Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
===> The following configuration options are available for openshadinglanguage-1.14.8.0_2:
OSLTOY=off: Interactive shader edit and visualize tool
===> Use 'make config' to modify these settings
Bump PORTREVISIONS for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.8.5 to GCC 4.9.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
In particular that is ports with USE_GCC=yes, USE_GCC=any, or one of
gcc-c++11-lib, openmp, nestedfct, c++11-lib as well as c++14-lang,
c++11-lang, c++0x, c11 requested via USES=compiler.
- Our LLVM ports are built with RTTI support, so it's safe to enable RTTI
in OSL as well; this is required for e.g. `graphics/appleseed'
- Remove BROKEN on 9.x statement that was added in r390561 for a previous
version and was not removed alongside with 1.6.6 update (it builds fine)
Approved by: maintainer
- Update to version 1.6.6
OpenShadingLanguage 1.6 comes with new features and lots of bug fixes:
* new OSL operators and arrays of undefined length can be passed to the
shaders now
* many API enhancements for the render services and shader contexts
Changelog: https://github.com/imageworks/OpenShadingLanguage/blob/RB-1.6/CHANGES
PR: 200819
Submitted by: Shane Ambler <FreeBSD@ShaneWare.Biz>
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
Upgrade OpenEXR and ilmbase to 2.2.0.
GCC 4.2 in FreeBSD 8.X/9.X base is now too old to compile OpenEXR, so
GCC-based systems will upgrade to the default ports compiler (GCC 4.7
currently.)
Add two patches to OpenEXR to permit building it in a live system with
the older OpenEXR version installed. Bug report filed to upstream Github
at https://github.com/openexr/openexr/issues/130
Couple OpenEXR more tightly to ilmbase and require its exact .so
version.
Add UPDATING note, and bump PORTREVISION of all dependent ports.
Proto-STAGE hugin-devel, and mark it IGNORE because hugin is newer.
Approved by: portmgr (implicit for bumping PORTREVISION on unstaged ports)
Convert USE_BISON to USES= bison
It brings bison as a build dependency in case it is set the following way:
USES= bison or USES= bison:build
it brings bison as a run dependency in case it is set the following way:
USES= bison:run
it brings bison both as a run and build dependency in case it the set the
following way:
USES= bison:both
While here trim some headers
Convert some USE_GNOME= gnomehack to USES= pathfix
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
WWW: http://code.google.com/p/openshadinglanguage/
PR: ports/173676
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz>
Number of commits found: 132 (showing only 32 on this page)