notbugAs an Amazon Associate I earn from qualifying purchases.
Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)
Want a good monitor light? See my photosAll times are UTC
Ukraine
Port details
openshadinglanguage Advanced shading language for production GI renderers
1.14.8.0 graphics on this many watch lists=2 search for ports that depend on this port Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout 1.13.12.0_5Version of this port present on the latest quarterly branch.
Maintainer: FreeBSD@Shaneware.biz search for ports maintained by this maintainer
Port Added: 2013-01-19 21:13:34
Last Update: 2026-01-11 15:18:46
Commit Hash: 2ffbfac
People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py311-PyOpenGL, p5-Sane
Also Listed In: devel
License: BSD3CLAUSE
WWW:
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
Description:
Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. OSL was developed by Sony Pictures Imageworks for use in its in-house renderer used for feature film animation and visual effects. The language specification was developed with input by other visual effects and animation studios who also wish to use it.
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (114 items)
Collapse this list.
  1. @ldconfig
  2. /usr/local/share/licenses/openshadinglanguage-1.14.8.0/catalog.mk
  3. /usr/local/share/licenses/openshadinglanguage-1.14.8.0/LICENSE
  4. /usr/local/share/licenses/openshadinglanguage-1.14.8.0/BSD3CLAUSE
  5. bin/oslc
  6. bin/oslinfo
  7. @comment bin/osltoy
  8. bin/testrender
  9. bin/testshade
  10. bin/testshade_dso
  11. include/OSL/accum.h
  12. include/OSL/batched_rendererservices.h
  13. include/OSL/batched_shaderglobals.h
  14. include/OSL/batched_texture.h
  15. include/OSL/device_ptr.h
  16. include/OSL/dual_vec.h
  17. include/OSL/dual.h
  18. include/OSL/encodedtypes.h
  19. include/OSL/export.h
  20. include/OSL/fmt_util.h
  21. include/OSL/genclosure.h
  22. include/OSL/hashes.h
  23. include/OSL/Imathx/Imathx.h
  24. include/OSL/journal.h
  25. include/OSL/llvm_util.h
  26. include/OSL/mask.h
  27. include/OSL/optautomata.h
  28. include/OSL/oslclosure.h
  29. include/OSL/oslcomp.h
  30. include/OSL/oslconfig.h
  31. include/OSL/oslexec.h
  32. include/OSL/oslnoise.h
  33. include/OSL/oslquery.h
  34. include/OSL/oslversion.h
  35. include/OSL/platform.h
  36. include/OSL/rendererservices.h
  37. include/OSL/rs_free_function.h
  38. include/OSL/sfm_simplex.h
  39. include/OSL/sfmath.h
  40. include/OSL/shaderglobals.h
  41. include/OSL/strdecls.h
  42. include/OSL/variant.h
  43. include/OSL/wide.h
  44. include/OSL/sfm_staticmatrix.h
  45. lib/cmake/OSL/llvm_macros.cmake
  46. lib/cmake/OSL/OSLConfig.cmake
  47. lib/cmake/OSL/OSLConfigVersion.cmake
  48. lib/cmake/OSL/OSLTargets-release.cmake
  49. lib/cmake/OSL/OSLTargets.cmake
  50. lib/liboslcomp.so
  51. lib/liboslcomp.so.1.14
  52. lib/liboslcomp.so.1.14.8
  53. lib/liboslexec.so
  54. lib/liboslexec.so.1.14
  55. lib/liboslexec.so.1.14.8
  56. lib/liboslnoise.so
  57. lib/liboslnoise.so.1.14
  58. lib/liboslnoise.so.1.14.8
  59. lib/liboslquery.so
  60. lib/liboslquery.so.1.14
  61. lib/liboslquery.so.1.14.8
  62. lib/libtestshade.so
  63. lib/libtestshade.so.1.14
  64. lib/libtestshade.so.1.14.8
  65. lib/osl.imageio.so
  66. libdata/pkgconfig/oslcomp.pc
  67. libdata/pkgconfig/oslexec.pc
  68. libdata/pkgconfig/oslquery.pc
  69. share/openshadinglanguage/build-scripts/serialize-bc.py
  70. share/openshadinglanguage/shaders/color2.h
  71. share/openshadinglanguage/shaders/color4.h
  72. share/openshadinglanguage/shaders/emitter.osl
  73. share/openshadinglanguage/shaders/emitter.oso
  74. share/openshadinglanguage/shaders/glass.osl
  75. share/openshadinglanguage/shaders/glass.oso
  76. share/openshadinglanguage/shaders/image.osl
  77. share/openshadinglanguage/shaders/image.oso
  78. share/openshadinglanguage/shaders/mandelbrot.osl
  79. share/openshadinglanguage/shaders/mandelbrot.oso
  80. share/openshadinglanguage/shaders/matrix33.h
  81. share/openshadinglanguage/shaders/matte.osl
  82. share/openshadinglanguage/shaders/matte.oso
  83. share/openshadinglanguage/shaders/metal.osl
  84. share/openshadinglanguage/shaders/metal.oso
  85. share/openshadinglanguage/shaders/oslutil.h
  86. share/openshadinglanguage/shaders/stdosl.h
  87. share/openshadinglanguage/shaders/ubersurface.osl
  88. share/openshadinglanguage/shaders/ubersurface.oso
  89. share/openshadinglanguage/shaders/vector2.h
  90. share/openshadinglanguage/shaders/vector4.h
  91. share/doc/openshadinglanguage/CHANGES.md
  92. share/doc/openshadinglanguage/Figures/osltoy/osltoy-error.jpg
  93. share/doc/openshadinglanguage/Figures/osltoy/osltoy-fbm.jpg
  94. share/doc/openshadinglanguage/Figures/osltoy/osltoy-start.jpg
  95. share/doc/openshadinglanguage/Figures/testshade/fBm_default.jpg
  96. share/doc/openshadinglanguage/Figures/testshade/fBm_freq.jpg
  97. share/doc/openshadinglanguage/Figures/testshade/fBm_gain.jpg
  98. share/doc/openshadinglanguage/Figures/testshade/fBm_lac.jpg
  99. share/doc/openshadinglanguage/Figures/testshade/fBm_octaves.jpg
  100. share/doc/openshadinglanguage/Figures/testshade/makenoise.jpg
  101. share/doc/openshadinglanguage/Figures/testshade/noisetex.jpg
  102. share/doc/openshadinglanguage/Figures/testshade/show_uv.jpg
  103. share/doc/openshadinglanguage/INSTALL.md
  104. share/doc/openshadinglanguage/LICENSE.md
  105. share/doc/openshadinglanguage/OSLQuery.md.html
  106. share/doc/openshadinglanguage/README.md
  107. share/doc/openshadinglanguage/docdeep.md.html
  108. share/doc/openshadinglanguage/docs.css
  109. share/doc/openshadinglanguage/markdeep.min.js
  110. share/doc/openshadinglanguage/osltoy.md.html
  111. share/doc/openshadinglanguage/testshade.md.html
  112. @owner
  113. @group
  114. @mode
Collapse this list.
USE_RC_SUBR (Service Scripts)
  • no SUBR information found for this port
Dependency lines:
  • openshadinglanguage>0:graphics/openshadinglanguage
To install the port:
cd /usr/ports/graphics/openshadinglanguage/ && make install clean
To add the package, run one of these commands:
  • pkg install graphics/openshadinglanguage
  • pkg install openshadinglanguage
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: openshadinglanguage
Flavors: there is no flavor information for this port.
ONLY_FOR_ARCHS: aarch64 amd64 powerpc64 powerpc64le
distinfo:
TIMESTAMP = 1766887558 SHA256 (AcademySoftwareFoundation-OpenShadingLanguage-v1.14.8.0_GH0.tar.gz) = 7916ed97403766b7c853f52506cff0dc2b4a2f5f20386fb0d86817ca8725e18f SIZE (AcademySoftwareFoundation-OpenShadingLanguage-v1.14.8.0_GH0.tar.gz) = 43677183

