Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D
vectors and matrices and other simple but useful mathematical objects,
functions, and data types common in computer graphics applications, including
the "half" 16-bit floating-point type.
Imath also includes optional python bindings for all types and functions,
including optimized implementations of vector and matrix arrays.
Imath was originally developed at Industrial Light & Magic in the early 2000's
and was originally distributed as open source as a part of the OpenEXR project.
Imath continues to be maintained as a sub-project of OpenEXR, which is now a
project of the Academy Software Foundation. See the OpenEXR project's
GOVERNANCE.md for more information about how the project operates.
===> The following configuration options are available for Imath-3.2.3_1:
DOCS=on: Build and/or install documentation
LARGE_STACK=off: Enable sys-dependent large stack optimizations
PYTHON=on: Python bindings or support
===> Use 'make config' to modify these settings