Port details |
- vkquake Quake 1 port using Vulkan instead of OpenGL, based on QuakeSpasm
- 1.30.1 games =2 1.30.1Version of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2018-09-03 17:48:38
- Last Update: 2024-02-11 11:48:53
- Commit Hash: 054c6d9
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: GPLv2+
- WWW:
- https://github.com/Novum/vkQuake
- Description:
- vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is
based on the popular QuakeSpasm port and runs all mods compatible with it like
Arcane Dimensions or In The Shadows.
Compared to QuakeSpasm vkQuake also features a software Quake like underwater
effect, has better color precision, generates mipmap for water surfaces at
runtime and has native support for anti-aliasing and AF.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/vkquake/ && make install clean
- To add the package, run one of these commands:
- pkg install games/vkquake
- pkg install vkquake
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: vkquake
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1678849178
SHA256 (Novum-vkQuake-1.30.1_GH0.tar.gz) = b88d3dfc869d89820766e2dd18bdadb9681adfc4c9d05e09cbbebcc17ef1d150
SIZE (Novum-vkQuake-1.30.1_GH0.tar.gz) = 47516278
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- glslangValidator : graphics/glslang
- vulkan-headers>0 : graphics/vulkan-headers
- update-desktop-database : devel/desktop-file-utils
- gmake>=4.3 : devel/gmake
- pkgconf>=1.3.0_1 : devel/pkgconf
- sdl2-config : devel/sdl20
- Runtime dependencies:
-
- pak0.pak : games/quake-data
- update-desktop-database : devel/desktop-file-utils
- Library dependencies:
-
- libvulkan.so : graphics/vulkan-loader
- libFLAC.so : audio/flac
- libmodplug.so : audio/libmodplug
- libvorbis.so : audio/libvorbis
- libvorbisfile.so : audio/libvorbis
- libogg.so : audio/libogg
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for vkquake-1.30.1:
FLAC=on: Enable support for FLAC music
MP3=off: Enable support for MP3 music
USERDIRS=on: Enable support for loading game files from user directories (~/.vkquake)
VORBIS=on: Enable support for Ogg Vorbis music
WAVE=on: Enable support for Wave music
====> Options available for the radio MODPLAYER: you can only select none or one of them
MIKMOD=off: Enable support for tracker module music using MikMod
XMP=off: Enable support for tracker module music using XMP
MODPLUG=on: Enable support for tracker module music using ModPlug
===> Use 'make config' to modify these settings
- Options name:
- games_vkquake
- USES:
- desktop-file-utils gmake gnome pkgconfig sdl
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
1.30.1 11 Feb 2024 11:48:53 |
Piotr Kubaj (pkubaj) |
games/vkquake: fix build on 32-bits
./atomics.h:201:9: error: large atomic operation may incur significant
performance penalty; the access size (8 bytes) exceeds the max lock-free size (4
bytes) [-Werror,-Watomic-alignment]
return atomic_fetch_add (atomic, value);
^
/usr/include/stdatomic.h:354:2: note: expanded from macro 'atomic_fetch_add'
atomic_fetch_add_explicit(object, operand, memory_order_seq_cst)
^
/usr/include/stdatomic.h:247:2: note: expanded from macro
'atomic_fetch_add_explicit'
__c11_atomic_fetch_add(object, operand, order) |
1.30.1 15 Mar 2023 10:10:56 |
Jan Beich (jbeich) |
games/vkquake: update to 1.30.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.30.1
Reported by: GitHub (watch releases) |
1.22.3 12 Dec 2022 09:20:21 |
Jan Beich (jbeich) |
games/vkquake: update to 1.22.3
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.3
Reported by: GitHub (watch releases) |
1.22.1 03 Dec 2022 03:58:57 |
Jan Beich (jbeich) |
games/vkquake: update to 1.22.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.1
Reported by: GitHub (watch releases) |
1.22.0 02 Dec 2022 11:17:23 |
Jan Beich (jbeich) |
games/vkquake: update to 1.22.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.0
Reported by: GitHub (watch releases) |
1.20.3 12 Oct 2022 17:45:08 |
Jan Beich (jbeich) |
games/vkquake: update to 1.20.3
Changes: https://github.com/Novum/vkQuake/releases/tag/1.13.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.13.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.3 |
1.12.2_1 09 Oct 2022 11:56:28 |
Fernando Apesteguía (fernape) |
*/*: Release ports from maintainership
Maintainer releases all his ports.
