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Port details
appleseed Modern, physically-based production renderer
1.7.1.b_2 graphics on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port
Maintainer: search for ports maintained by this maintainer
Port Added: 28 Aug 2015 18:19:39
License: MIT
appleseed is modern, open source, physically-based rendering engine designed
to produce photorealistic images, animations, and visual effects.

It provides individuals and small studios with an efficient, reliable suite
of tools built on robust foundations and open technologies.

Started in 2009, it has grown into a robust production rendering toolset and
has been battle-tested on several projects such as TV documentaries, ads,
promotional videos, and animation shorts.

SVNWeb : Homepage : PortsMon
    Pseudo-pkg-plist information, but much better, from make generate-plist
    Expand this list (269 items)
  1. /usr/local/share/licenses/appleseed-1.7.1.b_2/
  2. /usr/local/share/licenses/appleseed-1.7.1.b_2/LICENSE
  3. /usr/local/share/licenses/appleseed-1.7.1.b_2/MIT
  4. share/cmake/Modules/FindAppleseed.cmake
  5. share/cmake/Modules/FindImath.cmake
  6. share/cmake/Modules/FindOSL.cmake
  7. share/cmake/Modules/FindOpenEXR.cmake
  8. share/cmake/Modules/FindOpenImageIO.cmake
  9. share/cmake/Modules/FindPartio.cmake
  10. share/cmake/Modules/FindSeExpr.cmake
  11. share/cmake/Modules/FindSeExprEditor.cmake
  12. share/cmake/Modules/FindXerces.cmake
  13. @cwd /usr/local/appleseed
  14. bin/animatecamera
  15. bin/appleseed.cli
  16. bin/
  17. bin/
  18. bin/convertmeshfile
  19. bin/dumpmetadata
  20. bin/makefluffy
  21. bin/maketx
  22. bin/oslc
  23. bin/oslinfo
  24. bin/projecttool
  25. bin/
  26. bin/
  27. bin/
  28. bin/
  29. docs/osl/osl-languagespec.pdf
  30. docs/seexpr/Se_voronoi_1.png
  31. docs/seexpr/Se_voronoi_2.png
  32. docs/seexpr/Se_voronoi_3.png
  33. docs/seexpr/Se_voronoi_4.png
  34. docs/seexpr/Se_voronoi_5.png
  35. docs/seexpr/userdoc.html
  36. icons/appleseed.png
  37. icons/disney_expression.png
  38. icons/disney_expression_hover.png
  39. icons/disney_texture.png
  40. icons/disney_texture_hover.png
  41. icons/project_monitor.png
  42. icons/project_monitor_disabled.png
  43. icons/project_monitor_hover.png
  44. icons/project_new.png
  45. icons/project_new_disabled.png
  46. icons/project_new_hover.png
  47. icons/project_open.png
  48. icons/project_open_disabled.png
  49. icons/project_open_hover.png
  50. icons/project_reload.png
  51. icons/project_reload_disabled.png
  52. icons/project_reload_hover.png
  53. icons/project_save.png
  54. icons/project_save_disabled.png
  55. icons/project_save_hover.png
  56. icons/rendering_settings.png
  57. icons/rendering_settings_disabled.png
  58. icons/rendering_settings_hover.png
  59. icons/rendering_start_final.png
  60. icons/rendering_start_final_disabled.png
  61. icons/rendering_start_final_hover.png
  62. icons/rendering_start_interactive.png
  63. icons/rendering_start_interactive_disabled.png
  64. icons/rendering_start_interactive_hover.png
