games/quake2-data
        games/quake2-source
        games/quake2forge
        games/quake2lnx
        games/quake3
        games/quake3-data
        games/rtcw

PR:             ports/93546
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
22 Jan 2006 02:11:14
Original commit files touched by this commit  3.20_1
edwin search for other commits by this committer
Replace ugly "@unexec rmdir %D... 2>/dev/null || true" with @dirrmtry

Approved by:    krion@
PR:             ports/88711 (related)
28 Dec 2005 21:15:32
Original commit files touched by this commit  3.20_1
edwin search for other commits by this committer
[MAINTAINER UPDATE] games/quake2-data: redesign, patch dependant ports

        - Changed quake2-data/Makefile.include to be more similar
          to bsd.*.mk files, also it doesn't override port's
          variables.
        - Change dependant ports.

PR:             ports/90147
Subnmitted by:  Alejandro Pulver <alejandro@varnet.biz>
25 Nov 2005 21:47:35
Original commit files touched by this commit  3.20_1
pav search for other commits by this committer
- Add SHA256

Requested by:   maintainer
03 Nov 2005 05:14:42
Original commit files touched by this commit  3.20_1
edwin search for other commits by this committer
move BUILD_DEPENDS to EXTRACT_DEPENDS
Noticed by: YAPHR
31 Oct 2005 17:19:28
Original commit files touched by this commit  3.20
garga search for other commits by this committer
- Add MASTER_SITES mirrot
- Unbraek

PR:             ports/88209
Submitted by:   maintainer
28 Oct 2005 22:52:43
Original commit files touched by this commit  3.20
kris search for other commits by this committer
BROKEN: Unfetchable
19 Oct 2005 22:34:32
Original commit files touched by this commit  3.20
edwin search for other commits by this committer
Add dependency on archivers/unzip
Noticed by: YAPHR
16 Oct 2005 22:31:37
Original commit files touched by this commit  3.20
edwin search for other commits by this committer
[NEW PORT] games/quake2-data - Quake II data files

        Quake II data files.

        This port installs the data files needed to run Quake II.
        It installs the updates and Capture The Flag mod data.

        You still need to have a legitimate copy of the game in
        order to obtain the .pak files. Otherwise you can use the
        shareware version of the game data.

PR:             8 7179
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>

Number of commits found: 36

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