Packages (timestamps in pop-ups are UTC):
openshadinglanguage
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latest1.14.8.01.14.8.0---n/an/an/a
FreeBSD:13:quarterly1.13.12.0_41.14.8.0---n/an/an/a
FreeBSD:14:latest1.14.8.01.14.8.0------
FreeBSD:14:quarterly1.14.8.01.14.8.0----1.12.13.0_3-
FreeBSD:15:latest1.14.8.01.14.8.0n/a-n/an/a--
FreeBSD:15:quarterly1.14.8.01.14.8.0n/a-n/an/a--
FreeBSD:16:latest-1.14.8.0n/a-n/an/a--
Slave ports:
  1. graphics/py-openshadinglanguage
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. robin_map.h : devel/robin-map
  2. bison : devel/bison
  3. cmake : devel/cmake-core
  4. ninja : devel/ninja
  5. python3.11 : lang/python311
Library dependencies:
  1. libboost_thread.so : devel/boost-libs
  2. libImath.so : math/Imath
  3. libOpenEXR.so : graphics/openexr
  4. libOpenImageIO.so : graphics/openimageio
  5. libpartio.so : graphics/partio
  6. libpugixml.so : textproc/pugixml
  7. libLLVM-19.so : devel/llvm19
This port is required by:
for Build
  1. graphics/materialx
for Libraries
  1. graphics/appleseed
  2. graphics/py-openshadinglanguage

Configuration Options:
===> The following configuration options are available for openshadinglanguage-1.14.8.0: OSLTOY=off: Interactive shader edit and visualize tool ===> Use 'make config' to modify these settings
Options name:
graphics_openshadinglanguage
USES:
bison cmake compiler:c++17-lang llvm:lib localbase ncurses python:build shebangfix
FreshPorts was unable to extract/find any pkg message
Master Sites:
Expand this list (1 items)
Collapse this list.
  1. https://codeload.github.com/AcademySoftwareFoundation/OpenShadingLanguage/tar.gz/v1.14.8.0?dummy=/
Collapse this list.