  65. icons/rendering_stop.png
  66. icons/rendering_stop_disabled.png
  67. icons/rendering_stop_hover.png
  68. icons/renderwidget_clear_frame.png
  69. icons/renderwidget_clear_frame_disabled.png
  70. icons/renderwidget_clear_frame_hover.png
  71. icons/renderwidget_clear_render_region.png
  72. icons/renderwidget_clear_render_region_disabled.png
  73. icons/renderwidget_clear_render_region_hover.png
  74. icons/renderwidget_quicksave_all_aovs.png
  75. icons/renderwidget_quicksave_all_aovs_hover.png
  76. icons/renderwidget_reset_zoom.png
  77. icons/renderwidget_reset_zoom_hover.png
  78. icons/renderwidget_save_all_aovs.png
  79. icons/renderwidget_save_all_aovs_hover.png
  80. icons/renderwidget_set_render_region.png
  81. icons/renderwidget_set_render_region_disabled.png
  82. icons/renderwidget_set_render_region_hover.png
  83. icons/renderwidget_toggle_pixel_inspector.png
  84. icons/renderwidget_toggle_pixel_inspector_hover.png
  85. lib/
  86. lib/
  87. samples/cpp/basic/CMakeLists.txt
  88. samples/cpp/basic/basic.cpp
  89. samples/cpp/basic/data/scene.obj
  90. samples/cpp/basic/output/preserve.txt
  91. samples/cpp/basic/reference output/scene.obj
  92. samples/cpp/basic/reference output/test.appleseed
  93. samples/cpp/basic/reference output/test.png
  94. samples/cpp/heightfield/CMakeLists.txt
  95. samples/cpp/heightfield/data/cube.obj
  96. samples/cpp/heightfield/data/heightfield.png
  97. samples/cpp/heightfield/data/smoothcube.obj
  98. samples/cpp/heightfield/heightfield.cpp
  99. samples/cpp/heightfield/output/preserve.txt
  100. samples/python/basic/
  101. samples/python/basic/
  102. samples/python/basic/data/scene.obj
  103. samples/python/basic/output/preserve.txt
  104. schemas/project.xsd
  105. schemas/settings.xsd
  106. seexpr/clouds/
  107. seexpr/geometric/
  108. seexpr/geometric/
  109. seexpr/gradients/
  110. seexpr/gradients/
  111. seexpr/noise/
  112. seexpr/noise/
  113. seexpr/noise/
  114. settings/appleseed.cli.xml
  115. settings/
  116. settings/
  117. shaders/appleseed/asDisneyMaterial.oso
  118. shaders/appleseed/asGlass.oso
  119. shaders/appleseed/asVoronoi2D.oso
  120. shaders/appleseed/asVoronoi3D.oso
  121. shaders/as_osl_extensions.h
  122. shaders/gaffer/color/as_blackbody.oso
  123. shaders/gaffer/color/as_color_add.oso
  124. shaders/gaffer/color/as_color_build.oso
  125. shaders/gaffer/color/as_color_mix.oso
  126. shaders/gaffer/color/as_color_multiply.oso
  127. shaders/gaffer/color/as_color_saturation.oso
  128. shaders/gaffer/color/as_color_split.oso
  129. shaders/gaffer/color/as_luminance.oso
  130. shaders/gaffer/color/as_wavelength.oso
  131. shaders/gaffer/float/as_float_add.oso
  132. shaders/gaffer/float/as_float_cast.oso
  133. shaders/gaffer/float/as_float_mix.oso
  134. shaders/gaffer/float/as_float_multiply.oso
  135. shaders/gaffer/float/as_float_pow.oso
  136. shaders/gaffer/float/as_float_remap.oso
  137. shaders/gaffer/input/as_globals.oso
  138. shaders/gaffer/input/as_input.oso
  139. shaders/gaffer/input/as_object_input.oso
  140. shaders/gaffer/input/as_ray_info.oso