PR: 266871
Reported by: unrelentingtech <greg@unrelenting.technology> |
1.12.2_1 25 Sep 2022 20:14:54 |
Christian Weisgerber (naddy) |
audio/flac: bump port revision of consumers after update to 1.4.1 |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
1.12.2 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
1.12.2 13 Feb 2022 15:03:11 |
Jan Beich (jbeich) |
games/vkquake: update to 1.12.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.12.2
PR: 261896
Approved by: Greg V (maintainer) |
1.11.0 19 Oct 2021 08:36:47 |
Tobias Kortkamp (tobik) |
*: apply refactor.remove-consecutive-empty-lines
Submitted by: portedit |
1.11.0 10 Oct 2021 19:44:42 |
Baptiste Daroussin (bapt) |
INSTALLS_ICONS: retire the macro and rework the related dependencies
While here, make sure gtk-update-icon-cache is only on run dependency
where added as a dependency
Enforce gtk3 to depend on gtk-update-icon-cache (previously it was
inheriting the dependency) |
1.11.0 04 Oct 2021 12:06:47 |
Jan Beich (jbeich) |
games/vkquake: update to 1.11.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.11.0
PR: 258886
Approved by: Greg V (maintainer) |
1.05.2 25 Apr 2021 22:14:15 |
Jan Beich (jbeich) |
games/vkquake: update to 1.05.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.04.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.04.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.05.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.05.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.05.2
PR: 254758
Approved by: maintainer timeout (3 weeks) |
1.03.0_1 07 Apr 2021 08:09:01 |
Mathieu Arnold (mat) |
One more small cleanup, forgotten yesterday.
Reported by: lwhsu |
1.03.0_1 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.03.0_1 23 Dec 2020 20:12:15 |
jbeich |
devel/vulkan-*: move to graphics/ where vulkan-loader is
Vulkan isn't used for generic compute workloads unlike OpenCL.
For example, waifu2x-ncnn-vulkan is still graphics-related. |
1.03.0_1 26 Nov 2020 00:30:14 |
jbeich |
devel/vulkan-*: update to 1.2.154
Changes: https://github.com/KhronosGroup/Vulkan-Headers/compare/sdk-1.2.135.0...sdk-1.2.154.0
Changes: https://github.com/KhronosGroup/Vulkan-Loader/compare/sdk-1.2.135.0...sdk-1.2.154.1
Changes: https://github.com/KhronosGroup/Vulkan-Tools/compare/sdk-1.2.135.0...sdk-1.2.154.0
Changes: https://github.com/KhronosGroup/Vulkan-ValidationLayers/compare/sdk-1.2.135.0...sdk-1.2.154.0
Changes: https://github.com/KhronosGroup/SPIRV-Tools/compare/v2020.2...v2020.4
PR: 251345
Approved by: Greg V <greg@unrelenting.technology> (maintainer, earlier version)
Submitted by: Austin Shafer <ashafer@badland.io> (spirv-tools,
vulkan-validation-layers) |
1.03.0_1 07 Nov 2020 15:49:28 |
jbeich |
games/vkquake: don't try to open Steam urls
PR: 250387
Submitted by: Alex S
Approved by: Greg V (maintainer) |
1.03.0 11 Jun 2020 15:25:01 |
manu |
vkquake: Fix build when having no X11 deps
When building with no X11 in all the ports vkquake can't find the vulkan_core.h
header. This is because no dependency add /usr/local/include to the CFLAGS.
Fix this by adding setting VULKAN_SDK to ${LOCALBASE}, the Makefile in the Quake
directory will add the proper CFLAGS.
Approved by: Greg V (maintainer)
Differential Revision: https://reviews.freebsd.org/D25233 |
1.03.0 07 Dec 2019 07:39:58 |
lwhsu |
Update to 1.03.0 and switch mp3-library to mpg123
Submitted by: daniel.engberg.lists@pyret.net
Approved by: greg@unrelenting.technology (maintainer)
Differential Revision: https://reviews.freebsd.org/D22307 |
1.00.0_1 08 Nov 2019 10:47:01 |
tobik |
games: Add missing USES={gnome,gl,sdl,xorg} |
1.00.0_1 04 Jul 2019 20:24:59 |
jbeich |
devel/vulkan-*: update to 1.1.108
- Force rebuild all consumers to catch regressions early
Changes: https://github.com/KhronosGroup/glslang/compare/7.10.2984...7.11.3214
Changes: https://github.com/KhronosGroup/SPIRV-Headers/compare/4618b86...c4f8f65
Changes: https://github.com/KhronosGroup/SPIRV-Tools/compare/v2018.6...v2019.2
Changes: https://github.com/KhronosGroup/Vulkan-Headers/compare/sdk-1.1.82.0...sdk-1.1.108.0
Changes: https://github.com/KhronosGroup/Vulkan-Loader/compare/sdk-1.1.82.0...sdk-1.1.108.0
Changes: https://github.com/KhronosGroup/Vulkan-Tools/compare/sdk-1.1.82.0...sdk-1.1.108.0
Changes: https://github.com/KhronosGroup/Vulkan-ValidationLayers/compare/sdk-1.1.82.0...sdk-1.1.108.0
PR: 238945
Submitted by: Greg V (maintainer) |
1.00.0 13 Jan 2019 16:08:40 |
tobik |
Use USE_SDL where appropriate |
1.00.0 03 Sep 2018 17:48:23 |
jbeich |
games/vkquake: add new port
vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is
based on the popular QuakeSpasm port and runs all mods compatible with it like
Arcane Dimensions or In The Shadows.
Compared to QuakeSpasm vkQuake also features a software Quake like underwater
effect, has better color precision, generates mipmap for water surfaces at
runtime and has native support for anti-aliasing and AF.
https://github.com/Novum/vkQuake
PR: 222182
Submitted by: Greg V <greg@unrelenting.technology> |