Number of commits found: 129 (showing only 29 on this page)

«  1 | 2 

Commit History - (may be incomplete: for full details, see links to repositories near top of page)
CommitCreditsLog message
1.6.9
04 Mar 2016 19:06:09
Revision:410147Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Update to 1.6.9

PR:		207061
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
1.6.6
29 Nov 2015 12:50:09
Revision:402595Original commit files touched by this commit
danfe search for other commits by this committer
Allow to build on PowerPC.
1.6.6
07 Oct 2015 09:42:56
Revision:398753Original commit files touched by this commit
danfe search for other commits by this committer
- Our LLVM ports are built with RTTI support, so it's safe to enable RTTI
  in OSL as well; this is required for e.g. `graphics/appleseed'
- Remove BROKEN on 9.x statement that was added in r390561 for a previous
  version and was not removed alongside with 1.6.6 update (it builds fine)

Approved by:	maintainer
1.6.6
08 Jul 2015 16:52:00
Revision:391573Original commit files touched by this commit
mva search for other commits by this committer
- Update to version 1.6.6

OpenShadingLanguage 1.6 comes with new features and lots of bug fixes:
* new OSL operators and arrays of undefined length can be passed to the
  shaders now
* many API enhancements for the render services and shader contexts

Changelog: https://github.com/imageworks/OpenShadingLanguage/blob/RB-1.6/CHANGES

PR:		200819
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz>
1.5.12
25 Jun 2015 11:39:09
Revision:390561Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Mark BROKEN on 9.x:

/usr/local/lib/libOpenImageIO.so: undefined reference to
`std::__detail::_List_node_base::_M_hook(std::__detail::_List_node_base*)@GLIBCXX_3.4.15'
/usr/local/lib/libOpenImageIO.so: undefined reference to
`std::ctype<char>::_M_widen_init() const@GLIBCXX_3.4.11'

Approved by:	portmgr blanket
Reported by:	pkg-fallout
1.5.12
07 May 2015 15:17:33
Revision:385633Original commit files touched by this commit
mat search for other commits by this committer
Update ports in the games category to not use GH_COMMIT.

With minor cleanups to make things simpler.

With hat:	portmgr
Sponsored by:	Absolight
1.5.12
08 Feb 2015 20:51:54
Revision:378684Original commit files touched by this commit
mva search for other commits by this committer
- Update to version 1.5.12
- Add an memory alignment patch for graphics/blender

Changelog: https://github.com/imageworks/OpenShadingLanguage/blob/master/CHANGES

PR:		196278
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
1.5.11
18 Dec 2014 13:36:53
Revision:374903Original commit files touched by this commit
mva search for other commits by this committer
- Unbreak the build on 9-STABLE for the i386 arch

PR:		195762
Submitted by:	woot-woot@yandex.ru
Approved by:	FreeBSD@ShaneWare.Biz (maintainer)
1.5.11
23 Nov 2014 14:36:41
Revision:373155Original commit files touched by this commit
mva search for other commits by this committer
- Update to version 1.5.11

PR:		194028
Submitted by:	myself
Approved by:	FreeBSD@ShaneWare.Biz (maintainer)
1.4.2_2
20 Oct 2014 17:04:21
Revision:371283Original commit files touched by this commit
bapt search for other commits by this committer
Cleanup plist
1.4.2_2
10 Sep 2014 20:50:37
Revision:367888Original commit files touched by this commit
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
1.4.2_1
15 Aug 2014 20:37:33
Revision:365038Original commit files touched by this commit
mandree search for other commits by this committer
Upgrade OpenEXR and ilmbase to 2.2.0.

GCC 4.2 in FreeBSD 8.X/9.X base is now too old to compile OpenEXR, so
GCC-based systems will upgrade to the default ports compiler (GCC 4.7
currently.)

Add two patches to OpenEXR to permit building it in a live system with
the older OpenEXR version installed. Bug report filed to upstream Github
at https://github.com/openexr/openexr/issues/130

Couple OpenEXR more tightly to ilmbase and require its exact .so
version.

Add UPDATING note, and bump PORTREVISION of all dependent ports.

Proto-STAGE hugin-devel, and mark it IGNORE because hugin is newer.