  141. shaders/gaffer/material/as_disney_material.oso
  142. shaders/gaffer/material/as_material_builder.oso
  143. shaders/gaffer/normal/as_bump_map.oso
  144. shaders/gaffer/normal/as_normal_map.oso
  145. shaders/gaffer/surface/as_diffuse_surface.oso
  146. shaders/gaffer/surface/as_emission_surface.oso
  147. shaders/gaffer/surface/as_glass_surface.oso
  148. shaders/gaffer/surface/as_glossy_surface.oso
  149. shaders/gaffer/surface/as_metal_surface.oso
  150. shaders/gaffer/surface/as_sheen_surface.oso
  151. shaders/gaffer/surface/as_subsurface_surface.oso
  152. shaders/gaffer/surface/as_surface_add.oso
  153. shaders/gaffer/surface/as_surface_mix.oso
  154. shaders/gaffer/surface/as_surface_multiply.oso
  155. shaders/gaffer/surface/as_surface_switch.oso
  156. shaders/gaffer/surface/as_translucent_surface.oso
  157. shaders/gaffer/surface/as_transparency_surface.oso
  158. shaders/gaffer/texture2d/as_color_texture.oso
  159. shaders/gaffer/texture2d/as_noise2d.oso
  160. shaders/gaffer/texture2d/as_scalar_texture.oso
  161. shaders/gaffer/texture3d/as_noise3d.oso
  162. shaders/gaffer/texture3d/as_noise4d.oso
  163. shaders/gaffer/transform/as_map2d.oso
  164. shaders/gaffer/transform/as_map3d.oso
  165. shaders/gaffer/transform/as_transform.oso
  166. shaders/gaffer/utility/as_condition.oso
  167. shaders/gaffer/utility/as_float2_build.oso
  168. shaders/gaffer/utility/as_float2_split.oso
  169. shaders/gaffer/utility/as_switch.oso
  170. shaders/gaffer/vector/as_anisotropy_dir.oso
  171. shaders/gaffer/vector/as_vector_add.oso
  172. shaders/gaffer/vector/as_vector_build.oso
  173. shaders/gaffer/vector/as_vector_cross.oso
  174. shaders/gaffer/vector/as_vector_dot.oso
  175. shaders/gaffer/vector/as_vector_mix.oso
  176. shaders/gaffer/vector/as_vector_multiply.oso
  177. shaders/gaffer/vector/as_vector_normalize.oso
  178. shaders/gaffer/vector/as_vector_split.oso
  179. shaders/include/appleseed/color/as_chromatic_adaptation.h
  180. shaders/include/appleseed/color/as_color_helpers.h
  181. shaders/include/appleseed/color/as_color_transforms.h
  182. shaders/include/appleseed/color/as_colorimetry.h
  183. shaders/include/appleseed/color/as_transfer_functions.h
  184. shaders/include/appleseed/fractal/as_fractal_helpers.h
  185. shaders/include/appleseed/fractal/as_noise_helpers.h
  186. shaders/include/appleseed/fractal/as_noise_tables.h
  187. shaders/include/appleseed/gaffer/color.h
  188. shaders/include/appleseed/gaffer/transform.h
  189. shaders/include/appleseed/gaffer/udim.h
  190. shaders/include/appleseed/material/as_material_helpers.h
  191. shaders/include/appleseed/math/as_math_complex.h
  192. shaders/include/appleseed/math/as_math_helpers.h
  193. shaders/include/appleseed/maya/as_maya_cms_syncolor_idt.h
  194. shaders/include/appleseed/maya/as_maya_fractal_helpers.h
  195. shaders/include/appleseed/maya/as_maya_helpers.h
  196. shaders/include/appleseed/maya/as_maya_layer_helpers.h
  197. shaders/include/appleseed/maya/as_maya_pattern_helpers.h
  198. shaders/include/appleseed/maya/as_maya_ramp_helpers.h
  199. shaders/include/appleseed/maya/as_maya_transform_helpers.h
  200. shaders/include/appleseed/pattern/as_pattern_helpers.h
  201. shaders/maya/as_maya_addDoubleLinear.oso
  202. shaders/maya/as_maya_addMatrix.oso
  203. shaders/maya/as_maya_anisotropic.oso
  204. shaders/maya/as_maya_areaLight.oso
  205. shaders/maya/as_maya_blendColors.oso
  206. shaders/maya/as_maya_blinn.oso
  207. shaders/maya/as_maya_bulge.oso
  208. shaders/maya/as_maya_bump2d.oso
  209. shaders/maya/as_maya_bump3d.oso
  210. shaders/maya/as_maya_checker.oso
  211. shaders/maya/as_maya_clamp.oso
  212. shaders/maya/as_maya_clearCoat.oso
  213. shaders/maya/as_maya_closure2Surface.oso
  214. shaders/maya/as_maya_cloth.oso
  215. shaders/maya/as_maya_cloud.oso
  216. shaders/maya/as_maya_color2Components.oso
  217. shaders/maya/as_maya_components2Color.oso
  218. shaders/maya/as_maya_components2UV.oso
  219. shaders/maya/as_maya_components2Vector.oso
  220. shaders/maya/as_maya_condition.oso
  221. shaders/maya/as_maya_contrast.oso
  222. shaders/maya/as_maya_distanceBetween.oso
  223. shaders/maya/as_maya_doubleShadingSwitch.oso
  224. shaders/maya/as_maya_envChrome.oso
  225. shaders/maya/as_maya_file.oso
  226. shaders/maya/as_maya_fourByFourMatrix.oso
  227. shaders/maya/as_maya_fractal.oso
  228. shaders/maya/as_maya_gammaCorrect.oso
  229. shaders/maya/as_maya_grid.oso
  230. shaders/maya/as_maya_hsvToRgb.oso
  231. shaders/maya/as_maya_lambert.oso
  232. shaders/maya/as_maya_layeredTexture.oso
  233. shaders/maya/as_maya_luminance.oso
  234. shaders/maya/as_maya_mandelbrot.oso
  235. shaders/maya/as_maya_matrixInverse.oso
  236. shaders/maya/as_maya_mountain.oso
  237. shaders/maya/as_maya_movie.oso
  238. shaders/maya/as_maya_multDoubleLinear.oso
  239. shaders/maya/as_maya_multMatrix.oso
  240. shaders/maya/as_maya_multiplyDivide.oso
  241. shaders/maya/as_maya_noise.oso
  242. shaders/maya/as_maya_phong.oso
  243. shaders/maya/as_maya_phongE.oso
  244. shaders/maya/as_maya_place2dTexture.oso
  245. shaders/maya/as_maya_place3dTexture.oso
  246. shaders/maya/as_maya_plusMinusAverage.oso
  247. shaders/maya/as_maya_psdFileTex.oso
  248. shaders/maya/as_maya_quadShadingSwitch.oso
  249. shaders/maya/as_maya_ramp.oso
  250. shaders/maya/as_maya_remapColor.oso
  251. shaders/maya/as_maya_remapHsv.oso
  252. shaders/maya/as_maya_remapValue.oso
  253. shaders/maya/as_maya_reverse.oso
  254. shaders/maya/as_maya_rgbToHsv.oso
  255. shaders/maya/as_maya_samplerInfo.oso
  256. shaders/maya/as_maya_setRange.oso
  257. shaders/maya/as_maya_singleShadingSwitch.oso
  258. shaders/maya/as_maya_stencil.oso
  259. shaders/maya/as_maya_texture2Surface.oso
  260. shaders/maya/as_maya_transposeMatrix.oso
  261. shaders/maya/as_maya_tripleShadingSwitch.oso
  262. shaders/maya/as_maya_uv2Components.oso
  263. shaders/maya/as_maya_vector2Components.oso
  264. shaders/maya/as_maya_vectorProduct.oso
  265. shaders/maya/as_maya_water.oso
  266. shaders/maya/as_maya_wtAddMatrix.oso
  267. shaders/oslutil.h
  268. shaders/stdosl.h
  269. stylesheets/default.qss
  270. Collapse this list.