Approved by:	portmgr (implicit for bumping PORTREVISION on unstaged ports)
1.4.2
03 Jun 2014 08:25:07
Revision:356308Original commit files touched by this commit
madpilot search for other commits by this committer
- Update OpenImageIO to 1.4.8
- Use OPTIONS helpers where appropriate
- Update OpenShadingLanguage to 1.4.2

PR:		190254
Submitted by:	FreeBSD@ShaneWare.Biz (Maintainer)
1.4.0_1
07 Feb 2014 11:44:09
Revision:343214Original commit files touched by this commit
bapt search for other commits by this committer
Chase boost and icu bump
While here convert some LIB_DEPENDS
1.4.0
09 Dec 2013 16:09:45
Revision:336001Original commit files touched by this commit
danilo search for other commits by this committer
- Update from 1.3.3 to 1.4.0

PR:		ports/184611
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz> (maintainer)
1.3.3_3
20 Nov 2013 14:25:28
Revision:334422Original commit files touched by this commit
nemysis search for other commits by this committer
- Bump dependent ports' revisions (graphics/ilmbase and graphics/OpenEXR)

Approved by:	wg (mentor)
1.3.3_2
07 Nov 2013 14:00:45
Revision:333100Original commit files touched by this commit
tijl search for other commits by this committer
- Import patches from upstream to fix build on FreeBSD 10 (clang, libc++)
- Depend on llvm33 and clang33.
- New LIB_DEPENDS syntax.
- Staging.
- Replace some patches with Makefile magic.

PR:		ports/180190, ports/180650
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
1.3.3_1
03 Nov 2013 00:24:38
Revision:332566Original commit files touched by this commit
brooks search for other commits by this committer
Revert r332565, I ment to put that in my redports tree.
1.3.3_1
03 Nov 2013 00:23:30
Revision:332565Original commit files touched by this commit
brooks search for other commits by this committer
Unconditionally depend on clang32 so we're using a clang that matches
our llvm-as.
1.3.3_1
31 Oct 2013 00:32:31
Revision:332189Original commit files touched by this commit
nemysis search for other commits by this committer
graphics/ilmbase

- Update to 2.0.1
- Change master sites to SAVANNAH
- Change maintainer email to @FreeBSD.org
- Remove conflict with non existent Port
- USES pathfix pkgconfig
- Add executable
- Add DOCS Option
- Support STAGEDIR and add OPTIONS_SUB
- Use pathfix instead of simple patches
- Adjust patches
- Change WWW

graphics/OpenEXR
(Only the first 15 lines of the commit message are shown above View all of this commit message)
1.3.3
20 Sep 2013 18:35:46
Revision:327733Original commit files touched by this commit
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
graphics)
1.3.3
14 Aug 2013 22:35:54
Revision:324744Original commit files touched by this commit Sanity Test Failure
ak search for other commits by this committer
- Remove MAKE_JOBS_SAFE variable

Approved by:	portmgr (bdrewery)
1.3.3
20 Jul 2013 20:36:42
Revision:323359Original commit files touched by this commit
miwi search for other commits by this committer
- Update to 1.3.3

PR:		180650
1.3.1
22 Jun 2013 21:25:49
Revision:321595Original commit files touched by this commit
rakuco search for other commits by this committer
Update to 1.3.1.

PR:		ports/179193
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz> (maintainer)
1.3.0_2
22 Mar 2013 20:06:15
Revision:314960Original commit files touched by this commit
makc search for other commits by this committer
- convert USE_CMAKE to USES
- while here clean up some ports from CMAKE_VERBOSE, which is intended
  for users

Approved by:	portmgr (miwi)
1.3.0_2
08 Mar 2013 11:32:12
Revision:313635Original commit files touched by this commit
bapt search for other commits by this committer
Convert USE_BISON to USES= bison

It brings bison as a build dependency in case it is set the following way:
USES= bison or USES= bison:build

it brings bison as a run dependency in case it is set the following way:
USES= bison:run

it brings bison both as a run and build dependency in case it the set the
following way:
USES= bison:both

While here trim some headers
Convert some USE_GNOME= gnomehack to USES= pathfix
1.3.0_2
19 Feb 2013 13:59:09
Revision:312565Original commit files touched by this commit
miwi search for other commits by this committer
- Update to d722707

PR:		176242
Submitted by:	maintainer
1.3.0_1
31 Jan 2013 13:38:43
Revision:311310Original commit files touched by this commit
bapt search for other commits by this committer
Chase boost update
1.3.0
19 Jan 2013 21:13:17
Revision:310660Original commit files touched by this commit
mva search for other commits by this committer
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.

OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.

WWW: http://code.google.com/p/openshadinglanguage/

PR:		ports/173676
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>

Number of commits found: 129 (showing only 29 on this page)

«  1 | 2