To install the port: cd /usr/ports/graphics/appleseed/ && make install clean
To add the package: pkg install appleseed

PKGNAME: appleseed

ONLY_FOR_ARCHS: i386 amd64


TIMESTAMP = 1501170801
SHA256 (appleseedhq-appleseed-1.7.1-beta_GH0.tar.gz) = 9cb6d21ca84a62f6e077038c53a5e91c4aba78aa0bf01ccb7d9792d3cc839fb1
SIZE (appleseedhq-appleseed-1.7.1-beta_GH0.tar.gz) = 152061805

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Build dependencies:
  1. cmake : devel/cmake
  2. ninja : devel/ninja
  3. moc : devel/qt4-moc
  4. qmake : devel/qt4-qmake
  5. rcc : devel/qt4-rcc
  6. uic : devel/qt4-uic
Library dependencies:
  1. : devel/boost-libs
  2. : graphics/png
  3. : graphics/OpenEXR
  4. : textproc/xerces-c3
  5. : graphics/openshadinglanguage
  6. : graphics/seexpr
  7. : graphics/qt4-opengl
There are no ports dependent upon this port

Configuration Options
===> The following configuration options are available for appleseed-1.7.1.b_2:
     CPP11=off: Build in C++11 mode
     DISNEY=on: Disney material support
     EXAMPLES=on: Build and/or install examples
     STUDIO=on: Build (Qt-based GUI program)
===> Use 'make config' to modify these settings

cmake:outsource compiler:env qmake:_env

Master Sites:

Number of commits found: 27

Commit History - (may be incomplete: see SVNWeb link above for full details)
18 Apr 2018 13:57:43
Original commit files touched by this commit  1.7.1.b_2
jbeich search for other commits by this committer
devel/boost-*: update to 1.67.0

PR:		227427
Exp-run by:	antoine
Differential Revision:
18 Jan 2018 04:11:03
Original commit files touched by this commit  1.7.1.b_1
jbeich search for other commits by this committer
devel/boost-*: update to 1.66.0

PR:		223922
Exp-run by:	antoine
Differential Revision:
09 Dec 2017 14:40:44
Original commit files touched by this commit  1.7.1.b
danfe search for other commits by this committer
- Allow to build without (Qt-based GUI program), this
  makes setting up headless render boxes easier
- Remove previously optional dependency on `graphics/openimageio' when
  building with Disney material support: since r455830, OSL support is
  mandatory, and OSL depends on `graphics/openimageio' unconditionally
- Correct dependency on `graphics/seexpr': only links
  to, while both programs link to (our
  SeExpr package always provides both libraries anyways)
09 Dec 2017 09:33:59
Original commit files touched by this commit  1.7.1.b
danfe search for other commits by this committer
- Update to `graphics/appleseed' to version 1.7.1-beta
- OSL support is no longer optional.  It complicated the code and the
  build system, and developers' intention is to make OSL a first-class
  citizen in appleseed; keeping OSL optional did not allow moving in
  that direction
- Add a work-around for Core Working Group (CWG) Defect 253: prior to
  GCC 4.6.4 and Clang 3.9.0, C++ required a user-provided default ctor
  to default-construct a const object [*], and we still have supported
  FreeBSD versions where Clang behaves the old way


Because GitHub releases (tarballs) are not fetched with correct modification
time, set TIMESTAMP to 1501170801 which corresponds to commit ae7f346 tagged
as this release.
01 Dec 2017 01:58:23
Original commit files touched by this commit  1.6.0.b_1
Revision:455244  Sanity Test Failure
mandree search for other commits by this committer
Security update OpenEXR and ilmbase to 2.2.1.

While here, fix libIlmImfUtil_la_LDFLAGp so that when linking libIlmImfUtil,
the locally built libIlmImf gets precedence over the one in /usr/local,
to permit upgrades in a running system with the older version installed.

This changes the library's SONAME, so bump PORTREVISION of all dependees.

Unfortunately, this looks a bit too intrusive for an MFH to 2017Q4.

Security:	CVE-2017-9110
Security:	CVE-2017-9111
Security:	CVE-2017-9112
Security:	CVE-2017-9113
Security:	CVE-2017-9114
Security:	CVE-2017-9115
Security:	CVE-2017-9116
Security:	803879e9-4195-11e7-9b08-080027ef73ec
13 Nov 2017 15:36:11
Original commit files touched by this commit  1.6.0.b
danfe search for other commits by this committer
- Belatedly update `graphics/appleseed' to version 1.6.0, the latest
  version where OSL support is optional (further updates require RTTI
  enabled in both LLVM and OSL, and thus currently not possible)
- Allow to build in C++11 mode and backport a patch to fix spinlock
  initialization to match the way it is initialized internally by
  Boost: copy and assignment operators are deleted, which this logic
  was attempting to use (in fact, it's surprising that it was working
  before because it was most likely not possible even with C++98,
  unless this is a very recent change in Boost) [*]
- While here, adjust OSL_BROKEN message to give the specific reason

PR:		222392 [*]
Submitted by:	Roger Leigh
25 Sep 2017 00:08:17
Original commit files touched by this commit  1.5.2.b_9
jbeich search for other commits by this committer
devel/boost-*: update to 1.65.1

PR:		218835
Approved by:	maintainer timeout (1.65.1: 2 weeks; 1.65.0: 1 month)
Tested by:	jhibbits (on powerpc64, earlier version)
Exp-run by:	antoine
Differential Revision:
25 Sep 2017 00:05:06
Original commit files touched by this commit  1.5.2.b_8
jbeich search for other commits by this committer
devel/boost-*: enable C++11 features

PR:		218835
Obtained from:
Approved by:	maintainer timeout (2 months)
Exp-run by:	antoine
Differential Revision:
09 Sep 2017 19:40:10
Original commit files touched by this commit  1.5.2.b_7
jbeich search for other commits by this committer
graphics/openshadinglanguage: update to 1.8.10

- graphics/appleseed isn't compatible yet, so disable OSL by default

PR:		220784 222131
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
09 Sep 2017 19:39:48
Original commit files touched by this commit  1.5.2.b_6
jbeich search for other commits by this committer
graphics/openimageio: update to 1.7.17

PR:		222132
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
02 May 2017 06:48:11
Original commit files touched by this commit  1.5.2.b_5
jbeich search for other commits by this committer
devel/boost-*: update to 1.64.0

PR:		218835
Approved by:	office (bapt)
Exp-run by:	antoine
Differential Revision:
27 Jan 2017 19:52:03
Original commit files touched by this commit  1.5.2.b_4
jbeich search for other commits by this committer
graphics/openshadinglanguage: update to 1.7.5

- Add indirect dependencies
- Convert USE_GCC to USES=compiler:c++11-lib
- Chase WWW redirect

PR:		216462
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
06 Jan 2017 08:45:04
Original commit files touched by this commit  1.5.2.b_3
jbeich search for other commits by this committer
devel/boost-*: update to 1.63.0

PR:		215598
Exp-run by:	antoine
Approved by:	office (bapt)
MFH:		2017Q1
23 Nov 2016 12:45:47
Original commit files touched by this commit  1.5.2.b_2
jbeich search for other commits by this committer
devel/boost-*: update to 1.62.0

- Enable `long double` C99 math usage
- Switch 9.x back to building with GCC

PR:		199601
Submitted by:	Chen Xu, bapt, amdmi3, truckman (based on)
Reviewed by:	rakuco (kde) (earlier version)
Exp-run by:	antoine (3 tries), truckman (consumers only, earlier versions)
Approved by:	bapt (office)
21 Nov 2016 06:52:50
Original commit files touched by this commit  1.5.2.b_1
jbeich search for other commits by this committer
graphics/appleseed: unbreak build with boost 1.62 on i386

../appleseed/ undefined reference to
`boost::atomics::detail::lockpool::scoped_lock::scoped_lock(void const
../appleseed/ undefined reference to
c++: error: linker command failed with exit code 1 (use -v to see invocation)

PR:		214476
Approved by:	portmgr blanket
10 Oct 2016 23:46:39
Original commit files touched by this commit  1.5.2.b
danfe search for other commits by this committer
Try to unbreak the build on recent FreeBSD versions.

Reported by:	pkg-fallout
06 Oct 2016 23:07:12
Original commit files touched by this commit  1.5.2.b
danfe search for other commits by this committer
Update to version 1.5.2-beta.

Because GitHub releases (tarballs) are not fetched with correct modification
time, set TIMESTAMP to 1475224589 which corresponds to commit 7f3ea39 tagged
as this release.
02 Jun 2016 14:38:25
Original commit files touched by this commit  1.4.0.b
danfe search for other commits by this committer
- Update to version 1.4.0-beta, the latest to date
- Remove a patch that was integrated upstream
- Add two more patches to inhibit GCC attempts to invoke private copy ctor
01 Apr 2016 14:00:57
Original commit files touched by this commit  1.3.0.b_1
mat search for other commits by this committer
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
03 Dec 2015 20:01:04
Original commit files touched by this commit  1.3.0.b_1
antoine search for other commits by this committer
Update giflib to 5.1.1

PR:		204492
22 Nov 2015 11:40:29
Original commit files touched by this commit  1.3.0.b
danfe search for other commits by this committer
Make installation of sample files optional (as port examples).
21 Nov 2015 09:27:04
Original commit files touched by this commit  1.3.0.b
danfe search for other commits by this committer
- Update to version 1.3.0-beta, which integrates most of our patches for
  native FreeBSD support
- Provide the real ONLY_FOR_ARCHS_REASON
- Rename DISNEY_MATERIAL to simply DISNEY (previous name was too long)
09 Oct 2015 17:31:32
Original commit files touched by this commit  1.2.0.b_2
danfe search for other commits by this committer
Now that required supporting ports were fixed (r398753) and added to the
tree (r398907), allow to build with the Open Shading Language and Disney
material support and enable these features by default.  While here, drop
useless USE_GL knob (implied by USE_QT4=opengl).
17 Sep 2015 14:10:12
Original commit files touched by this commit  1.2.0.b_1
danfe search for other commits by this committer
Improve cpuid() implementation:
- Correctly denote register use: for CPUID, %eax and %ecx are input/output
  and %ebx and %edx are output only
- Do not insist on using %esi and %edi, let the compiler choose a register
- Always preserve %ebx/%rbx because ABI defines them as callee-saved
- Use xchg[lq] instead of mov[lq] to restore %ebx/%rbx
- Use separate implementation for x86-64 to preserve %rbx because 32-bit
  operations would set the upper 32 bits to zero

Submitted by:	tijl
01 Sep 2015 15:17:08
Original commit files touched by this commit  1.2.0.b
danfe search for other commits by this committer
Fix mysterious linking problems with bundled LZ4 code: it was due to the
fact that I had `archivers/liblz4' installed locally, and its header was
picked up before the bundled one which has "static inline" definition of
LZ4_compressBound() function vs. normal definition in system-wide header.
31 Aug 2015 04:42:59
Original commit files touched by this commit  1.2.0.b
danfe search for other commits by this committer
- Use %edi register to save/restore contents of %ebx instead of pushing
  it on stack to make the code work for both 32/64-bit x86
- Make the corresponding comment more accurate while I'm at it

Reported by:	pkg-fallout
28 Aug 2015 18:19:23
Original commit files touched by this commit  1.2.0.b
danfe search for other commits by this committer
Add a port of appleseed: modern, open source, physically-based rendering
engine designed to produce photorealistic images, animations, and visual

To ease initial maintenance, disable Doxygen API documentation generation,
unit tests, installation of headers and Python bindings for now; there'll
be OPTIONS for those things once the dust settles.

Number of commits found: 27

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